diff options
-rw-r--r-- | scumm/script_v2.cpp | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 4259405058..7a1e5e51ae 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -408,10 +408,7 @@ void ScummEngine_v2::decodeParseString() { } *ptr = 0; - // For now, always use textSlot 0. Not sure if there are any situations where we might - // need to us another one? int textSlot = 0; - _string[textSlot].xpos = 0; _string[textSlot].ypos = 0; _string[textSlot].right = 320; @@ -428,20 +425,7 @@ void ScummEngine_v2::decodeParseString() { } _messagePtr = buffer; - switch (textSlot) { - case 0: - actorTalk(); - break; - case 1: - drawString(1); - break; - case 2: - unkMessage1(); - break; - case 3: - unkMessage2(); - break; - } + actorTalk(); } int ScummEngine_v2::readVar(uint var) { |