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-rw-r--r--engines/saga/displayinfo.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/saga/displayinfo.h b/engines/saga/displayinfo.h
index 8fc9227402..fb71537cea 100644
--- a/engines/saga/displayinfo.h
+++ b/engines/saga/displayinfo.h
@@ -235,7 +235,7 @@ static const GameDisplayInfo ITE_DisplayInfo = {
5, 4, // left portrait x, y offset
274, 4, // right portrait x, y offset
- 8, 9, // inventory Up & Down button indexies
+ 8, 9, // inventory Up & Down button indexes
2, 4, // inventory rows, columns
0, 148, // main panel offsets
@@ -245,7 +245,7 @@ static const GameDisplayInfo ITE_DisplayInfo = {
ITE_CONVERSE_MAX_TEXT_WIDTH,
ITE_CONVERSE_TEXT_HEIGHT,
ITE_CONVERSE_TEXT_LINES,
- 4, 5, // converse Up & Down button indexies
+ 4, 5, // converse Up & Down button indexes
0, 148, // converse panel offsets
ARRAYSIZE(ITE_ConversePanelButtons),
ITE_ConversePanelButtons,
@@ -344,7 +344,7 @@ static PanelButton IHNM_OptionPanelButtons[] = {
static PanelButton IHNM_QuitPanelButtons[] = {
{kPanelButtonQuit, 26,80, 80,25, kTextQuit,'q',0, 0,0,0},
{kPanelButtonQuit, 156,80, 80,25, kTextCancel,'c',0, 0,0,0},
- {kPanelButtonQuitText, 75,30, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
+ {kPanelButtonQuitText, -1,30, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
};
static PanelButton IHNM_LoadPanelButtons[] = {
@@ -357,7 +357,7 @@ static PanelButton IHNM_SavePanelButtons[] = {
{kPanelButtonSave, 25,79, 80,25, kTextSave,'s',0, 0,0,0},
{kPanelButtonSave, 155,79, 80,25, kTextCancel,'c',0, 0,0,0},
{kPanelButtonSaveEdit, 22,56, 216,17, 0,'-',0, 0,0,0},
- {kPanelButtonSaveText, 74,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
+ {kPanelButtonSaveText, -1,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
};
@@ -381,7 +381,7 @@ static const GameDisplayInfo IHNM_DisplayInfo = {
11, 12, // left portrait x, y offset
-1, -1, // right portrait x, y offset
- 8, 9, // inventory Up & Down button indexies
+ 8, 9, // inventory Up & Down button indexes
2, 4, // inventory rows, columns
0, 328, // main panel offsets
@@ -391,7 +391,7 @@ static const GameDisplayInfo IHNM_DisplayInfo = {
IHNM_CONVERSE_MAX_TEXT_WIDTH,
IHNM_CONVERSE_TEXT_HEIGHT,
IHNM_CONVERSE_TEXT_LINES,
- 11, 12, // converse Up & Down button indexies
+ 11, 12, // converse Up & Down button indexes
0, 328, // converse panel offsets
ARRAYSIZE(IHNM_ConversePanelButtons),
IHNM_ConversePanelButtons,