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-rw-r--r--scumm/akos.cpp163
-rw-r--r--scumm/akos.h3
-rw-r--r--scumm/costume.cpp2
3 files changed, 13 insertions, 155 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index 9789e69a15..063b0ab2d6 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -325,138 +325,6 @@ void AkosRenderer::codec1_genericDecode() {
byte *dst;
byte len, maskbit;
uint y, color, height;
- const byte *scaleytab, *mask;
-
- y = v1.y;
- src = _srcptr;
- dst = v1.destptr;
- len = v1.replen;
- color = v1.repcolor;
- height = _height;
-
- scaleytab = &v1.scaletable[v1.scaleYindex];
- maskbit = revBitMask[v1.x & 7];
- mask = v1.mask_ptr + (v1.x >> 3);
-
- if (len)
- goto StartPos;
-
- do {
- len = *src++;
- color = len >> v1.shr;
- len &= v1.mask;
- if (!len)
- len = *src++;
-
- do {
- if (*scaleytab++ < _scaleY) {
- if (color && y < _outheight
- && (!v1.mask_ptr || !((mask[0] | mask[v1.imgbufoffs]) & maskbit))) {
- *dst = palette[color];
- }
- mask += _numStrips;
- dst += _outwidth;
- y++;
- }
- if (!--height) {
- if (!--v1.skip_width)
- return;
- height = _height;
- y = v1.y;
-
- scaleytab = &v1.scaletable[v1.scaleYindex];
-
- if (v1.scaletable[v1.scaleXindex] < _scaleX) {
- v1.x += v1.scaleXstep;
- if (v1.x < 0 || v1.x >= _vm->_screenWidth)
- return;
- maskbit = revBitMask[v1.x & 7];
- v1.destptr += v1.scaleXstep;
- }
- mask = v1.mask_ptr + (v1.x >> 3);
- v1.scaleXindex += v1.scaleXstep;
- dst = v1.destptr;
- }
- StartPos:;
- } while (--len);
- } while (1);
-}
-
-void AkosRenderer::codec1_spec1() {
- const byte *src;
- byte *dst;
- byte len, maskbit;
- uint y, color, height;
- byte pcolor;
- const byte *scaleytab, *mask;
-
- y = v1.y;
- src = _srcptr;
- dst = v1.destptr;
- len = v1.replen;
- color = v1.repcolor;
- height = _height;
-
- scaleytab = &v1.scaletable[v1.scaleYindex];
- maskbit = revBitMask[v1.x & 7];
- mask = v1.mask_ptr + (v1.x >> 3);
-
- if (len)
- goto StartPos;
-
- do {
- len = *src++;
- color = len >> v1.shr;
- len &= v1.mask;
- if (!len)
- len = *src++;
-
- do {
- if (*scaleytab++ < _scaleY) {
- if (color && y < _outheight
- && (!v1.mask_ptr || !((mask[0] | mask[v1.imgbufoffs]) & maskbit))) {
- pcolor = palette[color];
- if (pcolor == 13)
- pcolor = _shadow_table[*dst];
- *dst = pcolor;
- }
- mask += _numStrips;
- dst += _outwidth;
- y++;
- }
- if (!--height) {
- if (!--v1.skip_width)
- return;
- height = _height;
- y = v1.y;
-
- scaleytab = &v1.scaletable[v1.scaleYindex];
-
- if (v1.scaletable[v1.scaleXindex] < _scaleX) {
- v1.x += v1.scaleXstep;
- if (v1.x < 0 || v1.x >= _vm->_screenWidth)
- return;
- maskbit = revBitMask[v1.x & 7];
- v1.destptr += v1.scaleXstep;
- }
- mask = v1.mask_ptr + (v1.x >> 3);
- v1.scaleXindex += v1.scaleXstep;
- dst = v1.destptr;
- }
- StartPos:;
- } while (--len);
- } while (1);
-}
-
-void AkosRenderer::codec1_spec2() {
- warning("codec1_spec2"); // TODO
-}
-
-void AkosRenderer::codec1_spec3() {
- const byte *src;
- byte *dst;
- byte len, maskbit;
- uint y, color, height;
uint pcolor;
const byte *scaleytab, *mask;
@@ -486,12 +354,18 @@ void AkosRenderer::codec1_spec3() {
if (color && y < _outheight
&& (!v1.mask_ptr || !((mask[0] | mask[v1.imgbufoffs]) & maskbit))) {
pcolor = palette[color];
- if (pcolor < 8) {
- pcolor = (pcolor << 8) + *dst;
- *dst = _shadow_table[pcolor];
- } else {
- *dst = pcolor;
+ if (_shadow_mode == 1) {
+ if (pcolor == 13)
+ pcolor = _shadow_table[*dst];
+ } else if (_shadow_mode == 2) {
+ warning("codec1_spec2"); // TODO
+ } else if (_shadow_mode == 3) {
+ if (pcolor < 8) {
+ pcolor = (pcolor << 8) + *dst;
+ pcolor = _shadow_table[pcolor];
+ }
}
+ *dst = pcolor;
}
mask += _numStrips;
dst += _outwidth;
@@ -856,20 +730,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
}
}
- switch (_shadow_mode) {
- case 1:
- codec1_spec1();
- break;
- case 2:
- codec1_spec2();
- break;
- case 3:
- codec1_spec3();
- break;
- default:
- codec1_genericDecode();
- break;
- }
+ codec1_genericDecode();
return drawFlag;
}
diff --git a/scumm/akos.h b/scumm/akos.h
index 4229e8c6b1..040820711e 100644
--- a/scumm/akos.h
+++ b/scumm/akos.h
@@ -75,9 +75,6 @@ protected:
byte drawLimb(const CostumeData &cost, int limb);
byte codec1(int _xmoveCur, int _ymoveCur);
- void codec1_spec1();
- void codec1_spec2();
- void codec1_spec3();
void codec1_genericDecode();
byte codec5(int _xmoveCur, int _ymoveCur);
diff --git a/scumm/costume.cpp b/scumm/costume.cpp
index 38a4909e4d..36cdd5060a 100644
--- a/scumm/costume.cpp
+++ b/scumm/costume.cpp
@@ -288,7 +288,7 @@ void CostumeRenderer::proc3() {
height = _height;
width = _width2;
- if (v1.replen)
+ if (len)
goto StartPos;
do {