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Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 42 |
1 files changed, 36 insertions, 6 deletions
@@ -2,17 +2,47 @@ For a more comprehensive changelog of the latest experimental code, see: https://github.com/scummvm/scummvm/commits/ 1.7.0 (????-??-??) - General: - - Updated MT-32 emulation code to version 1.3.0. + New Games: + - Added support for Return to Ringworld. + - Added support for The Neverhood. + - Added support for Mortville Manor. - Gob: - - Improved video quality in Urban Runner + General: + - Updated Munt MT-32 emulation code to version 1.3.0. + - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and + libpng, which are faster and can handle more images. + (NOTE: The change to libpng was done in version 1.6.0, but it was not + added to the NEWS file). Broken Sword 1: - - Added back support for MPEG-2 videos + - Added back support for MPEG-2 videos. Broken Sword 2: - - Added back support for MPEG-2 videos + - Added back support for MPEG-2 videos. + + Gob: + - Improved video quality in Urban Runner. + + SCI: + - Added support for the more detailed RAVE lip syncing data in the Windows + version of King's Quest 6. Portraits should now be much more expressive + when talking. + - Added support for simultaneous speech and subtitles in the CD versions + of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new + "Dual" audio state, or via the ScummVM audio options). + - Fixed music fading. + - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5, + KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5. + - Improved the MIDI parser so that music event processing is done more + properly. + + SCUMM: + - Changed the saved game naming scheme of HE games to always contain + the target name. + - Fixed having multiple coaches in Backyard Football. + + Tinsel: + - Discworld 1 and 2 no longer crash on big-endian systems. 1.6.0 (2013-05-31) New Games: |