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Diffstat (limited to 'README')
-rw-r--r-- | README | 15 |
1 files changed, 14 insertions, 1 deletions
@@ -469,7 +469,9 @@ arguments - see the next section. -q, --language=LANG Select language (see also section 5.2) -m, --music-volume=NUM Set the music volume, 0-255 (default: 192) -s, --sfx-volume=NUM Set the sfx volume, 0-255 (default: 192) - -r, --speech-volume=NUM Set the voice volume, 0-255 (default: 192) + -r, --speech-volume=NUM Set the voice volume, 0-255 (default: 192) + --midi-gain=NUM Set the gain for MIDI playback, 0-1000 (default:100) + (only supported by some MIDI drivers) -n, --subtitles Enable subtitles (use with games that have voice) -b, --boot-param=NUM Pass number to the boot script (boot param) -d, --debuglevel=NUM Set debug verbosity level @@ -865,6 +867,15 @@ If ScummVM was build with libfluildsynth support it will be able to play MIDI music through the FluidSynth driver. You will have to specify a SoundFont to use, however. +Since the default output volume from FluidSynth can be fairly low, ScummVM will +set the gain by default to get a stronger signal. This can be further adjusted +using the --midi-gain command-line option, or the "midi_gain" config file +setting. + +The setting can take any value from 0 through 1000, with the default being 100. +(This corresponds to FluidSynth's gain settings of 0.0 through 10.0, which are +presumably measured in decibel.) + NOTE: The processor requirements for FluidSynth can be fairly high in some cases. A fast CPU is recommended. @@ -1269,6 +1280,8 @@ The following keywords are recognized: sfx_volume number The sfx volume setting (0-255) tempo number The music tempo (50-200) (default: 100) speech_volume number The speech volume setting (0-255) + midi_gain number The MIDI gain (0-1000) (default: 100) (Only + suported by some MIDI drivers.) copy_protection bool Enable copy protection in SCUMM games, when ScummVM disables it by default. |