diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 6 |
1 files changed, 2 insertions, 4 deletions
@@ -321,14 +321,12 @@ SAGA - bugs - * Make actor animation Event-driven. See FIXME in actor.cpp * Actor pops up with wrong palette at transition to faery scene. Again :) - * Make sprite RLE decompressor work on Mac resources - * Animation end is not detected properly with Mac. That leads to hang in intro - * Sound/voice length calculation wrong - - plans - * Implement unimplemented opcodes * Remove use of floating point, especially doubles. + * _scene->getMode() == SCENE_MODE_ISO -> _scene->getFlags() & kSceneFlagISO + and remove Scene::getMode() as well as Scene::_sceneMode * Rewrite path finder (h00ligan) * Fix the usage of Rect so that it's more consistent with the rest of ScummVM, e.g. a rectangle covering the entire ITE screen should have right=320 and |