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-rw-r--r--engines/sci/detection.cpp2
-rw-r--r--engines/sci/resource.cpp7
-rw-r--r--engines/sci/resource.h9
3 files changed, 11 insertions, 7 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 245b5646cc..7176a18b46 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -567,7 +567,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
return 0;
ResourceManager resMan;
- resMan.addAppropriateSources(fslist);
+ resMan.addAppropriateSourcesForDetection(fslist);
resMan.init(true);
// TODO: Add error handling.
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index 17195c14b8..f690f03cac 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -88,9 +88,6 @@ const char *getSciVersionDesc(SciVersion version) {
//////////////////////////////////////////////////////////////////////
-
-#undef SCI_REQUIRE_RESOURCE_FILES
-
//#define SCI_VERBOSE_RESMAN 1
static const char *const s_errorDescriptions[] = {
@@ -639,7 +636,7 @@ int ResourceManager::addAppropriateSources() {
return 1;
}
-int ResourceManager::addAppropriateSources(const Common::FSList &fslist) {
+int ResourceManager::addAppropriateSourcesForDetection(const Common::FSList &fslist) {
ResourceSource *map = 0;
Common::Array<ResourceSource *> sci21Maps;
@@ -890,7 +887,7 @@ void ResourceManager::init(bool initFromFallbackDetector) {
debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
- warning("Volume and map version not detected, assuming that this is not a sci game");
+ warning("Volume and map version not detected, assuming that this is not a SCI game");
_viewType = kViewUnknown;
return;
}
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index e90f52a3ce..8260ddb27e 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -314,8 +314,15 @@ public:
*/
void init(bool initFromFallbackDetector = false);
+ /**
+ * Adds all of the resource files for a game
+ */
int addAppropriateSources();
- int addAppropriateSources(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
+
+ /**
+ * Similar to the function above, only called from the fallback detector
+ */
+ int addAppropriateSourcesForDetection(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
/**
* Looks up a resource's data.