diff options
Diffstat (limited to 'Makefile.common')
-rw-r--r-- | Makefile.common | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/Makefile.common b/Makefile.common index 4350e16adc..b56300a115 100644 --- a/Makefile.common +++ b/Makefile.common @@ -16,7 +16,7 @@ all: $(EXECUTABLE) plugins PLUGINS := MODULES := test devtools base $(MODULES) --include $(srcdir)/engines/engines.mk +-include engines/engines.mk # After the game specific modules follow the shared modules MODULES += \ @@ -79,7 +79,7 @@ $(EXECUTABLE): $(OBJS) $(QUIET_LINK)$(LD) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) -o $@ distclean: clean clean-devtools - $(RM) config.h config.mk config.log + $(RM) config.h config.mk config.log engines/engines.mk engines/plugins_table.h clean: $(RM_REC) $(DEPDIRS) @@ -147,7 +147,7 @@ endif # recreate them (which it can't), and in particular from looking for potential # source files. This can save quite a bit of disk access time. .PHONY: $(wildcard $(addsuffix /*.d,$(DEPDIRS))) $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES))) \ - $(srcdir)/$(port_mk) $(srcdir)/rules.mk $(srcdir)/engines/engines.mk + $(srcdir)/$(port_mk) $(srcdir)/rules.mk ###################################################################### # Get the current version information @@ -253,6 +253,12 @@ endif ifdef ENABLE_LURE DIST_FILES_ENGINEDATA+=lure.dat endif +ifdef ENABLE_MORTEVIELLE +DIST_FILES_ENGINEDATA+=mort.dat +endif +ifdef ENABLE_NEVERHOOD +DIST_FILES_ENGINEDATA+=neverhood.dat +endif ifdef ENABLE_QUEEN DIST_FILES_ENGINEDATA+=queen.tbl endif @@ -262,6 +268,9 @@ endif ifdef ENABLE_TEENAGENT DIST_FILES_ENGINEDATA+=teenagent.dat endif +ifdef ENABLE_TONY +DIST_FILES_ENGINEDATA+=tony.dat +endif ifdef ENABLE_TOON DIST_FILES_ENGINEDATA+=toon.dat endif |