diff options
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 823f89a05a..be56c73e03 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -78,7 +78,6 @@ GameModule::GameModule(NeverhoodEngine *vm) _mainMenuRequested(false), _gameWasLoaded(false) { // Other initializations moved to actual engine class - // TODO _vm->_soundMan->playSoundThree(0x002D0031, 0x8861079); SetMessageHandler(&GameModule::handleMessage); } @@ -88,9 +87,6 @@ GameModule::~GameModule() { _vm->_soundMan->deleteSoundGroup(0x002D0031); delete _childObject; _childObject = NULL; - // TODO: Set palette to black but probably not neccessary - // TODO SoundMan_deinit(); - // TODO Set debug vars (maybe) } void GameModule::handleMouseMove(int16 x, int16 y) { @@ -176,7 +172,7 @@ void GameModule::initMemoryPuzzle() { for (uint32 i = 0; i < 3; i++) setSubVar(VA_CURR_DICE_NUMBERS, i, 1); // Set special symbols - // Symbol 5 is always one the three special symbols + // Symbol 5 is always one of the three special symbols setSubVar(VA_DICE_MEMORY_SYMBOLS, diceIndices.getNumber(), 5); tileSymbols.removeNumber(5); for (int i = 0; i < 2; i++) |