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-rw-r--r--NEWS3
-rw-r--r--backends/platform/iphone/osys_events.cpp7
2 files changed, 5 insertions, 5 deletions
diff --git a/NEWS b/NEWS
index e1e06b2660..53c6ca72cd 100644
--- a/NEWS
+++ b/NEWS
@@ -25,6 +25,9 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for the Macintosh version of SPY Fox in Hold the Mustard.
- Added a difficulty selection dialog for Loom FM-TOWNS.
+ iPhone port:
+ - Changed "F5 (menu)" gesture to open up the global main menu instead.
+
Windows port:
- Changed default savegames location for Windows NT4/2000/XP/Vista/7.
(The migration batch file can be used to copy savegames from the old
diff --git a/backends/platform/iphone/osys_events.cpp b/backends/platform/iphone/osys_events.cpp
index 1ab1db0f27..f6dae2f519 100644
--- a/backends/platform/iphone/osys_events.cpp
+++ b/backends/platform/iphone/osys_events.cpp
@@ -319,12 +319,9 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x,
if (absX < kMaxDeviation && vecY >= kNeededLength) {
// Swipe down
- event.type = Common::EVENT_KEYDOWN;
- _queuedInputEvent.type = Common::EVENT_KEYUP;
+ event.type = Common::EVENT_MAINMENU;
+ _queuedInputEvent.type = Common::EVENT_INVALID;
- event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
- event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5;
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
return true;
}