diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -327,17 +327,19 @@ SAGA * Actor pops up with wrong palette at transition to faery scene. Again :) * Make sprite RLE decompressor work on Mac resources * Animation end is not detected properly with Mac. That leads to hang in intro + * Sound/voice length calculation wrong + - plans - * Implement unimplemented opcodes * Remove use of floating point, especially doubles. * Rewrite path finder (h00ligan) - * Eliminate script semaphores and use flags instead * Fix the usage of Rect so that it's more consistent with the rest of ScummVM, e.g. a rectangle covering the entire ITE screen should have right=320 and bottom=200. (eriktorbjorn, partly - mostly? - done) - * Change SData so that its buffers point to the appropriate data. - (eriktorbjorn - mostly done; the script "static" buffer is still wrong) + * Change script buffer so that its point to the appropriate data. + (eriktorbjorn - mostly done) + * ISO - tile scene implementation - features - * Add sound/voices compression. Should _considerably_ save space. |