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Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 77 |
1 files changed, 76 insertions, 1 deletions
@@ -2,9 +2,72 @@ For a more comprehensive changelog of the latest experimental code, see: https://github.com/scummvm/scummvm/commits/ 1.5.0 (????-??-??) + New Games: + - Added support for Soltys. + + General: + - Updated MT-32 emulation code to latest munt project snapshot. The emulation + improved dramatically. + - Implemented support for TrueType fonts via FreeType2 in our GUI. Along + with it GNU FreeFont was also added to our modern theme. Note that not all + ports take advantage of this. + SDL ports: - Added support for OpenGL (GSoC Task). + Broken Sword 1: + - Fixed incorrect sound effects in the DOS/Windows demo. + - Added support for PlayStation videos. + + Broken Sword 2: + - Added support for PlayStation videos. + + Cine: + - Implemented Roland MT-32 output driver. + + SCUMM: + - Added support for the Macintosh version of SPY Fox in Hold the Mustard. + - Added a difficulty selection dialog for Loom FM-TOWNS. + + iPhone port: + - Changed "F5 (menu)" gesture to open up the global main menu instead. + - Added support for custom cursor palettes, this makes the moderm theme use + the red pointer cursor for example. + - Added aspect ratio correction feature. + - Implemented 16 bits per pixel support for games. + + Windows port: + - Changed default savegames location for Windows NT4/2000/XP/Vista/7. + (The migration batch file can be used to copy savegames from the old + default location, to the new default location). + +1.4.1 (2012-01-27) + AGOS: + - Fixed loading videos directly from InstallShield cabinets in the Windows + version of the The Feeble Files. + + BASS: + - Added support for Enhanced Music by James Woodcock + (http://www.jameswoodcock.co.uk/?p=7695). + + Broken Sword 2: + - Slight graphics improvement for PSX version. + + KYRA: + - Fixed bug in the original Lands of Lore GUI which made ScummVM error out + in the case the user did not have a contiguous save slot usage. + - Add support for original DOS Lands of Lore save files (also applies to save + files made with the GOG release). + + SCI: + - Fixed race condition in SCI1.1 palette changes. This fixes an error in + QFG1VGA, when sleeping at Erana's place. + - The option to toggle sound effect types between digitized and synthesized + has been disabled until a more user-friendly GUI option is possible. + Digital sound effects are always preferred for now. + - Fixed a case where starting a new song didn't fully reset its channels, + thus some notes sounded wrong. + 1.4.0 (2011-11-11) New Games: - Added support for Lands of Lore: The Throne of Chaos. @@ -15,6 +78,10 @@ For a more comprehensive changelog of the latest experimental code, see: New Ports: - Added PlayStation 3 port. + General: + - Fixed the ARM assembly routine for reverse stereo audio. + - Added support for building with MacPorts out of the box. + AGI: - Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood. @@ -46,12 +113,20 @@ For a more comprehensive changelog of the latest experimental code, see: - Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis. + Broken Sword 1: + - Fix freeze in Windows demo. + - Fix crash when using cutscene subtitles pack with the Macintosh version. + Tinsel: - Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu). - The US version of Discworld II now shows the correct title screen and language flag. + Android port: + - Fixed plugins on Android 3.x. + - Moved the default saved game location to the SD card. + 1.3.1 (2011-07-12) General: - Improved audio device detection and fallback. @@ -95,7 +170,7 @@ For a more comprehensive changelog of the latest experimental code, see: New Ports: - Added WebOS port. - General + General: - Added support for loadable modules on platforms without a dynamic loader (GSoC Task). - Added Danish translation. |