diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -301,9 +301,14 @@ Plugins and to display a list of supported game IDs. This leads to "-z" displaying e.g. the obsolete "zakTowns" target. So we should separate the two. There are multiple ways to do that, of course. -* split base/plugins.h into the part needed to implement a plugin, and the part +* Split base/plugins.h into the part needed to implement a plugin, and the part needed by client code. Maybe also move DetectedGame and GameSettings to a new file base/game.h +* Replace DetectedGame by a 'map' containing essentially the same data that the + config file would contain -- i.e. gameid, description, language, platform; + but also any further data, like e.g. basename, target_md5, or *anything* + the engine deems important. + -> far more flexible, and helps to simplify the launcher code, too. OSystem |