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-rw-r--r--Makefile35
1 files changed, 9 insertions, 26 deletions
diff --git a/Makefile b/Makefile
index d88b1bd47e..c0699550ce 100644
--- a/Makefile
+++ b/Makefile
@@ -6,6 +6,10 @@ DEFINES =
LDFLAGS :=
INCLUDES:= -I. -Icommon -Iscumm
LIBS = -lncurses
+OBJS =
+
+# Load the build rules & settings for the chosen backend
+-include build.rules
# Enable this if you want ScummVM to dump all scripts it runs.
# This is mainly interesting for developers.
@@ -19,32 +23,7 @@ LIBS += -lmad
# DEFINES += -DUSE_ALSA
# LIBS += -lasound
-# Now, please choose a graphical output system between SDL, SDL/GL and X11.
-# Beware, only define one of them, otherwise the compilation will blow up.
-
-# Comment this if you want to disable SDL output
-OBJS = backends/sdl/sdl.o
-INCLUDES += `sdl-config --cflags`
-LIBS += `sdl-config --libs`
-DEFINES += -DUNIX
-
-# Uncomment this (instead of the above) to activate the SDL with OpenGL output
-# OBJS = backends/sdl/sdl_gl.o
-# INCLUDES += `sdl-config --cflags`
-# LIBS += `sdl-config --libs` -lGL
-# DEFINES += -DUNIX
-
-# Uncomment this in addition to the above if you compile on Mac OS X
-LIBS += -framework QuickTime -framework AudioUnit
-DEFINES += -DMACOSX
-
-# Uncomment this if you rather want X11 output
-# OBJS = backends/x11/x11.o
-# DEFINES += -DUNIX -DX11_BACKEND
-# LDFLAGS := -L/usr/X11R6/lib -L/usr/local/lib
-# INCLUDES+= -I/usr/X11R6/include
-# LIBS += -lpthread -lXext -lX11
-
+# Concat DEFINES and INCLUDES to for the CPPFLAGS
CPPFLAGS= $(DEFINES) $(INCLUDES)
include Makefile.common
@@ -52,3 +31,7 @@ include Makefile.common
dist:
rm -f $(ZIPFILE)
zip -q $(ZIPFILE) $(DISTFILES)
+
+# Until we add a nice configure tool, default to the SDL build rules
+build.rules:
+ ln -s backends/sdl/build.rules