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-rw-r--r--backends/fs/symbian/symbian-fs.cpp196
1 files changed, 196 insertions, 0 deletions
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
new file mode 100644
index 0000000000..8a0f3b3a2a
--- /dev/null
+++ b/backends/fs/symbian/symbian-fs.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
+ * Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
+ * Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
+ * Copyright (C) 2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#if defined (__SYMBIAN32__)
+#include "stdafx.h"
+#include "../fs.h"
+
+//#include <sys/param.h>
+//#include <sys/stat.h>
+#include <dirent.h>
+//#include <stdio.h>
+//#include <unistd.h>
+#include <eikenv.h>
+#include <f32file.h>
+
+/*
+ * Implementation of the ScummVM file system API based on POSIX.
+ */
+
+class SymbianFilesystemNode : public AbstractFilesystemNode {
+protected:
+ String _displayName;
+ bool _isDirectory;
+ bool _isValid;
+ String _path;
+ bool _isPseudoRoot;
+
+public:
+ SymbianFilesystemNode(bool aIsRoot);
+ SymbianFilesystemNode(const String &path);
+ SymbianFilesystemNode(const SymbianFilesystemNode *node);
+ virtual String displayName() const { return _displayName; }
+ virtual bool isValid() const { return _isValid; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual String path() const { return _path; }
+
+ virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
+ virtual AbstractFilesystemNode *parent() const;
+};
+
+
+static const char *lastPathComponent(const Common::String &str) {
+ const char *start = str.c_str();
+ const char *cur = start + str.size() - 2;
+
+ while (cur > start && *cur != '\\') {
+ --cur;
+ }
+
+ return cur+1;
+}
+
+AbstractFilesystemNode *FilesystemNode::getRoot() {
+ return new SymbianFilesystemNode(true);
+}
+
+AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path) {
+ return new SymbianFilesystemNode(path);
+}
+
+SymbianFilesystemNode::SymbianFilesystemNode(bool aIsRoot) {
+ _path = "";
+ _isValid = true;
+ _isDirectory = true;
+ _isPseudoRoot = aIsRoot;
+ _displayName = "Root";
+
+}
+
+// SumthinWicked says: added next function myself, since it was not in 0.7.1.
+// might still be a little buggy, or simply the reason ScummVM can't run any
+// games on the phone yet :P
+SymbianFilesystemNode::SymbianFilesystemNode(const String &path) {
+ if (path.size() == 0)
+ _isPseudoRoot = true;
+ _path = path;
+ const char *dsplName = NULL, *pos = path.c_str();
+ while (*pos)
+ if (*pos++ == '/')
+ dsplName = pos;
+ _displayName = String(dsplName);
+ _isValid = true;
+ _isDirectory = true;
+}
+
+SymbianFilesystemNode::SymbianFilesystemNode(const SymbianFilesystemNode *node) {
+ _displayName = node->_displayName;
+ _isValid = node->_isValid;
+ _isDirectory = node->_isDirectory;
+ _path = node->_path;
+ _isPseudoRoot = node->_isPseudoRoot;
+}
+
+FSList SymbianFilesystemNode::listDir(ListMode mode) const {
+ assert(_isDirectory);
+ FSList myList;
+
+ if (_isPseudoRoot) {
+ // Drives enumeration
+ TDriveList drivelist;
+ CEikonEnv::Static()->FsSession().DriveList(drivelist);
+ for (int loop=0;loop<KMaxDrives;loop++) {
+ if(drivelist[loop]>0) {
+ SymbianFilesystemNode entry(false);
+ char drive_name[2];
+ drive_name[0] = loop+'A';
+ drive_name[1] = '\0';
+ entry._displayName = drive_name;
+ entry._isDirectory = true;
+ entry._isValid = true;
+ entry._isPseudoRoot = false;
+ char path[10];
+ sprintf(path,"%c:\\",loop+'A');
+ entry._path=path;
+ myList.push_back(wrap(new SymbianFilesystemNode(&entry)));
+ }
+ }
+ } else {
+ TPtrC8 ptr((const unsigned char*)_path.c_str(),_path.size());
+ TFileName fname;
+ fname.Copy(ptr);
+ TBuf8<256>nameBuf;
+ CDir* dirPtr;
+ if(CEikonEnv::Static()->FsSession().GetDir(fname,KEntryAttNormal|KEntryAttDir,0,dirPtr)==KErrNone) {
+ CleanupStack::PushL(dirPtr);
+ TInt cnt=dirPtr->Count();
+ for(TInt loop=0;loop<cnt;loop++) {
+ TEntry fileentry=(*dirPtr)[loop];
+ nameBuf.Copy(fileentry.iName);
+ SymbianFilesystemNode entry(false);
+ entry._isPseudoRoot = false;
+
+ entry._displayName =(char*)nameBuf.PtrZ();
+ entry._path = _path;
+ entry._path +=(char*)nameBuf.PtrZ();
+ entry._isDirectory = fileentry.IsDir();
+
+ // Honor the chosen mode
+ if ((mode == kListFilesOnly && entry._isDirectory) ||
+ (mode == kListDirectoriesOnly && !entry._isDirectory))
+ continue;
+
+ if (entry._isDirectory)
+ entry._path += "\\";
+ myList.push_back(wrap(new SymbianFilesystemNode(&entry)));
+ }
+ CleanupStack::PopAndDestroy(dirPtr);
+ }
+
+ }
+ return myList;
+}
+
+AbstractFilesystemNode *SymbianFilesystemNode::parent() const {
+ SymbianFilesystemNode *p =NULL;
+
+ // Root node is its own parent. Still we can't just return this
+ // as the GUI code will call delete on the old node.
+ if (!_isPseudoRoot && _path.size() > 3) {
+ p=new SymbianFilesystemNode(false);
+ const char *start = _path.c_str();
+ const char *end = lastPathComponent(_path);
+
+ p->_path = String(start, end - start);
+ p->_isValid = true;
+ p->_isDirectory = true;
+ p->_displayName = lastPathComponent(p->_path);
+ }
+ else
+ {
+ p=new SymbianFilesystemNode(true);
+ }
+ return p;
+}
+
+#endif // defined(__SYMBIAN32__)