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-rw-r--r--Makefile.common2
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp40
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp4
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.cpp68
-rw-r--r--image/png.cpp67
-rw-r--r--image/png.h9
6 files changed, 169 insertions, 21 deletions
diff --git a/Makefile.common b/Makefile.common
index a01636ec3f..dc1e0ad7bd 100644
--- a/Makefile.common
+++ b/Makefile.common
@@ -24,8 +24,8 @@ MODULES += \
backends \
engines \
video \
- graphics \
image \
+ graphics \
audio \
common \
po
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index a595d076db..fc27270648 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -28,6 +28,7 @@
#include "backends/graphics/opengl/pipelines/shader.h"
#include "backends/graphics/opengl/shader.h"
+#include "common/array.h"
#include "common/textconsole.h"
#include "common/translation.h"
#include "common/algorithm.h"
@@ -43,6 +44,10 @@
#include "graphics/font.h"
#endif
+#ifdef USE_PNG
+#include "image/png.h"
+#endif
+
namespace OpenGL {
OpenGLGraphicsManager::OpenGLGraphicsManager()
@@ -1311,33 +1316,35 @@ bool OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const
// Since we use a 3 byte per pixel mode, we can use width % 4 here, since
// it is equal to 4 - (width * 3) % 4. (4 - (width * Bpp) % 4, is the
// usual way of computing the padding bytes required).
+ // GL_PACK_ALIGNMENT is 4, so this line padding is required for PNG too
const uint linePaddingSize = width % 4;
const uint lineSize = width * 3 + linePaddingSize;
- // Allocate memory for screenshot
- uint8 *pixels = new uint8[lineSize * height];
+ Common::DumpFile out;
+ if (!out.open(filename)) {
+ return false;
+ }
- // Get pixel data from OpenGL buffer
- GL_CALL(glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels));
+ Common::Array<uint8> pixels;
+ pixels.resize(lineSize * height);
+ GL_CALL(glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, &pixels.front()));
+#ifdef USE_PNG
+ const Graphics::PixelFormat format(3, 8, 8, 8, 0, 16, 8, 0, 0);
+ Graphics::Surface data;
+ data.init(width, height, lineSize, &pixels.front(), format);
+ return Image::writePNG(out, data, true);
+#else
// BMP stores as BGR. Since we can't assume that GL_BGR is supported we
// will swap the components from the RGB we read to BGR on our own.
for (uint y = height; y-- > 0;) {
- uint8 *line = pixels + y * lineSize;
+ uint8 *line = &pixels.front() + y * lineSize;
for (uint x = width; x > 0; --x, line += 3) {
SWAP(line[0], line[2]);
}
}
- // Open file
- Common::DumpFile out;
- if (!out.open(filename)) {
- delete[] pixels;
- return false;
- }
-
- // Write BMP header
out.writeByte('B');
out.writeByte('M');
out.writeUint32LE(height * lineSize + 54);
@@ -1354,13 +1361,10 @@ bool OpenGLGraphicsManager::saveScreenshot(const Common::String &filename) const
out.writeUint32LE(0);
out.writeUint32LE(0);
out.writeUint32LE(0);
+ out.write(&pixels.front(), pixels.size());
- // Write pixel data to BMP
- out.write(pixels, lineSize * height);
-
- // Free allocated memory
- delete[] pixels;
return true;
+#endif
}
} // End of namespace OpenGL
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index 75e2cf8ef7..e41148062f 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -633,7 +633,11 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
for (int n = 0;; n++) {
SDL_RWops *file;
+#ifdef USE_PNG
+ filename = Common::String::format("scummvm%05d.png", n);
+#else
filename = Common::String::format("scummvm%05d.bmp", n);
+#endif
file = SDL_RWFromFile((screenshotsPath + filename).c_str(), "r");
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index ccfcc94ab3..9594587d88 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -42,6 +42,10 @@
#include "graphics/scaler/aspect.h"
#include "graphics/surface.h"
#include "gui/EventRecorder.h"
+#ifdef USE_PNG
+#include "common/file.h"
+#include "image/png.h"
+#endif
static const OSystem::GraphicsMode s_supportedShaders[] = {
{"NONE", "Normal (no shader)", 0},
@@ -1321,8 +1325,66 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
bool SurfaceSdlGraphicsManager::saveScreenshot(const char *filename) {
assert(_hwscreen != NULL);
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ Common::StackLock lock(_graphicsMutex);
+#ifdef USE_PNG
+ Common::DumpFile out;
+ if (!out.open(filename)) {
+ return false;
+ }
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ SDL_Surface *rgbScreen = SDL_ConvertSurfaceFormat(_hwscreen, SDL_PIXELFORMAT_RGB24, 0);
+#else
+ // This block of code was taken mostly as-is from SDL 1.2's SDL_SaveBMP_RW
+ SDL_Surface *rgbScreen = SDL_CreateRGBSurface(SDL_SWSURFACE,
+ _hwscreen->w,
+ _hwscreen->h,
+ 24,
+#ifdef SCUMM_LITTLE_ENDIAN
+ 0x0000FF, 0x00FF00, 0xFF0000,
+#else
+ 0xFF0000, 0x00FF00, 0x0000FF,
+#endif
+ 0);
+ if (rgbScreen == nullptr) {
+ warning("Could not create RGB24 surface");
+ return false;
+ }
+
+ SDL_Rect bounds;
+ bounds.x = bounds.y = 0;
+ bounds.w = _hwscreen->w;
+ bounds.h = _hwscreen->h;
+ if (SDL_LowerBlit(_hwscreen, &bounds, rgbScreen, &bounds) < 0) {
+ SDL_FreeSurface(rgbScreen);
+ rgbScreen = nullptr;
+ }
+#endif
+
+ if (rgbScreen == nullptr) {
+ warning("Could not convert hardware surface to RGB24");
+ return false;
+ }
+
+ int result = SDL_LockSurface(rgbScreen);
+ if (result < 0) {
+ warning("Could not lock RGB surface");
+ SDL_FreeSurface(rgbScreen);
+ return false;
+ }
+
+ const Graphics::PixelFormat format(3, 8, 8, 8, 0, 16, 8, 0, 0);
+ Graphics::Surface data;
+ data.init(rgbScreen->w, rgbScreen->h, rgbScreen->pitch, rgbScreen->pixels, format);
+ const bool success = Image::writePNG(out, data);
+
+ SDL_UnlockSurface(rgbScreen);
+ SDL_FreeSurface(rgbScreen);
+
+ return success;
+#else
return SDL_SaveBMP(_hwscreen, filename) == 0;
+#endif
}
void SurfaceSdlGraphicsManager::setFullscreenMode(bool enable) {
@@ -2534,7 +2596,11 @@ bool SurfaceSdlGraphicsManager::notifyEvent(const Common::Event &event) {
for (int n = 0;; n++) {
SDL_RWops *file;
+#ifdef USE_PNG
+ filename = Common::String::format("scummvm%05d.png", n);
+#else
filename = Common::String::format("scummvm%05d.bmp", n);
+#endif
file = SDL_RWFromFile((screenshotsPath + filename).c_str(), "r");
diff --git a/image/png.cpp b/image/png.cpp
index dffd512b88..37617a1690 100644
--- a/image/png.cpp
+++ b/image/png.cpp
@@ -34,6 +34,7 @@
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
+#include "common/array.h"
#include "common/stream.h"
namespace Image {
@@ -65,12 +66,24 @@ void pngWarning(png_structp pngptr, png_const_charp warningMsg) {
warning("%s", warningMsg);
}
-// libpng-I/O-helper:
+// libpng-I/O-helpers:
void pngReadFromStream(png_structp pngPtr, png_bytep data, png_size_t length) {
void *readIOptr = png_get_io_ptr(pngPtr);
Common::SeekableReadStream *stream = (Common::SeekableReadStream *)readIOptr;
stream->read(data, length);
}
+
+void pngWriteToStream(png_structp pngPtr, png_bytep data, png_size_t length) {
+ void *writeIOptr = png_get_io_ptr(pngPtr);
+ Common::WriteStream *stream = (Common::WriteStream *)writeIOptr;
+ stream->write(data, length);
+}
+
+void pngFlushStream(png_structp pngPtr) {
+ void *writeIOptr = png_get_io_ptr(pngPtr);
+ Common::WriteStream *stream = (Common::WriteStream *)writeIOptr;
+ stream->flush();
+}
#endif
/*
@@ -232,4 +245,56 @@ bool PNGDecoder::loadStream(Common::SeekableReadStream &stream) {
#endif
}
+bool writePNG(Common::WriteStream &out, const Graphics::Surface &input, const bool bottomUp) {
+#ifdef USE_PNG
+ const Graphics::PixelFormat requiredFormat(3, 8, 8, 8, 0, 16, 8, 0, 0);
+
+ if (input.format != requiredFormat) {
+ warning("Cannot currently write PNG with pixel format other than %s", requiredFormat.toString().c_str());
+ return false;
+ }
+
+ png_structp pngPtr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ if (!pngPtr) {
+ return false;
+ }
+ png_infop infoPtr = png_create_info_struct(pngPtr);
+ if (!infoPtr) {
+ png_destroy_write_struct(&pngPtr, NULL);
+ return false;
+ }
+ png_infop endInfo = png_create_info_struct(pngPtr);
+ if (!endInfo) {
+ png_destroy_write_struct(&pngPtr, &infoPtr);
+ return false;
+ }
+
+ png_set_error_fn(pngPtr, NULL, pngError, pngWarning);
+ // TODO: The manual says errors should be handled via setjmp
+
+ png_set_write_fn(pngPtr, &out, pngWriteToStream, pngFlushStream);
+
+ png_set_IHDR(pngPtr, infoPtr, input.w, input.h, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+
+ Common::Array<const uint8 *> rows;
+ rows.reserve(input.h);
+ if (bottomUp) {
+ for (uint y = input.h; y-- > 0;) {
+ rows.push_back((const uint8 *)input.getBasePtr(0, y));
+ }
+ } else {
+ for (uint y = 0; y < input.h; ++y) {
+ rows.push_back((const uint8 *)input.getBasePtr(0, y));
+ }
+ }
+
+ png_set_rows(pngPtr, infoPtr, const_cast<uint8 **>(&rows.front()));
+ png_write_png(pngPtr, infoPtr, 0, NULL);
+ png_destroy_write_struct(&pngPtr, &infoPtr);
+ return true;
+#else
+ return false;
+#endif
+}
+
} // End of namespace Image
diff --git a/image/png.h b/image/png.h
index b7ac91a3d2..7ecf68e76d 100644
--- a/image/png.h
+++ b/image/png.h
@@ -37,6 +37,7 @@
namespace Common {
class SeekableReadStream;
+class WriteStream;
}
namespace Graphics {
@@ -62,6 +63,14 @@ private:
Graphics::Surface *_outputSurface;
};
+/**
+ * Outputs a compressed PNG stream of the given input surface.
+ *
+ * @param bottomUp Flip the vertical axis so pixel data is drawn from the
+ * bottom up, instead of from the top down.
+ */
+bool writePNG(Common::WriteStream &out, const Graphics::Surface &input, const bool bottomUp = false);
+
} // End of namespace Image
#endif