diff options
-rwxr-xr-x | devtools/tasmrecover/tasm-recover | 2 | ||||
-rw-r--r-- | engines/dreamweb/dreamgen.cpp | 218 | ||||
-rw-r--r-- | engines/dreamweb/dreamgen.h | 276 |
3 files changed, 248 insertions, 248 deletions
diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover index 824cb92e21..4e2e7b0692 100755 --- a/devtools/tasmrecover/tasm-recover +++ b/devtools/tasmrecover/tasm-recover @@ -153,6 +153,8 @@ p = parser(skip_binary_data = [ 'lineroutine', 'increment1', 'increment2', + 'keypadax', + 'keypadcx', # vgagrafx.asm 'cityname', 'extragraphics1', diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp index b882f9f1ea..6f8cff0ff1 100644 --- a/engines/dreamweb/dreamgen.cpp +++ b/engines/dreamweb/dreamgen.cpp @@ -2651,14 +2651,14 @@ void DreamGenContext::getDestInfo() { push(ax); dx = data; es = dx; - si = 1184; + si = 1180; _add(si, ax); cl = es.byte(si); ax = pop(); push(cx); dx = data; es = dx; - si = 1200; + si = 1196; _add(si, ax); ax = pop(); } @@ -2710,7 +2710,7 @@ clearedlocations: bx = ax; dx = data; es = dx; - _add(bx, 1184); + _add(bx, 1180); es.byte(bx) = 0; } @@ -2749,7 +2749,7 @@ dirroot: si = offset_rootdir; _inc(si); es = cs; - di = 1060; + di = 1056; _inc(di); cx = 12; _movsb(cx, true); @@ -2851,7 +2851,7 @@ notyetassigned: push(bx); _add(bx, 2); ds = cs; - si = 1218; + si = 1214; checkpass: _lodsw(); ah = es.byte(bx); @@ -2922,7 +2922,7 @@ void DreamGenContext::read() { return; okcom: es = cs; - di = 1060; + di = 1056; ax = data.word(kTextfile1); data.word(kMonsource) = ax; ds = ax; @@ -3052,7 +3052,7 @@ keyok2: ds = cs; si = offset_operand1+1; es = cs; - di = 1060+1; + di = 1056+1; cx = 12; _movsb(cx, true); monitorLogo(); @@ -3179,7 +3179,7 @@ void DreamGenContext::parser() { al = '='; _stosb(); ds = cs; - si = 1218; + si = 1214; notspace1: _lodsw(); _cmp(al, 32); @@ -3808,7 +3808,7 @@ nomatchslot: void DreamGenContext::clearBuffers() { STACK_CHECK; es = data.word(kBuffers); - cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454+68-0)/2; + cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+907-450+68-0)/2; ax = 0; di = 0; _stosw(cx, true); @@ -3820,11 +3820,11 @@ void DreamGenContext::clearBuffers() { es = data.word(kBuffers); di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)); ds = cs; - si = 454; - cx = (911-454); + si = 450; + cx = (907-450); _movsb(cx, true); es = data.word(kBuffers); - di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454); + di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+907-450); ds = cs; si = 0; cx = (68-0); @@ -3842,11 +3842,11 @@ void DreamGenContext::clearChanges() { ds = data.word(kBuffers); si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)); es = cs; - di = 454; - cx = (911-454); + di = 450; + cx = (907-450); _movsb(cx, true); ds = data.word(kBuffers); - si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454); + si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+907-450); es = cs; di = 0; cx = (68-0); @@ -3860,7 +3860,7 @@ void DreamGenContext::clearChanges() { di = 0; _stosw(cx, true); es = cs; - di = 1184; + di = 1180; al = 1; _stosb(2); al = 0; @@ -4099,111 +4099,111 @@ void DreamGenContext::__start() { //0x0150: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0160: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x0170: .... .... .... .... 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x0180: .... .... .... .... 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x0190: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x01a0: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, //0x01b0: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, - //0x01c0: .... ..., .... ...7 - 0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, - //0x01d0: ...2 .... .J.. ...! - 0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, - //0x01e0: .K.. ..., .... ..., - 0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, - //0x01f0: .`.. ..., .v.. ..., - 0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, - //0x0200: .... .... .5.. .... - 0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, - //0x0210: .(.. .... .2.. .... - 0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, + 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32, + //0x01c0: ..., .... ...7 ...2 + 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01, + //0x01d0: .... .J.. ...! .K.. + 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03, + //0x01e0: ..., .... ..., .`.. + 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02, + //0x01f0: ..., .v.. ..., .... + 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01, + //0x0200: .... .5.. .... .(.. + 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01, + //0x0210: .... .2.. .... .... + 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02, //0x0220: .... .... .... .... - 0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, - //0x0230: .... .... 2... .... - 0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, - //0x0240: .... .... 2+.. .... - 0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, - //0x0250: (... .... (z.. .... - 0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, - //0x0260: (i.. .... (Q.. .... - 0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, - //0x0270: (... .... (... .... - 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, - //0x0280: .... ..-. .... ..-. - 0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, - //0x0290: .'.. ..-. .... .... - 0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, - //0x02a0: ( .. .... .@.. .... - 0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, - //0x02b0: .R.. .... .... .... - 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, - //0x02c0: .... ...! (... .... - 0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, - //0x02d0: .... .... .... .... - 0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, - //0x02e0: 2... ..2. .y.. ..2. - 0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, - //0x02f0: .... ..4. .... ..4. - 0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, - //0x0300: .... ..2. (h.7 ..5! - 0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, - //0x0310: .c.. ..2. (... ..2. - 0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, - //0x0320: .... ..4. .9.. ..4. - 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, - //0x0330: .... ..6. .H.. ..7, - 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, + 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04, + //0x0230: .... 2... .... .... + 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02, + //0x0240: .... 2+.. .... (... + 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02, + //0x0250: .... (z.. .... (i.. + 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02, + //0x0260: .... (Q.. .... (... + 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02, + //0x0270: .... (... .... .... + 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02, + //0x0280: ..-. .... ..-. .'.. + 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02, + //0x0290: ..-. .... .... ( .. + 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02, + //0x02a0: .... .@.. .... .R.. + 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02, + //0x02b0: .... .... .... .... + 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01, + //0x02c0: ...! (... .... .... + 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02, + //0x02d0: .... .... .... 2... + 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14, + //0x02e0: ..2. .y.. ..2. .... + 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02, + //0x02f0: ..4. .... ..4. .... + 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02, + //0x0300: ..2. (h.7 ..5! .c.. + 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02, + //0x0310: ..2. (... ..2. .... + 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02, + //0x0320: ..4. .9.. ..4. .... + 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02, + //0x0330: ..6. .H.. ..7, .... + 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02, //0x0340: .... .... .... .... - 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, - //0x0350: .... .... .,.. .... - 0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, - //0x0360: .... .... .... .... - 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, - //0x0370: ...2 .... ...2 .... - 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44, - //0x0380: ...2 ...! (..2 ...D - 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x00, 0x01, 0x01, 0x00, - //0x0390: REAM WEB. V99. .... - 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, - //0x03a0: PUBL IC PUBL - 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, - //0x03b0: IC . ..BL ACKD - 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x03c0: RAGO N RY AN - 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x03d0: ... HEND RIX - 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, - //0x03e0: LOUI S . ..SE - 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, - //0x03f0: PTIM US BE CKET - 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x0400: T ... - 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x0410: ."R OOT - 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x0420: . " - 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x4f, - //0x0430: .00 00.0 0... ..$O - 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, - //0x0440: BJEC T NA ME O NE + 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00, + //0x0350: .... .,.. .... .... + 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32, + //0x0360: .... .... .... ...2 + 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32, + //0x0370: .... ...2 .... ...2 + 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45, 0x41, 0x4d, + //0x0380: ...! (..2 ...D REAM + 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x00, 0x01, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, + //0x0390: WEB. V99. .... PUBL + 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, + //0x03a0: IC PUBL IC + 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, + //0x03b0: . ..BL ACKD RAGO + 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, + //0x03c0: N RY AN ... + 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, + //0x03d0: HEND RIX LOUI + 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, + //0x03e0: S . ..SE PTIM + 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, + //0x03f0: US BE CKET T + 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, + //0x0400: ... + 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, + //0x0410: ."R OOT . + 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, + //0x0420: " .00 + 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x4f, 0x42, 0x4a, 0x45, 0x43, + //0x0430: 00.0 0... ..$O BJEC + 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, + //0x0440: T NA ME O NE 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, //0x0450: - 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, - //0x0460: . .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, - //0x0470: .... .... .... .... - 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - //0x0480: D:.. .... .... .... + 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, + //0x0460: . .... .... .... + 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, + //0x0470: .... .... .... D:.. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + //0x0480: .... .... .... .... + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, //0x0490: .... .... .... .... - 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, //0x04a0: .... .... .... .... - 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, + 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x04b0: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x04c0: .... .... .... .... @@ -4219,9 +4219,9 @@ void DreamGenContext::__start() { //0x0510: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0520: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, //0x0530: .... .... .... .... - 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, }; + 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, }; ds.assign(src, src + sizeof(src)); dreamweb(); } diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h index d1a9471f4f..b565b4e13a 100644 --- a/engines/dreamweb/dreamgen.h +++ b/engines/dreamweb/dreamgen.h @@ -32,13 +32,13 @@ namespace DreamGen { -static const uint16 offset_commandline = 0x043f; -static const uint16 offset_rootdir = 0x0416; -static const uint16 offset_money2poke = 0x0437; -static const uint16 offset_operand1 = 0x0408; -static const uint16 offset_keys = 0x039e; -static const uint16 offset_money1poke = 0x0432; -static const uint16 offset_openchangesize = 0x039c; +static const uint16 offset_money1poke = 0x042e; +static const uint16 offset_operand1 = 0x0404; +static const uint16 offset_openchangesize = 0x0398; +static const uint16 offset_commandline = 0x043b; +static const uint16 offset_rootdir = 0x0412; +static const uint16 offset_money2poke = 0x0433; +static const uint16 offset_keys = 0x039a; static const uint16 kStartvars = 0; static const uint16 kProgresspoints = 1; static const uint16 kWatchon = 2; @@ -252,135 +252,133 @@ static const uint16 kPressed = 269; static const uint16 kPresspointer = 270; static const uint16 kGraphicpress = 272; static const uint16 kPresscount = 273; -static const uint16 kKeypadax = 274; -static const uint16 kKeypadcx = 276; -static const uint16 kLightcount = 278; -static const uint16 kFolderpage = 279; -static const uint16 kDiarypage = 280; -static const uint16 kMenucount = 281; -static const uint16 kSymboltopx = 282; -static const uint16 kSymboltopnum = 283; -static const uint16 kSymboltopdir = 284; -static const uint16 kSymbolbotx = 285; -static const uint16 kSymbolbotnum = 286; -static const uint16 kSymbolbotdir = 287; -static const uint16 kSymboltolight = 288; -static const uint16 kSymbol1 = 289; -static const uint16 kSymbol2 = 290; -static const uint16 kSymbol3 = 291; -static const uint16 kSymbolnum = 292; -static const uint16 kDumpx = 293; -static const uint16 kDumpy = 295; -static const uint16 kWalkandexam = 297; -static const uint16 kWalkexamtype = 298; -static const uint16 kWalkexamnum = 299; -static const uint16 kCursloc = 300; -static const uint16 kCurslocx = 302; -static const uint16 kCurslocy = 304; -static const uint16 kCurpos = 306; -static const uint16 kMonadx = 308; -static const uint16 kMonady = 310; -static const uint16 kGotfrom = 312; -static const uint16 kMonsource = 314; -static const uint16 kNumtodo = 316; -static const uint16 kTimecount = 318; -static const uint16 kCounttotimed = 320; -static const uint16 kTimedseg = 322; -static const uint16 kTimedoffset = 324; -static const uint16 kTimedy = 326; -static const uint16 kTimedx = 327; -static const uint16 kNeedtodumptimed = 328; -static const uint16 kLoadingorsave = 329; -static const uint16 kCurrentslot = 330; -static const uint16 kCursorpos = 331; -static const uint16 kColourpos = 332; -static const uint16 kFadedirection = 333; -static const uint16 kNumtofade = 334; -static const uint16 kFadecount = 335; -static const uint16 kAddtogreen = 336; -static const uint16 kAddtored = 337; -static const uint16 kAddtoblue = 338; -static const uint16 kLastsoundreel = 339; -static const uint16 kSpeechloaded = 341; -static const uint16 kSpeechlength = 342; -static const uint16 kVolume = 344; -static const uint16 kVolumeto = 345; -static const uint16 kVolumedirection = 346; -static const uint16 kVolumecount = 347; -static const uint16 kPlayblock = 348; -static const uint16 kWongame = 349; -static const uint16 kLasthardkey = 350; -static const uint16 kBufferin = 351; -static const uint16 kBufferout = 353; -static const uint16 kExtras = 355; -static const uint16 kWorkspace = 357; -static const uint16 kMapstore = 359; -static const uint16 kCharset1 = 361; -static const uint16 kBuffers = 363; -static const uint16 kMainsprites = 365; -static const uint16 kBackdrop = 367; -static const uint16 kMapdata = 369; -static const uint16 kSounddata = 371; -static const uint16 kSounddata2 = 373; -static const uint16 kRecordspace = 375; -static const uint16 kFreedat = 377; -static const uint16 kSetdat = 379; -static const uint16 kReel1 = 381; -static const uint16 kReel2 = 383; -static const uint16 kReel3 = 385; -static const uint16 kRoomdesc = 387; -static const uint16 kFreedesc = 389; -static const uint16 kSetdesc = 391; -static const uint16 kBlockdesc = 393; -static const uint16 kSetframes = 395; -static const uint16 kFreeframes = 397; -static const uint16 kPeople = 399; -static const uint16 kReels = 401; -static const uint16 kCommandtext = 403; -static const uint16 kPuzzletext = 405; -static const uint16 kTraveltext = 407; -static const uint16 kTempgraphics = 409; -static const uint16 kTempgraphics2 = 411; -static const uint16 kTempgraphics3 = 413; -static const uint16 kTempsprites = 415; -static const uint16 kTextfile1 = 417; -static const uint16 kTextfile2 = 419; -static const uint16 kTextfile3 = 421; -static const uint16 kBlinkframe = 423; -static const uint16 kBlinkcount = 424; -static const uint16 kReasseschanges = 425; -static const uint16 kPointerspath = 426; -static const uint16 kManspath = 427; -static const uint16 kPointerfirstpath = 428; -static const uint16 kFinaldest = 429; -static const uint16 kDestination = 430; -static const uint16 kLinestartx = 431; -static const uint16 kLinestarty = 433; -static const uint16 kLineendx = 435; -static const uint16 kLineendy = 437; -static const uint16 kLinepointer = 439; -static const uint16 kLinedirection = 440; -static const uint16 kLinelength = 441; -static const uint16 kLiftsoundcount = 442; -static const uint16 kCh0blockstocopy = 443; -static const uint16 kCh0playing = 445; -static const uint16 kCh0repeat = 446; -static const uint16 kCh1playing = 447; -static const uint16 kCh1blockstocopy = 448; -static const uint16 kSoundbufferwrite = 450; -static const uint16 kCurrentsample = 452; -static const uint16 kRoomssample = 453; -static const uint16 kReelroutines = 454; -static const uint16 kBasicsample = 911; -static const uint16 kCurrentfile = 1060; -static const uint16 kRoomscango = 1184; -static const uint16 kRoompics = 1200; -static const uint16 kOplist = 1215; -static const uint16 kInputline = 1218; -static const uint16 kPresslist = 1346; -static const uint16 kQuitrequested = 1352; -static const uint16 kSubtitles = 1353; -static const uint16 kForeignrelease = 1354; +static const uint16 kLightcount = 274; +static const uint16 kFolderpage = 275; +static const uint16 kDiarypage = 276; +static const uint16 kMenucount = 277; +static const uint16 kSymboltopx = 278; +static const uint16 kSymboltopnum = 279; +static const uint16 kSymboltopdir = 280; +static const uint16 kSymbolbotx = 281; +static const uint16 kSymbolbotnum = 282; +static const uint16 kSymbolbotdir = 283; +static const uint16 kSymboltolight = 284; +static const uint16 kSymbol1 = 285; +static const uint16 kSymbol2 = 286; +static const uint16 kSymbol3 = 287; +static const uint16 kSymbolnum = 288; +static const uint16 kDumpx = 289; +static const uint16 kDumpy = 291; +static const uint16 kWalkandexam = 293; +static const uint16 kWalkexamtype = 294; +static const uint16 kWalkexamnum = 295; +static const uint16 kCursloc = 296; +static const uint16 kCurslocx = 298; +static const uint16 kCurslocy = 300; +static const uint16 kCurpos = 302; +static const uint16 kMonadx = 304; +static const uint16 kMonady = 306; +static const uint16 kGotfrom = 308; +static const uint16 kMonsource = 310; +static const uint16 kNumtodo = 312; +static const uint16 kTimecount = 314; +static const uint16 kCounttotimed = 316; +static const uint16 kTimedseg = 318; +static const uint16 kTimedoffset = 320; +static const uint16 kTimedy = 322; +static const uint16 kTimedx = 323; +static const uint16 kNeedtodumptimed = 324; +static const uint16 kLoadingorsave = 325; +static const uint16 kCurrentslot = 326; +static const uint16 kCursorpos = 327; +static const uint16 kColourpos = 328; +static const uint16 kFadedirection = 329; +static const uint16 kNumtofade = 330; +static const uint16 kFadecount = 331; +static const uint16 kAddtogreen = 332; +static const uint16 kAddtored = 333; +static const uint16 kAddtoblue = 334; +static const uint16 kLastsoundreel = 335; +static const uint16 kSpeechloaded = 337; +static const uint16 kSpeechlength = 338; +static const uint16 kVolume = 340; +static const uint16 kVolumeto = 341; +static const uint16 kVolumedirection = 342; +static const uint16 kVolumecount = 343; +static const uint16 kPlayblock = 344; +static const uint16 kWongame = 345; +static const uint16 kLasthardkey = 346; +static const uint16 kBufferin = 347; +static const uint16 kBufferout = 349; +static const uint16 kExtras = 351; +static const uint16 kWorkspace = 353; +static const uint16 kMapstore = 355; +static const uint16 kCharset1 = 357; +static const uint16 kBuffers = 359; +static const uint16 kMainsprites = 361; +static const uint16 kBackdrop = 363; +static const uint16 kMapdata = 365; +static const uint16 kSounddata = 367; +static const uint16 kSounddata2 = 369; +static const uint16 kRecordspace = 371; +static const uint16 kFreedat = 373; +static const uint16 kSetdat = 375; +static const uint16 kReel1 = 377; +static const uint16 kReel2 = 379; +static const uint16 kReel3 = 381; +static const uint16 kRoomdesc = 383; +static const uint16 kFreedesc = 385; +static const uint16 kSetdesc = 387; +static const uint16 kBlockdesc = 389; +static const uint16 kSetframes = 391; +static const uint16 kFreeframes = 393; +static const uint16 kPeople = 395; +static const uint16 kReels = 397; +static const uint16 kCommandtext = 399; +static const uint16 kPuzzletext = 401; +static const uint16 kTraveltext = 403; +static const uint16 kTempgraphics = 405; +static const uint16 kTempgraphics2 = 407; +static const uint16 kTempgraphics3 = 409; +static const uint16 kTempsprites = 411; +static const uint16 kTextfile1 = 413; +static const uint16 kTextfile2 = 415; +static const uint16 kTextfile3 = 417; +static const uint16 kBlinkframe = 419; +static const uint16 kBlinkcount = 420; +static const uint16 kReasseschanges = 421; +static const uint16 kPointerspath = 422; +static const uint16 kManspath = 423; +static const uint16 kPointerfirstpath = 424; +static const uint16 kFinaldest = 425; +static const uint16 kDestination = 426; +static const uint16 kLinestartx = 427; +static const uint16 kLinestarty = 429; +static const uint16 kLineendx = 431; +static const uint16 kLineendy = 433; +static const uint16 kLinepointer = 435; +static const uint16 kLinedirection = 436; +static const uint16 kLinelength = 437; +static const uint16 kLiftsoundcount = 438; +static const uint16 kCh0blockstocopy = 439; +static const uint16 kCh0playing = 441; +static const uint16 kCh0repeat = 442; +static const uint16 kCh1playing = 443; +static const uint16 kCh1blockstocopy = 444; +static const uint16 kSoundbufferwrite = 446; +static const uint16 kCurrentsample = 448; +static const uint16 kRoomssample = 449; +static const uint16 kReelroutines = 450; +static const uint16 kBasicsample = 907; +static const uint16 kCurrentfile = 1056; +static const uint16 kRoomscango = 1180; +static const uint16 kRoompics = 1196; +static const uint16 kOplist = 1211; +static const uint16 kInputline = 1214; +static const uint16 kPresslist = 1342; +static const uint16 kQuitrequested = 1348; +static const uint16 kSubtitles = 1349; +static const uint16 kForeignrelease = 1350; static const uint16 kBlocktextdat = (0); static const uint16 kPersonframes = (0); static const uint16 kDebuglevel1 = (0); @@ -419,8 +417,8 @@ static const uint16 kListofchanges = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768 static const uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)); static const uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)); static const uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)); -static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454); -static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454+68-0); +static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+907-450); +static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+907-450+68-0); static const uint16 kReellist = (0+(36*144)); static const uint16 kIntext = (0+(38*2)); static const uint16 kLengthofmap = (0+(66*60)); @@ -471,7 +469,7 @@ static const uint16 kKeypady = (72); static const uint16 kZoomx = (8); static const uint16 kInventx = (80); static const uint16 kMenux = (80+40); -static const uint16 kLenofreelrouts = (911-454); +static const uint16 kLenofreelrouts = (907-450); static const uint16 kHeaderlen = (96); |