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@@ -2,9 +2,72 @@ For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
1.5.0 (????-??-??)
+ New Games:
+ - Added support for Soltys.
+
+ General:
+ - Updated MT-32 emulation code to latest munt project snapshot. The emulation
+ improved dramatically.
+ - Implemented support for TrueType fonts via FreeType2 in our GUI. Along
+ with it GNU FreeFont was also added to our modern theme. Note that not all
+ ports take advantage of this.
+
SDL ports:
- Added support for OpenGL (GSoC Task).
+ Broken Sword 1:
+ - Fixed incorrect sound effects in the DOS/Windows demo.
+ - Added support for PlayStation videos.
+
+ Broken Sword 2:
+ - Added support for PlayStation videos.
+
+ Cine:
+ - Implemented Roland MT-32 output driver.
+
+ SCUMM:
+ - Added support for the Macintosh version of SPY Fox in Hold the Mustard.
+ - Added a difficulty selection dialog for Loom FM-TOWNS.
+
+ iPhone port:
+ - Changed "F5 (menu)" gesture to open up the global main menu instead.
+ - Added support for custom cursor palettes, this makes the moderm theme use
+ the red pointer cursor for example.
+ - Added aspect ratio correction feature.
+ - Implemented 16 bits per pixel support for games.
+
+ Windows port:
+ - Changed default savegames location for Windows NT4/2000/XP/Vista/7.
+ (The migration batch file can be used to copy savegames from the old
+ default location, to the new default location).
+
+1.4.1 (2012-01-27)
+ AGOS:
+ - Fixed loading videos directly from InstallShield cabinets in the Windows
+ version of the The Feeble Files.
+
+ BASS:
+ - Added support for Enhanced Music by James Woodcock
+ (http://www.jameswoodcock.co.uk/?p=7695).
+
+ Broken Sword 2:
+ - Slight graphics improvement for PSX version.
+
+ KYRA:
+ - Fixed bug in the original Lands of Lore GUI which made ScummVM error out
+ in the case the user did not have a contiguous save slot usage.
+ - Add support for original DOS Lands of Lore save files (also applies to save
+ files made with the GOG release).
+
+ SCI:
+ - Fixed race condition in SCI1.1 palette changes. This fixes an error in
+ QFG1VGA, when sleeping at Erana's place.
+ - The option to toggle sound effect types between digitized and synthesized
+ has been disabled until a more user-friendly GUI option is possible.
+ Digital sound effects are always preferred for now.
+ - Fixed a case where starting a new song didn't fully reset its channels,
+ thus some notes sounded wrong.
+
1.4.0 (2011-11-11)
New Games:
- Added support for Lands of Lore: The Throne of Chaos.
@@ -15,6 +78,10 @@ For a more comprehensive changelog of the latest experimental code, see:
New Ports:
- Added PlayStation 3 port.
+ General:
+ - Fixed the ARM assembly routine for reverse stereo audio.
+ - Added support for building with MacPorts out of the box.
+
AGI:
- Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.
@@ -46,12 +113,20 @@ For a more comprehensive changelog of the latest experimental code, see:
- Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.
+ Broken Sword 1:
+ - Fix freeze in Windows demo.
+ - Fix crash when using cutscene subtitles pack with the Macintosh version.
+
Tinsel:
- Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
- The US version of Discworld II now shows the correct title screen and
language flag.
+ Android port:
+ - Fixed plugins on Android 3.x.
+ - Moved the default saved game location to the SD card.
+
1.3.1 (2011-07-12)
General:
- Improved audio device detection and fallback.
@@ -95,7 +170,7 @@ For a more comprehensive changelog of the latest experimental code, see:
New Ports:
- Added WebOS port.
- General
+ General:
- Added support for loadable modules on platforms without a dynamic
loader (GSoC Task).
- Added Danish translation.