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-rw-r--r--README15
1 files changed, 14 insertions, 1 deletions
diff --git a/README b/README
index 871de440d9..ae5a04eb03 100644
--- a/README
+++ b/README
@@ -469,7 +469,9 @@ arguments - see the next section.
-q, --language=LANG Select language (see also section 5.2)
-m, --music-volume=NUM Set the music volume, 0-255 (default: 192)
-s, --sfx-volume=NUM Set the sfx volume, 0-255 (default: 192)
- -r, --speech-volume=NUM Set the voice volume, 0-255 (default: 192)
+ -r, --speech-volume=NUM Set the voice volume, 0-255 (default: 192)
+ --midi-gain=NUM Set the gain for MIDI playback, 0-1000 (default:100)
+ (only supported by some MIDI drivers)
-n, --subtitles Enable subtitles (use with games that have voice)
-b, --boot-param=NUM Pass number to the boot script (boot param)
-d, --debuglevel=NUM Set debug verbosity level
@@ -865,6 +867,15 @@ If ScummVM was build with libfluildsynth support it will be able to play MIDI
music through the FluidSynth driver. You will have to specify a SoundFont to
use, however.
+Since the default output volume from FluidSynth can be fairly low, ScummVM will
+set the gain by default to get a stronger signal. This can be further adjusted
+using the --midi-gain command-line option, or the "midi_gain" config file
+setting.
+
+The setting can take any value from 0 through 1000, with the default being 100.
+(This corresponds to FluidSynth's gain settings of 0.0 through 10.0, which are
+presumably measured in decibel.)
+
NOTE: The processor requirements for FluidSynth can be fairly high in some
cases. A fast CPU is recommended.
@@ -1269,6 +1280,8 @@ The following keywords are recognized:
sfx_volume number The sfx volume setting (0-255)
tempo number The music tempo (50-200) (default: 100)
speech_volume number The speech volume setting (0-255)
+ midi_gain number The MIDI gain (0-1000) (default: 100) (Only
+ suported by some MIDI drivers.)
copy_protection bool Enable copy protection in SCUMM games, when
ScummVM disables it by default.