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-rw-r--r--README72
1 files changed, 68 insertions, 4 deletions
diff --git a/README b/README
index e5a4229afd..2a1d7c390e 100644
--- a/README
+++ b/README
@@ -373,6 +373,10 @@ SCI Games by Sierra Entertainment:
Wintermute Games:
Chivalry is Not Dead [chivalry]
+Z-Vision Games by Activision:
+ Zork Nemesis: The Forbidden Lands [znemesis]
+ Zork: Grand Inquisitor [zgi]
+
SCUMM Games by Humongous Entertainment:
Backyard Baseball [baseball]
Backyard Baseball 2001 [baseball2001]
@@ -1009,7 +1013,11 @@ site, please see the section on reporting bugs.
Inherit the Earth: Quest for the Orb
- Amiga versions aren't supported
- Simon the Sorcerer 1:
+ Lure of the Temptress
+ - No Roland MT-32 support
+ - Sound support is incomplete and doesn't sound like original
+
+ Simon the Sorcerer 1:
- Subtitles aren't available in the English and German CD versions
as they are missing the majority of subtitles.
@@ -1344,6 +1352,7 @@ Engines which currently support returning to the Launcher are:
TOUCHE
TSAGE
TUCKER
+ ZVISION
5.5) Hotkeys:
@@ -1508,6 +1517,26 @@ other games.
t - Switch between 'Voice only',
'Voice and Text' and 'Text only'
+ Zork: Grand Inquisitor
+ Ctrl-s - Save
+ Ctrl-r - Restore
+ Ctrl-q - Quit
+ Ctrl-p - Preferences
+ F1 - Help
+ F5 - Inventory
+ F6 - Spellbook
+ F7 - Score
+ F8 - Put away current object/forget spell
+ F9 - Extract coin (must have the coin bag)
+ Space - Skips movies
+
+ Zork Nemesis: The Forbidden Lands
+ Ctrl-s - Save
+ Ctrl-r - Restore
+ Ctrl-q - Quit
+ Ctrl-p - Preferences
+ Space - Skips movies
+
Note that using Ctrl-f or Ctrl-g is not recommended: games can crash
when being run faster than their normal speed, as scripts will lose
synchronisation.
@@ -1627,6 +1656,7 @@ Where 'xxx' is exact the saved game slot (ie 001) under ScummVM
TOUCHE
TSAGE
TUCKER
+ ZVISION
--save-slot/-x:
@@ -1659,6 +1689,7 @@ Where 'xxx' is exact the saved game slot (ie 001) under ScummVM
TOUCHE
TSAGE
TUCKER
+ ZVISION
7.0) Music and Sound:
@@ -2237,6 +2268,10 @@ Sierra games using the AGI engine add the following non-standard keywords:
originalsaveload bool If true, the original save/load screens are
used instead of the enhanced ScummVM ones
+ altamigapalette bool Use an alternative palette, common for all
+ Amiga games. This was the old behavior
+ mousesupport bool Enables mouse support. Allows to use mouse
+ for movement and in game menus
Sierra games using the SCI engine add the following non-standard keywords:
@@ -2248,6 +2283,12 @@ Sierra games using the SCI engine add the following non-standard keywords:
native_fb01 bool If true, the music driver for an IBM Music
Feature card or a Yamaha FB-01 FM synth module
is used for MIDI output
+ use_cdaudio bool Use CD audio instead of in-game audio,
+ when available
+ windows_cursors bool Use the Windows cursors (smaller and monochrome)
+ instead of the DOS ones (King's Quest 6)
+ silver_cursors bool Use the alternate set of silver cursors,
+ instead of the normal golden ones (Space Quest 4)
Broken Sword II adds the following non-standard keywords:
@@ -2340,6 +2381,27 @@ The 7th Guest adds the following non-standard keyword:
normal speed, to avoid music synchronization
issues
+Zork Nemesis: The Forbidden Lands adds the following non-standard keywords:
+
+ originalsaveload bool If true, the original save/load screens are
+ used instead of the enhanced ScummVM ones
+ doublefps bool If true, game FPS are increased from 30 to 60
+ venusenabled bool If true, the in-game Venus help system is
+ enabled
+ noanimwhileturning bool If true, animations are disabled while turning
+ in panoramic mode
+
+Zork: Grand Inquisitor adds the following non-standard keywords:
+
+ originalsaveload bool If true, the original save/load screens are
+ used instead of the enhanced ScummVM ones
+ doublefps bool If true, game FPS are increased from 30 to 60
+ noanimwhileturning bool If true, animations are disabled while turning
+ in panoramic mode
+ mpegmovies bool If true, the hires MPEG movies are used in the
+ DVD version of the game, instead of the lowres
+ AVI ones
+
8.2) Custom game options that can be toggled via the GUI
---- ---------------------------------------------------
@@ -2408,9 +2470,11 @@ debug messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
* Type "./configure" in the ScummVM directory.
* You can now type 'make' to create a command line binary.
* To get a version you can run from Finder, type 'make bundle' which
- will create ScummVM.app (this only works out of the box if you
- installed SDL into /sw (as happens if you are using Fink). If you
- have installed SDL in another way, you will have to edit ports.mk).
+ will create ScummVM.app (this tries to detect where the static libraries
+ are installed, which should work in most cases, but if it doesn't you
+ will need to specify this path with --with-staticlib-prefix= when calling
+ configure - for example "./configure --with-staticlib-prefix=/Users/foo"
+ if the libraries are in /Users/foo/lib).
* For more information refer to:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MacOS_X_Crosscompiling