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@@ -71,25 +71,37 @@ files. The clever part about this: ScummVM just replaces the executables
shipped with the game, allowing you to play them on systems for which
they were never designed!
-Some of the adventures ScummVM supports include Adventure Soft's Simon
-the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword I
-and II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel
-Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games
-based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion)
-system such as Monkey Island, Day of the Tentacle, Sam and Max and more.
-You can find a thorough list with details on which games are supported
-and how well on the compatibility page. ScummVM is continually
-improving, so check back often.
+Originally it was designed to run LucasArts' SCUMM games, such as Maniac
+Mansion, Monkey Island, Day of the Tentacle or Sam and Max. SCUMM stands
+for 'Script Creation Utility for Maniac Mansion', which was the first
+game for which LucasArts designed this system. And much later it gave
+its name to ScummVM ('VM' meaning Virtual Machine).
+
+Over time support for a lot of non-SCUMM games has been added, and
+ScummVM now also supports many of Sierra's AGI and SCI games (such as King's
+Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and
+2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword I and II, Flight of
+the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia series, many of
+Humongous Entertainment's children's SCUMM games (including Freddi Fish and
+Putt Putt games) and many more. You can find a full list with details on which
+adventures are supported and how well on the compatibility page. ScummVM is
+continually improving, so check back often.
Among the systems on which you can play those games are regular desktop
computers (running Windows, Linux, Mac OS X, ...), game consoles
(Dreamcast, Nintendo DS & Wii, PS2, PSP, ...), smartphones (Android,
iPhone, PocketPC, Symbian ...) and more.
-At this time ScummVM should be considered beta software, and is still
-under heavy development. Be aware that whilst we attempt to make sure
-that many games can be completed with few major bugs, crashes can
-happen.
+At this time ScummVM is still under heavy development. Be aware that
+whilst we attempt to make sure that many games can be completed with few
+major bugs, crashes can happen and we offer no warranty. That being said,
+some of the games have been supported for a long time and should work
+fine with any recent stable release. You can get a feeling of how well
+each game is working in ScummVM by looking at the compatibility page.
+Actually if you browse a bit around you might discover that ScummVM is
+even being used commercially to re-release some of the supported games on
+modern platforms. This shows that several companies are happy with the
+quality of the software and how well it can run some of the games.
If you enjoy ScummVM feel free to donate using the PayPal button on the
ScummVM homepage. This will help us buy utilities needed to develop
@@ -139,11 +151,11 @@ support an unsupported game -- read the FAQ on our web site first.
2.1) Reporting Bugs:
---- ---------------
-To report a bug, please create a SourceForge account and follow the bugs
-link from our homepage. Please make sure the bug is reproducible, and
-still occurs in the latest SVN/Daily build version. Also check the known
-problems list (below) and the compatibility list on our website for that
-game, to ensure the issue is not already known:
+To report a bug, please create a SourceForge account and follow the
+"Bug Tracker" link from our homepage. Please make sure the bug is
+reproducible, and still occurs in the latest SVN/Daily build version.
+Also check the known problems list (below) and the compatibility list
+on our website for that game, to ensure the issue is not already known:
http://www.scummvm.org/compatibility_stable.php