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For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
-1.4.0 (????-??-??)
+1.5.0 (????-??-??)
SDL ports:
- Added support for OpenGL (GSoC Task).
-1.3.1 (????-??-??)
+1.4.0 (2011-11-11)
+ New Games:
+ - Added support for Lands of Lore: The Throne of Chaos.
+ - Added support for Blue's Birthday Adventure.
+ - Added support for Ringworld: Revenge Of The Patriarch.
+ - Added support for the Amiga version of Conquests of the Longbow.
+
+ New Ports:
+ - Added PlayStation 3 port.
+
+ AGI:
+ - Implemented sound support for the DOS version of Winnie the Pooh in the
+ Hundred Acre Wood.
+
+ AGOS:
+ - Implemented support for loading data directly from InstallShield
+ cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
+ - Fixed loading and saving in the PC version of Waxworks.
+ - Fixed music in the PC versions of Elvira 1/2 and Waxworks.
+
+ Groovie:
+ - Added support for the iOS version of The 7th Guest.
+
+ Lure:
+ - Fixed crash when trying to talk and ask something at the same time.
+
+ SCI:
+ - Added better handling of digital vs. synthesized sound effects. If the
+ "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
+ digital sound effects, otherwise their synthesized counterparts will be
+ preferred instead, if both versions of the same effect exist.
+
+ SCUMM:
+ - Implemented PC Speaker support for SCUMM v5 games.
+ - Fixed priority bug in iMuse. As a result the AdLib music should sound
+ better, since important notes are not interrupted anymore.
+ - Implemented CMS support for Loom, The Secret of Monkey Island and
+ Indiana Jones and the Last Crusade.
+ - Improved palette handling for the Amiga version of Indiana Jones and the
+ Fate of Atlantis.
+
+ Tinsel:
+ - Fixed deleting saved games from the list of saved games (from the launcher
+ and the in-game ScummVM menu).
+ - The US version of Discworld II now shows the correct title screen and
+ language flag.
+
+1.3.1 (2011-07-12)
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.
+ Mohawk:
+ - Added detection entries for more variants of some Living Books
+ games.
+
Tinsel:
- Fixed a regression that made Discworld uncompletable.
+ SAGA:
+ - Fixed a regression in Inherit the Earth's dragon walk code which
+ was causing crashes there.
+ - Fixed a regression causing various crashes in I Have No Mouth and
+ I Must Scream.
+
+ SCI:
+ - Added detection entries for some Macintosh game versions.
+ - Audio settings are now stored correctly for the CD version of EcoQuest 1.
+
SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).