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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp394
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h39
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp8
3 files changed, 215 insertions, 226 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 68b54db22f..5adbd2cf8e 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -4247,19 +4247,15 @@ void Scene3500::dispatch() {
*--------------------------------------------------------------------------*/
Scene3600::Scene3600() {
- _field2548 = 0;
- _field254A = 0;
- _field254C = 0;
- _field254E = 0;
+ _tealDead = false;
+ _lightEntered = false;
_ghoulTeleported = false;
}
void Scene3600::synchronize(Serializer &s) {
SceneExt::synchronize(s);
- s.syncAsSint16LE(_field2548);
- s.syncAsSint16LE(_field254A);
- s.syncAsSint16LE(_field254C);
- s.syncAsSint16LE(_field254E);
+ s.syncAsSint16LE(_tealDead);
+ s.syncAsSint16LE(_lightEntered);
s.syncAsSint16LE(_ghoulTeleported);
}
@@ -4286,7 +4282,7 @@ void Scene3600::Action3600::signal() {
case 1:
if (_field1E == 0) {
_field1E = 1;
- scene->_actor2.setAction(NULL);
+ scene->_steppingDisk.setAction(NULL);
R2_GLOBALS._sound2.play(330, NULL, 0);
R2_GLOBALS._sound2.fade(127, 5, 10, false, NULL);
}
@@ -4336,7 +4332,7 @@ void Scene3600::Action2::signal() {
}
}
-bool Scene3600::Item5::startAction(CursorType action, Event &event) {
+bool Scene3600::LightShaft::startAction(CursorType action, Event &event) {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
if ((action != CURSOR_USE) || (scene->_action1._field1E == 0))
@@ -4347,10 +4343,10 @@ bool Scene3600::Item5::startAction(CursorType action, Event &event) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 3624;
- scene->_actor10.setStrip2(-1);
- scene->_actor11.setStrip2(-1);
- scene->_actor12.setStrip2(-1);
- scene->_actor4.setStrip2(-1);
+ scene->_quinn.setStrip2(-1);
+ scene->_seeker.setStrip2(-1);
+ scene->_miranda.setStrip2(-1);
+ scene->_webbster.setStrip2(-1);
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
R2_GLOBALS._player.setAction(&scene->_sequenceManager3, scene, 3611, &R2_GLOBALS._player, NULL);
@@ -4373,14 +4369,14 @@ bool Scene3600::Protector::startAction(CursorType action, Event &event) {
scene->_protectorSpeaker._displayMode = 1;
if (!R2_GLOBALS._player._mover)
R2_GLOBALS._player.addMover(NULL);
- if (!scene->_actor10._mover)
- scene->_actor10.addMover(NULL);
- if (!scene->_actor11._mover)
- scene->_actor11.addMover(NULL);
- if (!scene->_actor12._mover)
- scene->_actor12.addMover(NULL);
- if (!scene->_actor4._mover)
- scene->_actor4.addMover(NULL);
+ if (!scene->_quinn._mover)
+ scene->_quinn.addMover(NULL);
+ if (!scene->_seeker._mover)
+ scene->_seeker.addMover(NULL);
+ if (!scene->_miranda._mover)
+ scene->_miranda.addMover(NULL);
+ if (!scene->_webbster._mover)
+ scene->_webbster.addMover(NULL);
setup(3127, 2, 1);
scene->_sceneMode = 3327;
@@ -4420,14 +4416,13 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._scrollFollower = &R2_GLOBALS._player;
R2_GLOBALS._v558B6.set(60, 0, 260, 200);
} else {
- R2_GLOBALS._scrollFollower = &_actor2;
+ R2_GLOBALS._scrollFollower = &_steppingDisk;
_sceneBounds = Rect(160, 0, 480, 200);
R2_GLOBALS._v558B6.set(25, 0, 260, 200);
}
loadScene(3600);
SceneExt::postInit();
- _field254C = 0;
_stripManager.setColors(60, 255);
_stripManager.setFontNumber(3);
@@ -4442,62 +4437,61 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._characterScene[R2_SEEKER] = 3600;
R2_GLOBALS._player._characterScene[R2_MIRANDA] = 3600;
- _item2.setDetails(33, 3600, 6, -1, -1);
- _item3.setDetails(Rect(3, 3, 22, 45), 3600, 9, -1, -1, 1, NULL);
- _item4.setDetails(Rect(449, 3, 475, 45), 3600, 9, -1, -1, 1, NULL);
+ _console.setDetails(33, 3600, 6, -1, -1);
+ _tapestry1.setDetails(Rect(3, 3, 22, 45), 3600, 9, -1, -1, 1, NULL);
+ _tapestry2.setDetails(Rect(449, 3, 475, 45), 3600, 9, -1, -1, 1, NULL);
- _actor10.postInit();
- _actor10._moveDiff = Common::Point(3, 2);
- _actor10.changeZoom(-1);
- _actor10._effect = 1;
+ _quinn.postInit();
+ _quinn._moveDiff = Common::Point(3, 2);
+ _quinn.changeZoom(-1);
+ _quinn._effect = 1;
if (R2_GLOBALS._player._characterIndex != 1)
- _actor10.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
+ _quinn.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
- _actor11.postInit();
- _actor11._numFrames = 7;
- _actor11._moveDiff = Common::Point(5, 3);
- _actor11.changeZoom(-1);
- _actor11._effect = 1;
+ _seeker.postInit();
+ _seeker._numFrames = 7;
+ _seeker._moveDiff = Common::Point(5, 3);
+ _seeker.changeZoom(-1);
+ _seeker._effect = 1;
if (R2_GLOBALS._player._characterIndex != 2)
- _actor11.setDetails(9002, 1, -1, -1, 1, (SceneItem *) NULL);
+ _seeker.setDetails(9002, 1, -1, -1, 1, (SceneItem *) NULL);
- _actor12.postInit();
- _actor12._moveDiff = Common::Point(3, 2);
- _actor12.changeZoom(-1);
- _actor12._effect = 1;
+ _miranda.postInit();
+ _miranda._moveDiff = Common::Point(3, 2);
+ _miranda.changeZoom(-1);
+ _miranda._effect = 1;
if (R2_GLOBALS._player._characterIndex != 3)
- _actor12.setDetails(9003, 1, -1, -1, 1, (SceneItem *) NULL);
+ _miranda.setDetails(9003, 1, -1, -1, 1, (SceneItem *) NULL);
R2_GLOBALS._player.postInit();
R2_GLOBALS._player.changeZoom(-1);
R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
R2_GLOBALS._player.disableControl();
- _actor4.postInit();
- _actor4._numFrames = 7;
- _actor4._moveDiff = Common::Point(5, 3);
- _actor4.changeZoom(-1);
- _actor4._effect = 1;
- _actor4.setDetails(3600, 27, -1, -1, 1, (SceneItem *) NULL);
+ _webbster.postInit();
+ _webbster._numFrames = 7;
+ _webbster._moveDiff = Common::Point(5, 3);
+ _webbster.changeZoom(-1);
+ _webbster._effect = 1;
+ _webbster.setDetails(3600, 27, -1, -1, 1, (SceneItem *) NULL);
- _actor5.postInit();
- _actor5._numFrames = 7;
- _actor5._moveDiff = Common::Point(3, 2);
- _actor5.changeZoom(-1);
- _actor5._effect = 1;
- _actor5.setDetails(3600, 12, -1, -1, 1, (SceneItem *) NULL);
+ _teal.postInit();
+ _teal._numFrames = 7;
+ _teal._moveDiff = Common::Point(3, 2);
+ _teal.changeZoom(-1);
+ _teal._effect = 1;
+ _teal.setDetails(3600, 12, -1, -1, 1, (SceneItem *) NULL);
_palette1.loadPalette(0);
_palette1.loadPalette(3601);
if (R2_GLOBALS._sceneManager._previousScene == 3600) {
- _item5._sceneRegionId = 200;
- _item5.setDetails(3600, 30, -1, -1, 5, &_actor4);
- _field254A = 1;
- _field2548 = 1;
+ _lightShaft._sceneRegionId = 200;
+ _lightShaft.setDetails(3600, 30, -1, -1, 5, &_webbster);
+ _tealDead = true;
R2_GLOBALS._walkRegions.disableRegion(2);
R2_GLOBALS._walkRegions.disableRegion(7);
@@ -4505,46 +4499,46 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._walkRegions.disableRegion(15);
R2_GLOBALS._walkRegions.disableRegion(16);
- _actor10.setup(10, 5, 11);
- _actor10.animate(ANIM_MODE_1, NULL);
+ _quinn.setup(10, 5, 11);
+ _quinn.animate(ANIM_MODE_1, NULL);
- _actor11.setup(20, 5, 11);
- _actor11.animate(ANIM_MODE_1, NULL);
+ _seeker.setup(20, 5, 11);
+ _seeker.animate(ANIM_MODE_1, NULL);
- _actor12.setup(30, 5, 11);
- _actor12.animate(ANIM_MODE_1, NULL);
+ _miranda.setup(30, 5, 11);
+ _miranda.animate(ANIM_MODE_1, NULL);
if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
- _actor10.setPosition(Common::Point(76, 148));
- _actor11.setPosition(Common::Point(134, 148));
- _actor12.setPosition(Common::Point(100, 148));
+ _quinn.setPosition(Common::Point(76, 148));
+ _seeker.setPosition(Common::Point(134, 148));
+ _miranda.setPosition(Common::Point(100, 148));
R2_GLOBALS._player._moveDiff = Common::Point(5, 3);
- R2_GLOBALS._player.setup(20, _actor11._strip, 1);
- R2_GLOBALS._player.setPosition(_actor11._position);
- _actor11.hide();
+ R2_GLOBALS._player.setup(20, _seeker._strip, 1);
+ R2_GLOBALS._player.setPosition(_seeker._position);
+ _seeker.hide();
} else if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) {
- _actor10.setPosition(Common::Point(110, 148));
- _actor11.setPosition(Common::Point(76, 148));
- _actor12.setPosition(Common::Point(134, 148));
+ _quinn.setPosition(Common::Point(110, 148));
+ _seeker.setPosition(Common::Point(76, 148));
+ _miranda.setPosition(Common::Point(134, 148));
R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
- R2_GLOBALS._player.setup(30, _actor12._strip, 1);
- R2_GLOBALS._player.setPosition(_actor12._position);
- _actor12.hide();
+ R2_GLOBALS._player.setup(30, _miranda._strip, 1);
+ R2_GLOBALS._player.setPosition(_miranda._position);
+ _miranda.hide();
} else {
- _actor10.setPosition(Common::Point(134, 148));
- _actor11.setPosition(Common::Point(76, 148));
- _actor12.setPosition(Common::Point(110, 148));
+ _quinn.setPosition(Common::Point(134, 148));
+ _seeker.setPosition(Common::Point(76, 148));
+ _miranda.setPosition(Common::Point(110, 148));
R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
- R2_GLOBALS._player.setup(10, _actor10._strip, 1);
- R2_GLOBALS._player.setPosition(_actor10._position);
- _actor10.hide();
+ R2_GLOBALS._player.setup(10, _quinn._strip, 1);
+ R2_GLOBALS._player.setPosition(_quinn._position);
+ _quinn.hide();
}
- _actor4.setPosition(Common::Point(47, 149));
- _actor4.setup(40, 1, 11);
- _actor4.animate(ANIM_MODE_1, NULL);
+ _webbster.setPosition(Common::Point(47, 149));
+ _webbster.setup(40, 1, 11);
+ _webbster.animate(ANIM_MODE_1, NULL);
- _actor5.setPosition(Common::Point(367, 148));
- _actor5.setup(3601, 7, 5);
+ _teal.setPosition(Common::Point(367, 148));
+ _teal.setup(3601, 7, 5);
if (!R2_GLOBALS.getFlag(71)) {
_protector.postInit();
@@ -4558,65 +4552,64 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
}
R2_GLOBALS._sound2.play(330);
- _actor3.postInit();
- _actor3.setPosition(Common::Point(84, 156));
- _actor3.fixPriority(158);
- _actor3.setup(3601, 5, 1);
- _actor3.animate(ANIM_MODE_2, NULL);
+ _consoleLights.postInit();
+ _consoleLights.setPosition(Common::Point(84, 156));
+ _consoleLights.fixPriority(158);
+ _consoleLights.setup(3601, 5, 1);
+ _consoleLights.animate(ANIM_MODE_2, NULL);
_action1._field1E = 1;
_action1._field20 = 0;
_action1.setActionIndex(1);
- _actor3.setAction(&_action1);
+ _consoleLights.setAction(&_action1);
_sceneMode = 3623;
g_globals->_events.setCursor(CURSOR_ARROW);
R2_GLOBALS._player.enableControl(CURSOR_WALK);
} else {
- _field254A = 0;
- _field2548 = 0;
+ _tealDead = false;
R2_GLOBALS._walkRegions.disableRegion(17);
R2_GLOBALS._walkRegions.disableRegion(18);
- _actor10.setPosition(Common::Point(393, 148));
- _actor11.setPosition(Common::Point(364, 153));
- _actor12.setPosition(Common::Point(413, 164));
+ _quinn.setPosition(Common::Point(393, 148));
+ _seeker.setPosition(Common::Point(364, 153));
+ _miranda.setPosition(Common::Point(413, 164));
R2_GLOBALS._player.hide();
- _actor4.setPosition(Common::Point(373, 164));
+ _webbster.setPosition(Common::Point(373, 164));
- _actor5.setup(3403, 8, 11);
- _actor5.setPosition(Common::Point(403, 155));
+ _teal.setup(3403, 8, 11);
+ _teal.setPosition(Common::Point(403, 155));
_protector.setup(3403, 7, 1);
_protector.setPosition(Common::Point(405, 155));
- _actor2.postInit();
- _actor2.setup(3600, 2, 1);
- _actor2.setPosition(Common::Point(403, 161));
- _actor2.fixPriority(149);
- _actor2.changeZoom(-1);
+ _steppingDisk.postInit();
+ _steppingDisk.setup(3600, 2, 1);
+ _steppingDisk.setPosition(Common::Point(403, 161));
+ _steppingDisk.fixPriority(149);
+ _steppingDisk.changeZoom(-1);
_action1._field1E = 0;
_action1._field20 = 90;
_sceneMode = 3600;
- setAction(&_sequenceManager1, this, 3600, &_actor11, &_actor10, &_actor12, &_actor4, &_actor5, &_actor2, NULL);
- _field254E = 0;
+ setAction(&_sequenceManager1, this, 3600, &_seeker, &_quinn, &_miranda,
+ &_webbster, &_teal, &_steppingDisk, NULL);
}
- _field254E = 0;
+ _lightEntered = false;
_ghoulTeleported = R2_GLOBALS.getFlag(71);
R2_GLOBALS._sound1.play(326);
- _item1.setDetails(Rect(0, 0, 480, 200), 3600, 0, -1, -1, 1, NULL);
+ _background.setDetails(Rect(0, 0, 480, 200), 3600, 0, -1, -1, 1, NULL);
}
void Scene3600::remove() {
- _actor3.animate(ANIM_MODE_NONE, NULL);
- _actor3.setAction(NULL);
+ _consoleLights.animate(ANIM_MODE_NONE, NULL);
+ _consoleLights.setAction(NULL);
R2_GLOBALS._sound2.fadeOut2(NULL);
R2_GLOBALS._sound1.fadeOut2(NULL);
R2_GLOBALS._scrollFollower = &R2_GLOBALS._player;
@@ -4628,27 +4621,29 @@ void Scene3600::signal() {
case 3320:
// TODO: warning("STUB: sub_1D227()");
R2_GLOBALS._walkRegions.disableRegion(14);
- R2_GLOBALS._scrollFollower = &_actor11;
+ R2_GLOBALS._scrollFollower = &_seeker;
_tealSpeaker._object1.hide();
- _actor5.show();
- _actor5.setStrip(2);
+ _teal.show();
+ _teal.setStrip(2);
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_sceneMode = 3602;
else if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_sceneMode = 3603;
else
_sceneMode = 3601;
- setAction(&_sequenceManager1, this, _sceneMode, &_actor11, &_actor10, &_actor12, &_actor4, &_actor5, NULL);
+ setAction(&_sequenceManager1, this, _sceneMode, &_seeker, &_quinn,
+ &_miranda, &_webbster, &_teal, NULL);
break;
case 3321:
warning("STUB: sub_1D227()");
R2_GLOBALS._scrollFollower = &R2_GLOBALS._player;
_tealSpeaker.proc16();
- _actor5.show();
- _actor5.setStrip(1);
- _actor3.postInit();
+ _teal.show();
+ _teal.setStrip(1);
+ _consoleLights.postInit();
_sceneMode = 3604;
- setAction(&_sequenceManager1, this, _sceneMode, &_actor5, &_actor3, &_actor10, &_actor11, &_actor12, &_actor4, NULL);
+ setAction(&_sequenceManager1, this, _sceneMode, &_teal, &_consoleLights,
+ &_quinn, &_seeker, &_miranda, &_webbster, NULL);
break;
case 3322:
warning("STUB: sub_1D227()");
@@ -4656,13 +4651,13 @@ void Scene3600::signal() {
_quinnSpeaker._displayMode = 1;
_tealSpeaker.proc16();
_tealSpeaker._displayMode = 7;
- R2_GLOBALS._scrollFollower = &_actor5;
+ R2_GLOBALS._scrollFollower = &_teal;
_sceneMode = 3605;
- setAction(&_sequenceManager1, this, _sceneMode, &_actor5, &_protector, &_actor2, NULL);
+ setAction(&_sequenceManager1, this, _sceneMode, &_teal, &_protector, &_steppingDisk, NULL);
break;
case 3323:
- if (_field254A == 0)
- _field254A = 1;
+ if (!_tealDead)
+ _tealDead = true;
else {
warning("STUB: sub_1D227()");
_protectorSpeaker.proc16();
@@ -4686,7 +4681,7 @@ void Scene3600::signal() {
R2_GLOBALS._walkRegions.disableRegion(15);
R2_GLOBALS._walkRegions.disableRegion(16);
- _actor3.setAction(&_action1);
+ _consoleLights.setAction(&_action1);
}
break;
case 3324:
@@ -4696,7 +4691,6 @@ void Scene3600::signal() {
R2_GLOBALS._player.enableControl(CURSOR_WALK);
_protector.fixPriority(-1);
_sceneMode = 3623;
- _field2548 = 1;
break;
case 3327:
g_globals->_events.setCursor(CURSOR_ARROW);
@@ -4705,24 +4699,24 @@ void Scene3600::signal() {
break;
case 3450:
R2_GLOBALS._sound1.stop();
- _actor1.hide();
- _actor6.hide();
+ _protector3400.hide();
+ _door3400.hide();
_sceneBounds = Rect(40, 0, SCREEN_WIDTH + 40, SCREEN_HEIGHT);
setZoomPercents(142, 80, 167, 105);
loadScene(3600);
R2_GLOBALS._uiElements.show();
- _item5._sceneRegionId = 200;
- _item5.setDetails(3600, 30, -1, -1, 5, &_actor4);
-
- _actor3.show();
- _actor10.show();
- _actor11.show();
- _actor12.show();
- _actor4.show();
- _actor5.show();
+ _lightShaft._sceneRegionId = 200;
+ _lightShaft.setDetails(3600, 30, -1, -1, 5, &_webbster);
+
+ _consoleLights.show();
+ _quinn.show();
+ _seeker.show();
+ _miranda.show();
+ _webbster.show();
+ _teal.show();
- _actor5.setPosition(Common::Point(298, 151));
+ _teal.setPosition(Common::Point(298, 151));
_protector.postInit();
_protector._state = 0;
@@ -4734,32 +4728,32 @@ void Scene3600::signal() {
_protector.addMover(NULL);
_protector.animate(ANIM_MODE_NONE);
_protector.hide();
- _protector.setDetails(3600, 15, -1, 17, 5, &_item5);
+ _protector.setDetails(3600, 15, -1, 17, 5, &_lightShaft);
- _actor2.setup(3600, 2, 1);
- _actor2.setPosition(Common::Point(403, 161));
- _actor2.fixPriority(149);
- _actor2.changeZoom(-1);
- _actor2.show();
+ _steppingDisk.setup(3600, 2, 1);
+ _steppingDisk.setPosition(Common::Point(403, 161));
+ _steppingDisk.fixPriority(149);
+ _steppingDisk.changeZoom(-1);
+ _steppingDisk.show();
_quinnSpeaker._displayMode = 2;
_tealSpeaker._displayMode = 2;
if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
R2_GLOBALS._player._moveDiff = Common::Point(5, 3);
- R2_GLOBALS._player.setup(20, _actor11._strip, 1);
- R2_GLOBALS._player.setPosition(_actor11._position);
- _actor11.hide();
+ R2_GLOBALS._player.setup(20, _seeker._strip, 1);
+ R2_GLOBALS._player.setPosition(_seeker._position);
+ _seeker.hide();
} else if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) {
R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
- R2_GLOBALS._player.setup(30, _actor12._strip, 1);
- R2_GLOBALS._player.setPosition(_actor12._position);
- _actor12.hide();
+ R2_GLOBALS._player.setup(30, _miranda._strip, 1);
+ R2_GLOBALS._player.setPosition(_miranda._position);
+ _miranda.hide();
} else {
R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
- R2_GLOBALS._player.setup(10, _actor10._strip, 1);
- R2_GLOBALS._player.setPosition(_actor10._position);
- _actor10.hide();
+ R2_GLOBALS._player.setup(10, _quinn._strip, 1);
+ R2_GLOBALS._player.setPosition(_quinn._position);
+ _quinn.hide();
}
R2_GLOBALS._player.show();
R2_GLOBALS._sound1.play(326);
@@ -4789,40 +4783,41 @@ void Scene3600::signal() {
R2_GLOBALS._walkRegions.enableRegion(2);
R2_GLOBALS._walkRegions.enableRegion(7);
- _actor2.hide();
- _actor3.hide();
+ _steppingDisk.hide();
+ _consoleLights.hide();
R2_GLOBALS._player.hide();
- _actor10.hide();
- _actor11.hide();
- _actor12.hide();
- _actor4.hide();
- _actor5.hide();
+ _quinn.hide();
+ _seeker.hide();
+ _miranda.hide();
+ _webbster.hide();
+ _teal.hide();
_sceneBounds = Rect(60, 0, SCREEN_WIDTH + 60, SCREEN_HEIGHT);
setZoomPercents(51, 46, 180, 200);
loadScene(3400);
R2_GLOBALS._uiElements.show();
- _actor1.postInit();
+ _protector3400.postInit();
- _actor2.setup(3403, 1, 1);
- _actor2.setPosition(Common::Point(190, 103));
- _actor2.fixPriority(89);
- _actor2.show();
+ _steppingDisk.setup(3403, 1, 1);
+ _steppingDisk.setPosition(Common::Point(190, 103));
+ _steppingDisk.fixPriority(89);
+ _steppingDisk.show();
- _actor6.postInit();
- _actor6.setup(3400, 1, 6);
- _actor6.setPosition(Common::Point(236, 51));
- _actor6.fixPriority(51);
- R2_GLOBALS._scrollFollower = &_actor6;
+ _door3400.postInit();
+ _door3400.setup(3400, 1, 6);
+ _door3400.setPosition(Common::Point(236, 51));
+ _door3400.fixPriority(51);
+ R2_GLOBALS._scrollFollower = &_door3400;
R2_GLOBALS._sound1.play(323);
_sceneMode = 3450;
- setAction(&_sequenceManager1, this, 3450, &_actor1, &_actor6, NULL);
+ setAction(&_sequenceManager1, this, 3450, &_protector3400, &_door3400, NULL);
break;
case 3605:
_protector.setup(3258, 4, 1);
- _protector.setAction(&_sequenceManager1, this, 3606, &_actor5, &_protector, &_actor2, NULL);
+ _protector.setAction(&_sequenceManager1, this, 3606, &_teal, &_protector,
+ &_steppingDisk, NULL);
_sceneMode = 3323;
_stripManager.start(3323, this);
@@ -4841,11 +4836,11 @@ void Scene3600::signal() {
break;
case 3624:
R2_GLOBALS._player.disableControl();
- if ((_field254E != 0) && (_actor10._position.x == 229) && (_actor10._position.y == 154) && (_actor11._position.x == 181) && (_actor11._position.y == 154) && (_actor12._position.x == 207) && (_actor12._position.y == 154) && (_actor4._position.x == 155) && (_actor4._position.y == 154)) {
+ if (_lightEntered && (_quinn._position.x == 229) && (_quinn._position.y == 154) && (_seeker._position.x == 181) && (_seeker._position.y == 154) && (_miranda._position.x == 207) && (_miranda._position.y == 154) && (_webbster._position.x == 155) && (_webbster._position.y == 154)) {
R2_GLOBALS._sound2.stop();
R2_GLOBALS._sound2.play(331);
_sceneMode = 3625;
- setAction(&_sequenceManager1, this, 3625, &_actor10, &_actor11, &_actor12, &_actor4, NULL);
+ setAction(&_sequenceManager1, this, 3625, &_quinn, &_seeker, &_miranda, &_webbster, NULL);
}
break;
case 3625:
@@ -4879,7 +4874,7 @@ void Scene3600::process(Event &event) {
void Scene3600::dispatch() {
if ((R2_GLOBALS._player.getRegionIndex() == 200) && (_action1._field1E != 0)
- && (_field254E == 0)) {
+ && !_lightEntered) {
R2_GLOBALS._sound2.fadeOut2(NULL);
if (_protector._mover)
_protector.addMover(NULL);
@@ -4889,8 +4884,7 @@ void Scene3600::dispatch() {
if (R2_GLOBALS._player._mover)
R2_GLOBALS._player.addMover(NULL);
- _field254C = 0;
- _field254E = 1;
+ _lightEntered = true;
R2_GLOBALS._walkRegions.enableRegion(2);
R2_GLOBALS._walkRegions.enableRegion(7);
@@ -4898,27 +4892,27 @@ void Scene3600::dispatch() {
_sceneMode = 3624;
- _actor10.setStrip(-1);
- _actor11.setStrip(-1);
- _actor12.setStrip(-1);
- _actor4.setStrip(-1);
+ _quinn.setStrip(-1);
+ _seeker.setStrip(-1);
+ _miranda.setStrip(-1);
+ _webbster.setStrip(-1);
R2_GLOBALS._player.hide();
if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
- _actor11.setPosition(R2_GLOBALS._player._position);
- _actor11.show();
+ _seeker.setPosition(R2_GLOBALS._player._position);
+ _seeker.show();
} else if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) {
- _actor12.setPosition(R2_GLOBALS._player._position);
- _actor12.show();
+ _miranda.setPosition(R2_GLOBALS._player._position);
+ _miranda.show();
} else {
- _actor10.setPosition(R2_GLOBALS._player._position);
- _actor10.show();
+ _quinn.setPosition(R2_GLOBALS._player._position);
+ _quinn.show();
}
- _actor10.setAction(&_sequenceManager2, this, 3610, &_actor10, NULL);
- _actor11.setAction(&_sequenceManager3, this, 3611, &_actor11, NULL);
- _actor12.setAction(&_sequenceManager4, this, 3612, &_actor12, NULL);
- _actor4.setAction(&_sequenceManager1, this, 3613, &_actor4, NULL);
+ _quinn.setAction(&_sequenceManager2, this, 3610, &_quinn, NULL);
+ _seeker.setAction(&_sequenceManager3, this, 3611, &_seeker, NULL);
+ _miranda.setAction(&_sequenceManager4, this, 3612, &_miranda, NULL);
+ _webbster.setAction(&_sequenceManager1, this, 3613, &_webbster, NULL);
}
if ((_protector.getRegionIndex() == 200) && (_action1._field1E != 0) && !_ghoulTeleported) {
@@ -4929,14 +4923,14 @@ void Scene3600::dispatch() {
if (R2_GLOBALS._player._mover)
R2_GLOBALS._player.addMover(NULL);
- if (_actor10._mover)
- _actor10.addMover(NULL);
- if (_actor11._mover)
- _actor11.addMover(NULL);
- if (_actor12._mover)
- _actor12.addMover(NULL);
- if (_actor4._mover)
- _actor4.addMover(NULL);
+ if (_quinn._mover)
+ _quinn.addMover(NULL);
+ if (_seeker._mover)
+ _seeker.addMover(NULL);
+ if (_miranda._mover)
+ _miranda.addMover(NULL);
+ if (_webbster._mover)
+ _webbster.addMover(NULL);
}
Scene::dispatch();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index fdc83ba982..7345061f99 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -695,7 +695,7 @@ class Scene3600 : public SceneExt {
virtual void signal();
};
- class Item5 : public NamedHotspot {
+ class LightShaft : public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -711,23 +711,20 @@ public:
SpeakerMiranda3600 _mirandaSpeaker;
SpeakerTeal3600 _tealSpeaker;
SpeakerProtector3600 _protectorSpeaker;
- NamedHotspot _item1;
- NamedHotspot _item2;
- NamedHotspot _item3;
- NamedHotspot _item4;
- Item5 _item5;
- SceneActor _actor1;
- SceneActor _actor2;
- SceneActor _actor3;
- SceneActor _actor4;
- SceneActor _actor5;
- SceneActor _actor6;
- SceneActor _actor7;
- SceneActor _actor8;
- SceneActor _actor9;
- SceneActor _actor10;
- SceneActor _actor11;
- SceneActor _actor12;
+ NamedHotspot _background;
+ NamedHotspot _console;
+ NamedHotspot _tapestry1;
+ NamedHotspot _tapestry2;
+ LightShaft _lightShaft;
+ SceneActor _protector3400;
+ SceneActor _steppingDisk;
+ SceneActor _consoleLights;
+ SceneActor _webbster;
+ SceneActor _teal;
+ SceneActor _door3400;
+ SceneActor _quinn;
+ SceneActor _seeker;
+ SceneActor _miranda;
Protector _protector;
SequenceManager _sequenceManager1;
SequenceManager _sequenceManager2;
@@ -735,10 +732,8 @@ public:
SequenceManager _sequenceManager4;
ScenePalette _palette1;
- int _field2548;
- int _field254A;
- int _field254C;
- int _field254E;
+ bool _tealDead;
+ bool _lightEntered;
bool _ghoulTeleported;
Scene3600();
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index c90e85e541..e4f08b7466 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -841,7 +841,7 @@ void SpeakerMiranda3600::proc15() {
if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor12;
+ _object2 = &scene->_miranda;
_object2->hide();
_object1.postInit();
@@ -1730,7 +1730,7 @@ void SpeakerQuinn3600::proc15() {
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor10;
+ _object2 = &scene->_quinn;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2441,7 +2441,7 @@ void SpeakerSeeker3600::proc15() {
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor11;
+ _object2 = &scene->_seeker;
_object2->hide();
_object1.postInit();
@@ -2824,7 +2824,7 @@ void SpeakerTeal3600::proc15() {
int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor5;
+ _object2 = &scene->_teal;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);