diff options
| -rw-r--r-- | engines/neverhood/gamemodule.cpp | 6 | 
1 files changed, 1 insertions, 5 deletions
| diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 823f89a05a..be56c73e03 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -78,7 +78,6 @@ GameModule::GameModule(NeverhoodEngine *vm)  	_mainMenuRequested(false), _gameWasLoaded(false) {  	// Other initializations moved to actual engine class -	// TODO  	_vm->_soundMan->playSoundThree(0x002D0031, 0x8861079);  	SetMessageHandler(&GameModule::handleMessage);  } @@ -88,9 +87,6 @@ GameModule::~GameModule() {  	_vm->_soundMan->deleteSoundGroup(0x002D0031);  	delete _childObject;  	_childObject = NULL; -	// TODO: Set palette to black but probably not neccessary -	// TODO SoundMan_deinit(); -	// TODO Set debug vars (maybe)  }  void GameModule::handleMouseMove(int16 x, int16 y) { @@ -176,7 +172,7 @@ void GameModule::initMemoryPuzzle() {  		for (uint32 i = 0; i < 3; i++)  			setSubVar(VA_CURR_DICE_NUMBERS, i, 1);  		// Set special symbols -		// Symbol 5 is always one the three special symbols +		// Symbol 5 is always one of the three special symbols  		setSubVar(VA_DICE_MEMORY_SYMBOLS, diceIndices.getNumber(), 5);  		tileSymbols.removeNumber(5);  		for (int i = 0; i < 2; i++) | 
