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@@ -1,7 +1,7 @@
For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
-0.5.4(CVS) (2003-??-??)
+0.5.5(CVS) (2003-??-??)
General:
- Added Broken Sword 2 engine
- Added HQ2x and HQ3x scalers
@@ -9,6 +9,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Adlib GM emulation table revamped, providing more accurate software MIDI
- Default Makefile now uses configure script, old one is Makefile.noconf
- Rewrote sound mixer from scratch
+ - Greatly improved the launcher and options dialogs (work-in-progress)
- Many other "under the hood" improvements, like a new config managment
and plugin capabilities
SCUMM:
@@ -17,6 +18,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Added Adlib support for indy3ega and loom (ega)
- Added sound effects support for indy3/monkeyega/monkeyvga/pass
- Added FM Towns targets for Loom and Indy3
+ - Rewrote in-game menu (F5) to be easier to use
- Improved FM Towns SFX support (YM2612 emulation, looping)
- Classic V1 versions of Maniac Mansion and Zak McKracken are now supported and completable
- Several iMUSE bugs fixed