diff options
-rwxr-xr-x | devtools/tasmrecover/tasm-recover | 1 | ||||
-rw-r--r-- | engines/dreamweb/dreamgen.cpp | 448 | ||||
-rw-r--r-- | engines/dreamweb/dreamgen.h | 78 |
3 files changed, 260 insertions, 267 deletions
diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover index 05cc5e0985..1a4a3763e8 100755 --- a/devtools/tasmrecover/tasm-recover +++ b/devtools/tasmrecover/tasm-recover @@ -37,6 +37,7 @@ p = parser(skip_binary_data = [ 'atmospherelist', # keypad.asm 'keypadlist', + 'symbollist', # object.asm 'invlist1', 'invlist1continued', 'examlist', diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp index b655dcf2aa..567da5c5eb 100644 --- a/engines/dreamweb/dreamgen.cpp +++ b/engines/dreamweb/dreamgen.cpp @@ -5273,14 +5273,14 @@ void DreamGenContext::getDestInfo() { push(ax); dx = data; es = dx; - si = 4045; + si = 3983; _add(si, ax); cl = es.byte(si); ax = pop(); push(cx); dx = data; es = dx; - si = 4061; + si = 3999; _add(si, ax); ax = pop(); } @@ -5457,7 +5457,7 @@ clearedlocations: bx = ax; dx = data; es = dx; - _add(bx, 4045); + _add(bx, 3983); es.byte(bx) = 0; } @@ -5670,7 +5670,7 @@ void DreamGenContext::delChar() { si = data.word(kCurpos); _add(si, si); es = cs; - _add(si, 4079); + _add(si, 4017); es.byte(si) = 0; al = es.byte(si+1); ah = 0; @@ -5697,7 +5697,7 @@ void DreamGenContext::execCommand() { es = cs; bx = offset_comlist; ds = cs; - si = 4079; + si = 4017; al = ds.byte(si); _cmp(al, 0); if (!flags.z()) @@ -5892,7 +5892,7 @@ notyetassigned: push(bx); _add(bx, 2); ds = cs; - si = 4079; + si = 4017; checkpass: _lodsw(); ah = es.byte(bx); @@ -6220,7 +6220,7 @@ void DreamGenContext::parser() { al = '='; _stosb(); ds = cs; - si = 4079; + si = 4017; notspace1: _lodsw(); _cmp(al, 32); @@ -9844,7 +9844,7 @@ void DreamGenContext::getNamePos() { _mul(cx); dx = data; es = dx; - bx = 4613; + bx = 4551; _add(bx, ax); al = data.byte(kCursorpos); ah = 0; @@ -9998,7 +9998,7 @@ void DreamGenContext::showNames() { STACK_CHECK; dx = data; es = dx; - si = 4613+1; + si = 4551+1; di = (60)+21; bx = (52)+10; cl = 0; @@ -10518,7 +10518,7 @@ void DreamGenContext::clearChanges() { di = 0; _stosw(cx, true); es = cs; - di = 4045; + di = 3983; al = 1; _stosb(2); al = 0; @@ -11643,203 +11643,203 @@ void DreamGenContext::__start() { //0x09a0: OT ." 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, //0x09b0: .000 0.00 - 0x00, 0x68, 0x00, 0x80, 0x00, 0x3a, 0x00, 0x48, 0x00, 0xdc, 0xc7, 0x40, 0x00, 0x74, 0x00, 0x4c, - //0x09c0: .h.. .:.H ...@ .t.L - 0x00, 0x6a, 0x00, 0xe0, 0xc7, 0x74, 0x00, 0xa8, 0x00, 0x4c, 0x00, 0x6a, 0x00, 0xe4, 0xc7, 0x40, - //0x09d0: .j.. .t.. .L.j ...@ - 0x00, 0x74, 0x00, 0x6a, 0x00, 0x88, 0x00, 0xe8, 0xc7, 0x74, 0x00, 0xa8, 0x00, 0x6a, 0x00, 0x88, - //0x09e0: .t.j .... .t.. .j.. - 0x00, 0xec, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xba, - //0x09f0: .... .@.. .... .... - 0x00, 0xca, 0x00, 0x9d, 0x00, 0xad, 0x00, 0x1c, 0xc8, 0xf3, 0x00, 0x03, 0x01, 0x83, 0x00, 0x93, - //0x0a00: .... .... .... .... - 0x00, 0x18, 0xc8, 0x0c, 0x01, 0x1c, 0x01, 0xa8, 0x00, 0xb8, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, - //0x0a10: .... .... ...P ...@ - 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, - //0x0a20: .... .... .w.. .R.. - 0x00, 0x34, 0xc8, 0x46, 0x00, 0x89, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, - //0x0a30: .4.F ...> .o.. .... - 0x00, 0x44, 0x00, 0x98, 0x00, 0x4c, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, - //0x0a40: .D.. .L.. .@.. .... - 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, - //0x0a50: ...w ...R ...D .F.. - 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x50, 0xc8, 0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, - //0x0a60: .>.o .P.. ...p ...H - 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x0d, 0x0a, 0x0d, - //0x0a70: ...@ .... .... .... - 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x68, 0x61, 0x73, 0x20, 0x61, 0x6e, - //0x0a80: .Dre amwe b ha s an - 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x55, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x20, - //0x0a90: Err or:. .Una ble - 0x74, 0x6f, 0x20, 0x61, 0x6c, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x65, 0x20, 0x45, 0x78, 0x70, 0x61, - //0x0aa0: to a lloc ate Expa - 0x6e, 0x64, 0x65, 0x64, 0x20, 0x4d, 0x65, 0x6d, 0x6f, 0x72, 0x79, 0x2e, 0x0d, 0x0a, 0x0d, 0x0a, - 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RAW. OBJE - 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x0ee0: CT N AME ONE + //0x0e20: + 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x64, 0x65, + //0x0e30: de + 0x66, 0x61, 0x75, 0x6c, 0x74, 0x20, 0x61, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x20, 0x6f, 0x66, + //0x0e40: faul t ad dres s of + 0x20, 0x32, 0x32, 0x30, 0x68, 0x2c, 0x20, 0x44, 0x4d, 0x41, 0x20, 0x31, 0x0d, 0x0a, 0x0d, 0x0a, + //0x0e50: 220 h, D MA 1 .... + 0x24, 0x81, 0x00, 0xb8, 0x00, 0x52, 0x00, 0x80, 0x00, 0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e, + //0x0e60: $... .R.. ...P ...> + 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xb7, 0x00, 0xfa, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00, + //0x0e70: .o.. .... .>.o .... + 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43, + //0x0e80: .@.. .... ...S PEEC + 0x48, 0x52, 0x32, 0x34, 0x43, 0x30, 0x30, 0x30, 0x35, 0x2e, 0x52, 0x41, 0x57, 0x00, 0x4f, 0x42, + //0x0e90: HR24 C000 5.RA W.OB + 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, + //0x0ea0: JECT NAM E ON E 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, - //0x0ef0: - 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, - //0x0f00: .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, - //0x0f10: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x3a, 0x00, - //0x0f20: .... .... .... .D:. + //0x0eb0: + 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, + //0x0ec0: .. .... .... + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, + //0x0ed0: .... .... .... .... + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, + //0x0ee0: .... .... .... ...D + 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + //0x0ef0: :... .... .... .... + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, + //0x0f00: .... .... .... ...D + 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x20, 0x44, 0x41, 0x54, 0x41, 0x20, 0x46, 0x49, 0x4c, + //0x0f10: REAM WEB DATA FIL + 0x45, 0x20, 0x43, 0x4f, 0x50, 0x59, 0x52, 0x49, 0x47, 0x48, 0x54, 0x20, 0x31, 0x39, 0x39, 0x32, + //0x0f20: E CO PYRI GHT 1992 + 0x20, 0x43, 0x52, 0x45, 0x41, 0x54, 0x49, 0x56, 0x45, 0x20, 0x52, 0x45, 0x41, 0x4c, 0x49, 0x54, + //0x0f30: CRE ATIV E RE ALIT + 0x59, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + //0x0f40: Y... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - //0x0f30: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x52, 0x45, - //0x0f40: .... .... .... .DRE - 0x41, 0x4d, 0x57, 0x45, 0x42, 0x20, 0x44, 0x41, 0x54, 0x41, 0x20, 0x46, 0x49, 0x4c, 0x45, 0x20, - //0x0f50: AMWE B DA TA F ILE - 0x43, 0x4f, 0x50, 0x59, 0x52, 0x49, 0x47, 0x48, 0x54, 0x20, 0x31, 0x39, 0x39, 0x32, 0x20, 0x43, - //0x0f60: COPY RIGH T 19 92 C - 0x52, 0x45, 0x41, 0x54, 0x49, 0x56, 0x45, 0x20, 0x52, 0x45, 0x41, 0x4c, 0x49, 0x54, 0x59, 0x00, - //0x0f70: REAT IVE REAL ITY. + //0x0f50: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - //0x0f80: .... .... .... .... + //0x0f60: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + //0x0f70: .... .... .... .... + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, + //0x0f80: .... .... .... .... + 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, //0x0f90: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, //0x0fa0: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0fb0: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0fc0: .... .... .... .... - 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0fd0: .... .... .... .... - 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0fe0: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x0ff0: .... .... .... .... @@ -11849,13 +11849,13 @@ void DreamGenContext::__start() { //0x1010: .... .... .... .... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //0x1020: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x1030: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x1040: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x1050: .... .... .... .... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x1060: .... .... .... .... 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x1070: .... .... .... .... @@ -11899,43 +11899,35 @@ void DreamGenContext::__start() { //0x11a0: .... .... .... .... 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, //0x11b0: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, //0x11c0: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, //0x11d0: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, //0x11e0: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, //0x11f0: .... .... .... .... - 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, //0x1200: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, //0x1210: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, //0x1220: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, - //0x1230: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, - //0x1240: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, - //0x1250: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, - //0x1260: .... .... .... .... - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45, 0x41, - //0x1270: .... .... .... DREA - 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, - //0x1280: MWEB .D00 .DRE AMWE - 0x42, 0x2e, 0x44, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, - //0x1290: B.D0 1.DR EAMW EB.D - 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33, 0x00, - //0x12a0: 02.D REAM WEB. D03. - 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, - //0x12b0: DREA MWEB .D04 .DRE - 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, - //0x12c0: AMWE B.D0 5.DR EAMW - 0x45, 0x42, 0x2e, 0x44, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, - //0x12d0: EB.D 06.D REAM WEB. - 0x44, 0x45, 0x4d, 0x00, 0x00, 0x00, 0x00, }; + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, + //0x1230: .... .... .... ..DR + 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, + //0x1240: EAMW EB.D 00.D REAM + 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, + //0x1250: WEB. D01. DREA MWEB + 0x2e, 0x44, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, + //0x1260: .D02 .DRE AMWE B.D0 + 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, + //0x1270: 3.DR EAMW EB.D 04.D + 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, + //0x1280: REAM WEB. D05. DREA + 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, + //0x1290: MWEB .D06 .DRE AMWE + 0x42, 0x2e, 0x44, 0x45, 0x4d, 0x00, 0x00, 0x00, 0x00, }; ds.assign(src, src + sizeof(src)); dreamweb(); } diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h index 70c471582d..d4dd4ad1c4 100644 --- a/engines/dreamweb/dreamgen.h +++ b/engines/dreamweb/dreamgen.h @@ -36,35 +36,35 @@ public: void __start(); #include "stubs.h" // Allow hand-reversed functions to have a signature different than void f() - static const uint16 offset_speechfile = 0x0ecf; static const uint16 offset_money1poke = 0x09b9; - static const uint16 offset_gameerror2 = 0x0ac1; - static const uint16 offset_destlist = 0x08ab; - static const uint16 offset_error6patch = 0x0c0d; - static const uint16 offset_operand1 = 0x098f; - static const uint16 offset_gameerror4 = 0x0b46; static const uint16 offset_comlist = 0x08e9; + static const uint16 offset_destlist = 0x08ab; + static const uint16 offset_gameinfo = 0x0c41; + static const uint16 offset_error6patch = 0x0bcf; + static const uint16 offset_diarylist = 0x09c1; static const uint16 offset_quitlist = 0x0895; - static const uint16 offset_decidelist = 0x0e9f; - static const uint16 offset_gameerror6 = 0x0bcd; - static const uint16 offset_gameerror8 = 0x0c4e; - static const uint16 offset_diarylist = 0x09ff; - static const uint16 offset_gameinfo = 0x0c7f; - static const uint16 offset_gameerror5 = 0x0b83; + static const uint16 offset_openchangesize = 0x0873; + static const uint16 offset_gameerror5 = 0x0b45; + static const uint16 offset_gameerror7 = 0x0bd5; + static const uint16 offset_gameerror1 = 0x0a3f; static const uint16 offset_talklist = 0x0875; static const uint16 offset_rootdir = 0x099d; - static const uint16 offset_gameerror1 = 0x0a7d; - static const uint16 offset_gameerror3 = 0x0b12; - static const uint16 offset_gameerror7 = 0x0c13; - static const uint16 offset_speechfilename = 0x0ec9; - static const uint16 offset_discopslist = 0x0a53; - static const uint16 offset_commandline = 0x0edc; - static const uint16 offset_error2patch = 0x0b05; + static const uint16 offset_gameerror3 = 0x0ad4; + static const uint16 offset_operand1 = 0x098f; + static const uint16 offset_speechfilename = 0x0e8b; + static const uint16 offset_discopslist = 0x0a15; + static const uint16 offset_speechfile = 0x0e91; + static const uint16 offset_decidelist = 0x0e61; + static const uint16 offset_gameerror4 = 0x0b08; + static const uint16 offset_commandline = 0x0e9e; + static const uint16 offset_opslist = 0x09eb; static const uint16 offset_money2poke = 0x09be; - static const uint16 offset_opslist = 0x0a29; - static const uint16 offset_keybuffer = 0x0f1d; - static const uint16 offset_openchangesize = 0x0873; + static const uint16 offset_error2patch = 0x0ac7; + static const uint16 offset_gameerror8 = 0x0c10; + static const uint16 offset_keybuffer = 0x0edf; + static const uint16 offset_gameerror2 = 0x0a83; static const uint16 offset_keys = 0x0925; + static const uint16 offset_gameerror6 = 0x0b8f; static const uint16 kStartvars = 0; static const uint16 kProgresspoints = 1; static const uint16 kWatchon = 2; @@ -522,22 +522,22 @@ public: static const uint16 kTitle7graphics = 2137; static const uint16 kPalettescreen = 2150; static const uint16 kCurrentfile = 2475; - static const uint16 kFileheader = 3917; - static const uint16 kFiledata = 3967; - static const uint16 kExtradata = 4007; - static const uint16 kMadeuproomdat = 4013; - static const uint16 kRoomscango = 4045; - static const uint16 kRoompics = 4061; - static const uint16 kOplist = 4076; - static const uint16 kInputline = 4079; - static const uint16 kLinedata = 4207; - static const uint16 kPresslist = 4607; - static const uint16 kSavenames = 4613; - static const uint16 kSavefiles = 4732; - static const uint16 kRecname = 4823; - static const uint16 kQuitrequested = 4836; - static const uint16 kSubtitles = 4837; - static const uint16 kForeignrelease = 4838; + static const uint16 kFileheader = 3855; + static const uint16 kFiledata = 3905; + static const uint16 kExtradata = 3945; + static const uint16 kMadeuproomdat = 3951; + static const uint16 kRoomscango = 3983; + static const uint16 kRoompics = 3999; + static const uint16 kOplist = 4014; + static const uint16 kInputline = 4017; + static const uint16 kLinedata = 4145; + static const uint16 kPresslist = 4545; + static const uint16 kSavenames = 4551; + static const uint16 kSavefiles = 4670; + static const uint16 kRecname = 4761; + static const uint16 kQuitrequested = 4774; + static const uint16 kSubtitles = 4775; + static const uint16 kForeignrelease = 4776; static const uint16 kBlocktextdat = (0); static const uint16 kPersonframes = (0); static const uint16 kDebuglevel1 = (0); @@ -609,7 +609,7 @@ public: static const uint16 kTablesize = (32); static const uint16 kScreenwidth = (320); static const uint16 kKeypadx = (36+112); - static const uint16 kHeaderlen = (4013-3917); + static const uint16 kHeaderlen = (3951-3855); static const uint16 kItempicsize = (44); static const uint16 kDiaryy = (48+12); static const uint16 kOpsy = (52); 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