diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -57,6 +57,8 @@ GUI * Maybe rearrange Launcher dialog, too, to look a bit like the current SCUMM in-game menu: instead of two button rows, have a single button column at the right side, and the target list on the left side. +* Remove hardcoded 320x200 assumptions, use game screen size +* Add ability to scale GUI (ie. to make the GUI less tiny in COMI) Audio ===== @@ -162,3 +164,9 @@ SDL backend algorithm, this should solve many of the problems with some luck * OpenGL code: either fix it (see open bug tracker items and various hacks in the code), or remove it. Does anybody really need this??? + +X11 backend +=========== +* Verify that it still actually works +* Make it work with multiple bitdepths +* Add frills used by SDL backend like graphic filters usage and CD audio |