diff options
| -rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index a41820f47f..aa4e8f8d55 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -860,7 +860,7 @@ void Scene9450::Hotspot3::doAction(int action) {  	case OBJECT_TUNIC2:  		scene->_sceneMode = 9460;  		_globals->_player.disableControl(); -		setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, NULL); +		scene->setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, NULL);  		break;  	case OBJECT_TUNIC:  		SceneItem::display(9450, 49, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); @@ -878,13 +878,13 @@ void Scene9450::Hotspot3::doAction(int action) {  				scene->_object2._action->remove();  			scene->_sceneMode = 9459;  			_globals->_player.disableControl(); -			setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, NULL); +			scene->setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, NULL);  		} else if ((RING_INVENTORY._cloak._sceneNumber != 1) && (RING_INVENTORY._jacket._sceneNumber != 1) && (RING_INVENTORY._tunic2._sceneNumber != 1)) {  			SceneItem::display(9450, 38, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);  		} else {  			scene->_sceneMode = 9460;  			_globals->_player.disableControl(); -			setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, NULL); +			scene->setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, NULL);  		}  		break;  	default:  | 
