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author | Max Horn | 2003-11-05 12:28:03 +0000 |
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committer | Max Horn | 2003-11-05 12:28:03 +0000 |
commit | cfcee0f6736bb86f6fcb230bc40cf88b9bfcea97 (patch) | |
tree | bcfa4230886a84971b327796575594803a782235 /NEWS | |
parent | 297ddb370b450c925cbe9a04aefb575d57a34efa (diff) | |
download | scummvm-rg350-cfcee0f6736bb86f6fcb230bc40cf88b9bfcea97.tar.gz scummvm-rg350-cfcee0f6736bb86f6fcb230bc40cf88b9bfcea97.tar.bz2 scummvm-rg350-cfcee0f6736bb86f6fcb230bc40cf88b9bfcea97.zip |
bumped version to 0.5.5 (since so many changes to the launcher/options dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes)
svn-id: r11153
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1,7 +1,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog -0.5.4(CVS) (2003-??-??) +0.5.5(CVS) (2003-??-??) General: - Added Broken Sword 2 engine - Added HQ2x and HQ3x scalers @@ -9,6 +9,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Adlib GM emulation table revamped, providing more accurate software MIDI - Default Makefile now uses configure script, old one is Makefile.noconf - Rewrote sound mixer from scratch + - Greatly improved the launcher and options dialogs (work-in-progress) - Many other "under the hood" improvements, like a new config managment and plugin capabilities SCUMM: @@ -17,6 +18,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Added Adlib support for indy3ega and loom (ega) - Added sound effects support for indy3/monkeyega/monkeyvga/pass - Added FM Towns targets for Loom and Indy3 + - Rewrote in-game menu (F5) to be easier to use - Improved FM Towns SFX support (YM2612 emulation, looping) - Classic V1 versions of Maniac Mansion and Zak McKracken are now supported and completable - Several iMUSE bugs fixed |