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-rw-r--r--scumm/actor.cpp6
-rw-r--r--scumm/gfx.cpp18
-rw-r--r--scumm/saveload.cpp8
-rw-r--r--scumm/script_v5.cpp2
-rw-r--r--scumm/script_v6.cpp6
-rw-r--r--scumm/script_v8.cpp15
-rw-r--r--scumm/scumm.h2
-rw-r--r--scumm/scummvm.cpp6
-rw-r--r--scumm/string.cpp254
-rw-r--r--scumm/verbs.cpp22
10 files changed, 174 insertions, 165 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 529a688f43..54f5e0f613 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1095,9 +1095,9 @@ void Scumm::actorTalk()
int oldact;
Actor *a;
- _msgPtrToAdd = charset._buffer;
+ _msgPtrToAdd = _charset._buffer;
_messagePtr = addMessageToStack(_messagePtr);
- assert((int)(_msgPtrToAdd - charset._buffer) < (int)(sizeof(charset._buffer)));
+ assert((int)(_msgPtrToAdd - _charset._buffer) < (int)(sizeof(_charset._buffer)));
if (_actorToPrintStrFor == 0xFF) {
if (!_keepText)
@@ -1128,7 +1128,7 @@ void Scumm::actorTalk()
a = derefActorSafe(_vars[VAR_TALK_ACTOR], "actorTalk(2)");
_charsetColor = a->talkColor;
}
- charset._bufPos = 0;
+ _charset._bufPos = 0;
_talkDelay = 0;
_haveMsg = 0xFF;
_vars[VAR_HAVE_MSG] = 0xFF;
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index eac9c9d593..a909f337e8 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -613,7 +613,7 @@ void Scumm::redrawBGAreas()
int diff;
if (!(_features & GF_AFTER_V7))
- if (camera._cur.x != camera._last.x && charset._hasMask)
+ if (camera._cur.x != camera._last.x && _charset._hasMask)
stopTalk();
val = 0;
@@ -675,14 +675,14 @@ void Scumm::restoreCharsetBg()
{
if (gdi._mask_left != -1) {
restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right, gdi._mask_bottom);
- charset._hasMask = false;
+ _charset._hasMask = false;
gdi._mask_left = -1;
- charset._strLeft = -1;
- charset._left = -1;
+ _charset._strLeft = -1;
+ _charset._left = -1;
}
- charset._nextLeft = _string[0].xpos;
- charset._nextTop = _string[0].ypos;
+ _charset._nextLeft = _string[0].xpos;
+ _charset._nextTop = _string[0].ypos;
}
void Scumm::restoreBG(int left, int top, int right, int bottom, byte backColor)
@@ -725,7 +725,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom, byte backColor)
if (vs->alloctwobuffers && _currentRoom != 0 /*&& _vars[VAR_V5_DRAWFLAGS]&2 */ ) {
blit(backbuff, bgbak, width, height);
- if (vs->number == 0 && charset._hasMask && height) {
+ if (vs->number == 0 && _charset._hasMask && height) {
byte *mask;
int mask_width = (width >> 3);
@@ -751,7 +751,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom, byte backColor)
int Scumm::hasCharsetMask(int x, int y, int x2, int y2)
{
- if (!charset._hasMask || y > gdi._mask_bottom || x > gdi._mask_right ||
+ if (!_charset._hasMask || y > gdi._mask_bottom || x > gdi._mask_right ||
y2 < gdi._mask_top || x2 < gdi._mask_left)
return 0;
return 1;
@@ -1737,7 +1737,7 @@ void Scumm::setCameraAt(int pos_x, int pos_y)
runScript(_vars[VAR_SCROLL_SCRIPT], 0, 0, 0);
}
- if (camera._cur.x != camera._last.x && charset._hasMask)
+ if (camera._cur.x != camera._last.x && _charset._hasMask)
stopTalk();
}
}
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 3fecbc1d65..cc8c21dde6 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -358,7 +358,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion)
MKARRAY(Scumm, vm.localvar[0][0], sleUint16, NUM_SCRIPT_SLOT * 17, VER_V9),
MKARRAY(Scumm, _resourceMapper[0], sleByte, 128, VER_V8),
- MKARRAY(Scumm, charset._colorMap[0], sleByte, 16, VER_V8),
+ MKARRAY(Scumm, _charset._colorMap[0], sleByte, 16, VER_V8),
// _charsetData grew from 10*16 to 15*16 bytes
MKARRAY_OLD(Scumm, _charsetData[0][0], sleByte, 10 * 16, VER_V8, VER_V9),
@@ -386,8 +386,8 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion)
MKLINE(Scumm, _charsetColor, sleByte, VER_V8),
// charset._bufPos was changed from byte to int
- MKLINE_OLD(Scumm, charset._bufPos, sleByte, VER_V8, VER_V9),
- MKLINE(Scumm, charset._bufPos, sleInt16, VER_V10),
+ MKLINE_OLD(Scumm, _charset._bufPos, sleByte, VER_V8, VER_V9),
+ MKLINE(Scumm, _charset._bufPos, sleInt16, VER_V10),
MKLINE(Scumm, _haveMsg, sleByte, VER_V8),
MKLINE(Scumm, _useTalkAnims, sleByte, VER_V8),
@@ -429,7 +429,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion)
MKARRAY(Scumm, _proc_special_palette[0], sleByte, 256, VER_V8),
- MKARRAY(Scumm, charset._buffer[0], sleByte, 256, VER_V8),
+ MKARRAY(Scumm, _charset._buffer[0], sleByte, 256, VER_V8),
MKLINE(Scumm, _egoPositioned, sleByte, VER_V8),
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index d385bab2dc..97b7fc9ac4 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -655,7 +655,7 @@ void Scumm_v5::o5_cursorCommand()
case 14: /* unk */
getWordVararg(table);
for (i = 0; i < 16; i++)
- charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)table[i];
+ _charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)table[i];
break;
}
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 8d131dec33..ae564b6919 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -864,7 +864,7 @@ void Scumm_v6::o6_cursorCommand()
case 0x9D: /* set charset colors */
getStackList(args, sizeof(args) / sizeof(args[0]));
for (i = 0; i < 16; i++)
- charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)args[i];
+ _charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)args[i];
break;
case 0xD6:
makeCursorColorTransparent(pop());
@@ -2582,10 +2582,10 @@ void Scumm_v6::o6_miscOps()
setStringVars(0);
addMessageToStack(getStringAddressVar(VAR_STRING2DRAW));
if (strncmp("/SYSTEM.007/ /", (char *)buf, 14) == 0) {
- translateText(buf + 13, charset._buffer);
+ translateText(buf + 13, _charset._buffer);
//description();
} else if (strncmp("/SYSTEM.007/ ", (char *)buf, 13) == 0) {
- strcpy((char *)charset._buffer, (char *)buf + 13);
+ strcpy((char *)_charset._buffer, (char *)buf + 13);
//description();
}
} else {
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 20b611041c..1b5b8b2780 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -35,8 +35,10 @@
* might even be wrong... so don't hold your breath.
*/
-#define OPCODE(x) { &Scumm_v8::x, #x }
+// #define FONT_HACK
+
+#ifdef FONT_HACK
// FIXME: Copied from smush/player.cpp - this should probably go somewhere sensible :)
static FontRenderer *loadFont(const char * file, const char * directory, bool original = false) {
#ifdef DEBUG
@@ -47,6 +49,11 @@ static FontRenderer *loadFont(const char * file, const char * directory, bool or
p.play(file, directory);
return fr;
}
+#endif
+
+
+
+#define OPCODE(x) { &Scumm_v8::x, #x }
void Scumm_v8::setupOpcodes()
{
@@ -759,7 +766,9 @@ void Scumm_v8::o8_cursorCommand()
char fontname[255];
sprintf(fontname, "resource/font%d.nut", charset);
-// _fr[charset] = loadFont(fontname, getGameDataPath(), true);
+#ifdef FONT_HACK
+ _fr[charset] = loadFont(fontname, getGameDataPath(), true);
+#endif
if (!_fr[charset])
warning("Failed to load font %d from %s%s\n", charset, getGameDataPath(), fontname);
@@ -769,7 +778,7 @@ void Scumm_v8::o8_cursorCommand()
case 0xE8: // SO_CHARSET_COLOR
getStackList(args, sizeof(args) / sizeof(args[0]));
for (i = 0; i < 16; i++)
- charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)args[i];
+ _charset._colorMap[i] = _charsetData[_string[1].t_charset][i] = (unsigned char)args[i];
break;
case 0xE9: // SO_CURSOR_PUT
default:
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 7c8292ef07..a89255a208 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -908,7 +908,7 @@ public:
/* String class */
- CharsetRenderer charset;
+ CharsetRenderer _charset;
byte _charsetColor;
bool _noSubtitles; // Skip all subtitles?
byte _charsetData[15][16];
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index b294bdae02..0baa7f32a8 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -289,7 +289,7 @@ void Scumm::scummInit()
_numObjectsInRoom = 0;
_actorToPrintStrFor = 0;
- charset._bufPos = 0;
+ _charset._bufPos = 0;
_haveMsg = 0;
_varwatch = -1;
@@ -487,7 +487,7 @@ int Scumm::scummLoop(int delta)
if (_completeScreenRedraw) {
_completeScreenRedraw = false;
gdi.clearUpperMask();
- charset._hasMask = false;
+ _charset._hasMask = false;
redrawVerbs();
_fullRedraw = true;
}
@@ -1557,7 +1557,7 @@ void Scumm::mainRun()
void Scumm::launch()
{
- charset._vm = this;
+ _charset._vm = this;
gdi._vm = this;
_maxHeapThreshold = 450000;
diff --git a/scumm/string.cpp b/scumm/string.cpp
index baa48f53f4..43a81984ea 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -494,28 +494,28 @@ void Scumm::CHARSET_1()
}
}
- charset._top = _string[0].ypos;
- charset._startLeft = charset._left = _string[0].xpos;
+ _charset._top = _string[0].ypos;
+ _charset._startLeft = _charset._left = _string[0].xpos;
if (a && a->charset)
- charset.setCurID(a->charset);
+ _charset.setCurID(a->charset);
else
- charset.setCurID(_string[0].charset);
+ _charset.setCurID(_string[0].charset);
- charset._center = _string[0].center;
- charset._right = _string[0].right;
- charset._color = _charsetColor;
+ _charset._center = _string[0].center;
+ _charset._right = _string[0].right;
+ _charset._color = _charsetColor;
if (!(_features & GF_OLD256)) // FIXME
for (i = 0; i < 4; i++)
- charset._colorMap[i] = _charsetData[charset.getCurID()][i];
+ _charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
if (_keepText) {
- charset._strLeft = gdi._mask_left;
- charset._strRight = gdi._mask_right;
- charset._strTop = gdi._mask_top;
- charset._strBottom = gdi._mask_bottom;
+ _charset._strLeft = gdi._mask_left;
+ _charset._strRight = gdi._mask_right;
+ _charset._strTop = gdi._mask_top;
+ _charset._strBottom = gdi._mask_bottom;
}
if (_talkDelay)
@@ -555,23 +555,23 @@ void Scumm::CHARSET_1()
restoreCharsetBg();
}
- t = charset._right - _string[0].xpos - 1;
- if (charset._center) {
- if (t > charset._nextLeft)
- t = charset._nextLeft;
+ t = _charset._right - _string[0].xpos - 1;
+ if (_charset._center) {
+ if (t > _charset._nextLeft)
+ t = _charset._nextLeft;
t <<= 1;
}
- buffer = charset._buffer + charset._bufPos;
- charset.addLinebreaks(0, buffer, 0, t);
+ buffer = _charset._buffer + _charset._bufPos;
+ _charset.addLinebreaks(0, buffer, 0, t);
- if (charset._center) {
- charset._nextLeft -= charset.getStringWidth(0, buffer, 0) >> 1;
- if (charset._nextLeft < 0)
- charset._nextLeft = 0;
+ if (_charset._center) {
+ _charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
+ if (_charset._nextLeft < 0)
+ _charset._nextLeft = 0;
}
- charset._disableOffsX = charset._firstChar = !_keepText;
+ _charset._disableOffsX = _charset._firstChar = !_keepText;
do {
c = *buffer++;
@@ -585,16 +585,16 @@ void Scumm::CHARSET_1()
if (c == 13) {
newLine:;
if (_features & GF_OLD256) {
- charset._nextTop = 8;
- charset._nextLeft = 0;
+ _charset._nextTop = 8;
+ _charset._nextLeft = 0;
continue;
} else {
- charset._nextLeft = _string[0].xpos;
- if (charset._center) {
- charset._nextLeft -= charset.getStringWidth(0, buffer, 0) >> 1;
+ _charset._nextLeft = _string[0].xpos;
+ if (_charset._center) {
+ _charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
}
- charset._nextTop += charset.getFontPtr()[1];
- charset._disableOffsX = true;
+ _charset._nextTop += _charset.getFontPtr()[1];
+ _charset._disableOffsX = true;
continue;
}
}
@@ -603,20 +603,20 @@ void Scumm::CHARSET_1()
c = 0xFF;
if (c != 0xFF) {
- charset._left = charset._nextLeft;
- charset._top = charset._nextTop;
+ _charset._left = _charset._nextLeft;
+ _charset._top = _charset._nextTop;
if (_features & GF_OLD256)
- charset.printCharOld(c);
+ _charset.printCharOld(c);
else if (!(_features & GF_AFTER_V6)) {
if (!(_haveMsg == 0xFE && _noSubtitles))
- charset.printChar(c);
+ _charset.printChar(c);
} else {
if (!((_haveMsg == 0xFE || _haveMsg == 0xFF) && _noSubtitles))
- charset.printChar(c);
+ _charset.printChar(c);
}
- charset._nextLeft = charset._left;
- charset._nextTop = charset._top;
+ _charset._nextLeft = _charset._left;
+ _charset._nextTop = _charset._top;
_talkDelay += _vars[VAR_CHARINC];
continue;
}
@@ -654,21 +654,21 @@ void Scumm::CHARSET_1()
color = *buffer++;
color |= *buffer++ << 8;
if (color == 0xFF)
- charset._color = _charsetColor;
+ _charset._color = _charsetColor;
else
- charset._color = color;
+ _charset._color = color;
break;
case 13:
buffer += 2;
break;
case 14: {
- int oldy = charset.getFontPtr()[1];
+ int oldy = _charset.getFontPtr()[1];
- charset.setCurID(*buffer++);
+ _charset.setCurID(*buffer++);
buffer += 2;
for (i = 0; i < 4; i++)
- charset._colorMap[i] = _charsetData[charset.getCurID()][i];
- charset._nextTop -= charset.getFontPtr()[1] - oldy;
+ _charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
+ _charset._nextTop -= _charset.getFontPtr()[1] - oldy;
break;
}
default:
@@ -689,12 +689,12 @@ void Scumm::CHARSET_1()
if (a && has_anim)
a->startAnimActor(frme != -1 ? frme : a->talkFrame1);
- charset._bufPos = buffer - charset._buffer;
+ _charset._bufPos = buffer - _charset._buffer;
- gdi._mask_left = charset._strLeft;
- gdi._mask_right = charset._strRight;
- gdi._mask_top = charset._strTop;
- gdi._mask_bottom = charset._strBottom;
+ gdi._mask_left = _charset._strLeft;
+ gdi._mask_right = _charset._strRight;
+ gdi._mask_top = _charset._strTop;
+ gdi._mask_bottom = _charset._strBottom;
}
void Scumm::description()
@@ -702,22 +702,22 @@ void Scumm::description()
int c;
byte *buffer;
- buffer = charset._buffer;
+ buffer = _charset._buffer;
_string[0].ypos = camera._cur.y + 88;
- _string[0].xpos = (_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1);
+ _string[0].xpos = (_realWidth / 2) - (_charset.getStringWidth(0, buffer, 0) >> 1);
if (_string[0].xpos < 0)
_string[0].xpos = 0;
- charset._bufPos = 0;
- charset._top = _string[0].ypos;
- charset._startLeft = charset._left = _string[0].xpos;
- charset._right = _realWidth - 1;
- charset._center = false;
- charset._color = 15;
- charset._disableOffsX = charset._firstChar = true;
- charset.setCurID(3);
- charset._nextLeft = _string[0].xpos;
- charset._nextTop = _string[0].ypos;
+ _charset._bufPos = 0;
+ _charset._top = _string[0].ypos;
+ _charset._startLeft = _charset._left = _string[0].xpos;
+ _charset._right = _realWidth - 1;
+ _charset._center = false;
+ _charset._color = 15;
+ _charset._disableOffsX = _charset._firstChar = true;
+ _charset.setCurID(3);
+ _charset._nextLeft = _string[0].xpos;
+ _charset._nextTop = _string[0].ypos;
// FIXME: _talkdelay = 1 - display description, not correct ego actor talking,
// 0 - no display, correct ego actor talking
_talkDelay = 0;
@@ -731,19 +731,19 @@ void Scumm::description()
break;
}
if (c != 0xFF) {
- charset._left = charset._nextLeft;
- charset._top = charset._nextTop;
- charset.printChar(c);
- charset._nextLeft = charset._left;
- charset._nextTop = charset._top;
+ _charset._left = _charset._nextLeft;
+ _charset._top = _charset._nextTop;
+ _charset.printChar(c);
+ _charset._nextLeft = _charset._left;
+ _charset._nextTop = _charset._top;
continue;
}
} while (1);
- gdi._mask_left = charset._strLeft;
- gdi._mask_right = charset._strRight;
- gdi._mask_top = charset._strTop;
- gdi._mask_bottom = charset._strBottom;
+ gdi._mask_left = _charset._strLeft;
+ gdi._mask_right = _charset._strRight;
+ gdi._mask_top = _charset._strTop;
+ gdi._mask_bottom = _charset._strBottom;
}
void Scumm::drawDescString(byte *msg)
@@ -753,21 +753,21 @@ void Scumm::drawDescString(byte *msg)
buf = _msgPtrToAdd = buffer;
addMessageToStack(msg);
- charset._bufPos = 0;
- charset._top = _string[0].ypos;
- charset._startLeft = charset._left = _string[0].xpos;
- charset._right = _realWidth - 1;
- charset._center = _string[0].center;
- charset._color = _string[0].color;
- charset._disableOffsX = charset._firstChar = true;
- charset.setCurID(_string[0].charset);
- charset._nextLeft = _string[0].xpos;
- charset._nextTop = _string[0].ypos;
+ _charset._bufPos = 0;
+ _charset._top = _string[0].ypos;
+ _charset._startLeft = _charset._left = _string[0].xpos;
+ _charset._right = _realWidth - 1;
+ _charset._center = _string[0].center;
+ _charset._color = _string[0].color;
+ _charset._disableOffsX = _charset._firstChar = true;
+ _charset.setCurID(_string[0].charset);
+ _charset._nextLeft = _string[0].xpos;
+ _charset._nextTop = _string[0].ypos;
// Center text
- charset._nextLeft -= charset.getStringWidth(0, buffer, 0) >> 1;
- if (charset._nextLeft < 0)
- charset._nextLeft = 0;
+ _charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
+ if (_charset._nextLeft < 0)
+ _charset._nextLeft = 0;
_talkDelay = 1;
@@ -780,19 +780,19 @@ void Scumm::drawDescString(byte *msg)
break;
}
if (c != 0xFF) {
- charset._left = charset._nextLeft;
- charset._top = charset._nextTop;
- charset.printChar(c);
- charset._nextLeft = charset._left;
- charset._nextTop = charset._top;
+ _charset._left = _charset._nextLeft;
+ _charset._top = _charset._nextTop;
+ _charset.printChar(c);
+ _charset._nextLeft = _charset._left;
+ _charset._nextTop = _charset._top;
continue;
}
} while (1);
- gdi._mask_left = charset._strLeft;
- gdi._mask_right = charset._strRight;
- gdi._mask_top = charset._strTop;
- gdi._mask_bottom = charset._strBottom;
+ gdi._mask_left = _charset._strLeft;
+ gdi._mask_right = _charset._strRight;
+ gdi._mask_top = _charset._strTop;
+ gdi._mask_bottom = _charset._strBottom;
}
void Scumm::drawString(int a)
@@ -806,19 +806,19 @@ void Scumm::drawString(int a)
_msgPtrToAdd = buf;
_messagePtr = addMessageToStack(_messagePtr);
- charset._top = _string[a].ypos;
- charset._startLeft = charset._left = _string[a].xpos;
- charset._right = _string[a].right;
- charset._center = _string[a].center;
- charset._color = _string[a].color;
- charset._disableOffsX = charset._firstChar = true;
- charset.setCurID(_string[a].charset);
+ _charset._top = _string[a].ypos;
+ _charset._startLeft = _charset._left = _string[a].xpos;
+ _charset._right = _string[a].right;
+ _charset._center = _string[a].center;
+ _charset._color = _string[a].color;
+ _charset._disableOffsX = _charset._firstChar = true;
+ _charset.setCurID(_string[a].charset);
if (!(_features & GF_OLD256)) {
for (i = 0; i < 4; i++)
- charset._colorMap[i] = _charsetData[charset.getCurID()][i];
+ _charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
- fontHeight = charset.getFontPtr()[1];
+ fontHeight = _charset.getFontPtr()[1];
}
_msgPtrToAdd = buf;
@@ -836,12 +836,12 @@ void Scumm::drawString(int a)
}
if (space)
*space = '\0';
- if (charset._center) {
- charset._left -= charset.getStringWidth(a, buf, 0) >> 1;
+ if (_charset._center) {
+ _charset._left -= _charset.getStringWidth(a, buf, 0) >> 1;
}
if (!(_features & GF_AFTER_V7))
- charset._ignoreCharsetMask = true;
+ _charset._ignoreCharsetMask = true;
// In Full Throttle (and other games?), verb text should always mask
@@ -868,55 +868,55 @@ void Scumm::drawString(int a)
break;
case 1:
case 8:
- if (charset._center) {
- charset._left = charset._startLeft - charset.getStringWidth(a, buf, i);
+ if (_charset._center) {
+ _charset._left = _charset._startLeft - _charset.getStringWidth(a, buf, i);
} else {
- charset._left = charset._startLeft;
+ _charset._left = _charset._startLeft;
}
- charset._top += fontHeight;
+ _charset._top += fontHeight;
break;
case 12:
color = buf[i] + (buf[i + 1] << 8);
i += 2;
if (color == 0xFF)
- charset._color = _string[a].color;
+ _charset._color = _string[a].color;
else
- charset._color = color;
+ _charset._color = color;
break;
}
} else {
if (a == 1 && (_features & GF_AFTER_V6)) {
if (_string[a].no_talk_anim == 0)
- charset._blitAlso = true;
+ _charset._blitAlso = true;
}
if (_features & GF_OLD256)
- charset.printCharOld(chr);
+ _charset.printCharOld(chr);
else
- charset.printChar(chr);
- charset._blitAlso = false;
+ _charset.printChar(chr);
+ _charset._blitAlso = false;
}
}
- charset._ignoreCharsetMask = false;
+ _charset._ignoreCharsetMask = false;
if (a == 0) {
- charset._nextLeft = charset._left;
- charset._nextTop = charset._top;
+ _charset._nextLeft = _charset._left;
+ _charset._nextTop = _charset._top;
}
- _string[a].xpos = charset._strRight + 8; // Indy3: Fixes Grail Diary text positioning
+ _string[a].xpos = _charset._strRight + 8; // Indy3: Fixes Grail Diary text positioning
if (_features & GF_AFTER_V7) {
- charset._hasMask = true;
- if (charset._strLeft < gdi._mask_left)
- gdi._mask_left = charset._strLeft;
- if (charset._strRight > gdi._mask_right)
- gdi._mask_right = charset._strRight;
- if (charset._strTop < gdi._mask_top)
- gdi._mask_top = charset._strTop;
- if (charset._strBottom > gdi._mask_bottom)
- gdi._mask_bottom = charset._strBottom;
+ _charset._hasMask = true;
+ if (_charset._strLeft < gdi._mask_left)
+ gdi._mask_left = _charset._strLeft;
+ if (_charset._strRight > gdi._mask_right)
+ gdi._mask_right = _charset._strRight;
+ if (_charset._strTop < gdi._mask_top)
+ gdi._mask_top = _charset._strTop;
+ if (_charset._strBottom > gdi._mask_bottom)
+ gdi._mask_bottom = _charset._strBottom;
}
}
@@ -1118,7 +1118,7 @@ void Scumm::initCharset(int charsetno)
_string[1].t_charset = charsetno;
for (i = 0; i < 16; i++)
- charset._colorMap[i] = _charsetData[charset.getCurID()][i];
+ _charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
}
void Scumm::loadLanguageBundle() {
File file;
diff --git a/scumm/verbs.cpp b/scumm/verbs.cpp
index 924c2bd6e1..e72210df53 100644
--- a/scumm/verbs.cpp
+++ b/scumm/verbs.cpp
@@ -156,18 +156,18 @@ void Scumm::drawVerb(int verb, int mode)
return;
assert(_messagePtr);
- tmp = charset._center;
- charset._center = 0;
+ tmp = _charset._center;
+ _charset._center = 0;
drawString(4);
- charset._center = tmp;
-
- vs->right = charset._strRight;
- vs->bottom = charset._strBottom;
- vs->oldleft = charset._strLeft;
- vs->oldright = charset._strRight;
- vs->oldtop = charset._strTop;
- vs->oldbottom = charset._strBottom;
- charset._strLeft = charset._strRight;
+ _charset._center = tmp;
+
+ vs->right = _charset._strRight;
+ vs->bottom = _charset._strBottom;
+ vs->oldleft = _charset._strLeft;
+ vs->oldright = _charset._strRight;
+ vs->oldtop = _charset._strTop;
+ vs->oldbottom = _charset._strBottom;
+ _charset._strLeft = _charset._strRight;
} else {
restoreVerbBG(verb);
}