diff options
| -rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 24 | ||||
| -rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.h | 6 | 
2 files changed, 15 insertions, 15 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 26794838f2..024ea01280 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -48,8 +48,8 @@ void Scene50::Action1::signal() {  }  void Scene50::postInit(SceneObjectList *OwnerList) { -	SceneExt::postInit(OwnerList);  	loadScene(110); +	SceneExt::postInit(OwnerList);  	R2_GLOBALS._uiElements._active = false;  	R2_GLOBALS._scenePalette.loadPalette(0); @@ -402,7 +402,7 @@ bool Scene125::Food::startAction(CursorType action, Event &event) {  Scene125::Icon::Icon(): SceneActor()  {  	_lookLineNum = 0; -	_field98 = 0; +	_iconId = 0;  	_pressed = false;  } @@ -425,7 +425,7 @@ void Scene125::Icon::postInit(SceneObjectList *OwnerList) {  void Scene125::Icon::synchronize(Serializer &s) {  	SceneActor::synchronize(s);  	s.syncAsSint16LE(_lookLineNum); -	s.syncAsSint16LE(_field98); +	s.syncAsSint16LE(_iconId);  	s.syncAsSint16LE(_pressed);  } @@ -505,7 +505,7 @@ void Scene125::Icon::process(Event &event) {  void Scene125::Icon::setIcon(int id) {  	Scene125 *scene = (Scene125 *)R2_GLOBALS._sceneManager._scene; -	_lookLineNum = _field98 = id; +	_lookLineNum = _iconId = id;  	SceneActor::_lookLineNum = id;  	_sceneText1.remove(); @@ -612,8 +612,8 @@ Scene125::Scene125(): SceneExt() {  }  void Scene125::postInit(SceneObjectList *OwnerList) { -	SceneExt::postInit();  	loadScene(160); +	SceneExt::postInit();  	_palette.loadPalette(0);  	if (R2_GLOBALS._sceneManager._previousScene != 125) @@ -1419,8 +1419,8 @@ Scene160::Scene160(): SceneExt() {  }  void Scene160::postInit(SceneObjectList *OwnerList) { -	SceneExt::postInit();  	loadScene(4001); +	SceneExt::postInit();  	R2_GLOBALS._player._uiEnabled = false;  	R2_GLOBALS._player.enableControl(); @@ -2338,8 +2338,8 @@ Scene205::Scene205(): SceneExt() {  }  void Scene205::postInit(SceneObjectList *OwnerList) { -	SceneExt::postInit();  	loadScene(4000); +	SceneExt::postInit();  	R2_GLOBALS._player._uiEnabled = false;  	R2_GLOBALS._sound1.play(337); @@ -3739,7 +3739,7 @@ const double ADJUST_FACTOR = 0.06419999999999999;  Scene325::Icon::Icon(): SceneActor()  {  	_lookLineNum = 0; -	_field98 = 0; +	_iconId = 0;  	_pressed = false;  } @@ -3762,7 +3762,7 @@ void Scene325::Icon::postInit(SceneObjectList *OwnerList) {  void Scene325::Icon::synchronize(Serializer &s) {  	SceneActor::synchronize(s);  	s.syncAsSint16LE(_lookLineNum); -	s.syncAsSint16LE(_field98); +	s.syncAsSint16LE(_iconId);  	s.syncAsSint16LE(_pressed);  } @@ -3841,7 +3841,7 @@ void Scene325::Icon::process(Event &event) {  void Scene325::Icon::setIcon(int id) {  	Scene325 *scene = (Scene325 *)R2_GLOBALS._sceneManager._scene; -	_lookLineNum = _field98 = id; +	_lookLineNum = _iconId = id;  	SceneActor::_lookLineNum = id;  	_sceneText1.remove(); @@ -3929,7 +3929,7 @@ void Scene325::postInit(SceneObjectList *OwnerList) {  	R2_GLOBALS._player.hide();  	R2_GLOBALS._player.disableControl(); -	_item2.setDetails(1, 325, 3, 4, 5); +	_terminal.setDetails(1, 325, 3, 4, 5);  	_background.setDetails(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 325, 0, 1, 2, 1, (SceneItem *)NULL);  	_sceneMode = 1;  	signal(); @@ -5258,8 +5258,8 @@ void Scene500::PanelDialog::Button::doButtonPress() {  /*--------------------------------------------------------------------------*/  void Scene500::postInit(SceneObjectList *OwnerList) { -	SceneExt::postInit();  	loadScene(500); +	SceneExt::postInit();  	_stripManager.setColors(60, 255);  	_stripManager.setFontNumber(50); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index a7496033d5..fe42f1e33e 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -109,7 +109,7 @@ class Scene125: public SceneExt {  	class Icon: public SceneActor {  	public: -		int _lookLineNum, _field98; +		int _lookLineNum, _iconId;  		bool _pressed;  		SceneObject _object1, _object2;  		SceneText _sceneText1, _sceneText2; @@ -428,7 +428,7 @@ public:  class Scene325: public SceneExt {  	class Icon: public SceneActor {  	public: -		int _lookLineNum, _field98; +		int _lookLineNum, _iconId;  		bool _pressed;  		SceneObject _object1, _object2;  		SceneText _sceneText1, _sceneText2; @@ -456,7 +456,7 @@ public:  	int _soundQueue[10];  	SpeakerQuinn _quinnSpeaker;  	ScenePalette _palette; -	SceneHotspot _background, _item2; +	SceneHotspot _background, _terminal;  	SceneObject _object1, _object2, _object3, _object4, _object5;  	SceneObject _object6, _object7, _object8, _object9, _object10;  	SceneObject _object11, _object12, _scannerTab;  | 
