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-rw-r--r--audio/decoders/aac.cpp127
1 files changed, 40 insertions, 87 deletions
diff --git a/audio/decoders/aac.cpp b/audio/decoders/aac.cpp
index 874062a702..7700bb3215 100644
--- a/audio/decoders/aac.cpp
+++ b/audio/decoders/aac.cpp
@@ -8,19 +8,16 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "audio/decoders/aac.h"
@@ -28,74 +25,34 @@
#ifdef USE_FAAD
#include "common/debug.h"
+#include "common/memstream.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "audio/audiostream.h"
+#include "audio/decoders/codec.h"
+#include "audio/decoders/raw.h"
#include <neaacdec.h>
namespace Audio {
-class AACStream : public AudioStream {
+class AACDecoder : public Codec {
public:
- AACStream(Common::SeekableReadStream *stream,
- DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData,
+ AACDecoder(Common::SeekableReadStream *extraData,
DisposeAfterUse::Flag disposeExtraData);
- ~AACStream();
-
- int readBuffer(int16 *buffer, const int numSamples);
+ ~AACDecoder();
- bool endOfData() const { return _inBufferPos >= _inBufferSize && !_remainingSamples; }
- bool isStereo() const { return _channels == 2; }
- int getRate() const { return _rate; }
+ AudioStream *decodeFrame(Common::SeekableReadStream &stream);
private:
NeAACDecHandle _handle;
byte _channels;
unsigned long _rate;
-
- byte *_inBuffer;
- uint32 _inBufferSize;
- uint32 _inBufferPos;
-
- int16 *_remainingSamples;
- uint32 _remainingSamplesSize;
- uint32 _remainingSamplesPos;
-
- void init(Common::SeekableReadStream *extraData);
};
-AACStream::AACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
-
- _remainingSamples = 0;
- _inBufferPos = 0;
-
- init(extraData);
-
- // Copy all the data to a pointer so it can be passed through
- // (At least MPEG-4 chunks shouldn't be large)
- _inBufferSize = stream->size();
- _inBuffer = new byte[_inBufferSize];
- stream->read(_inBuffer, _inBufferSize);
-
- if (disposeStream == DisposeAfterUse::YES)
- delete stream;
-
- if (disposeExtraData == DisposeAfterUse::YES)
- delete extraData;
-}
-
-AACStream::~AACStream() {
- NeAACDecClose(_handle);
- delete[] _inBuffer;
- delete[] _remainingSamples;
-}
-
-void AACStream::init(Common::SeekableReadStream *extraData) {
+AACDecoder::AACDecoder(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
// Open the library
_handle = NeAACDecOpen();
@@ -117,59 +74,55 @@ void AACStream::init(Common::SeekableReadStream *extraData) {
if (err < 0)
error("Could not initialize AAC decoder: %s", NeAACDecGetErrorMessage(err));
-}
-int AACStream::readBuffer(int16 *buffer, const int numSamples) {
- int samples = 0;
-
- assert((numSamples % _channels) == 0);
+ if (disposeExtraData == DisposeAfterUse::YES)
+ delete extraData;
+}
- // Dip into our remaining samples pool if it's available
- if (_remainingSamples) {
- samples = MIN<int>(numSamples, _remainingSamplesSize - _remainingSamplesPos);
+AACDecoder::~AACDecoder() {
+ NeAACDecClose(_handle);
+}
- memcpy(buffer, _remainingSamples + _remainingSamplesPos, samples * 2);
- _remainingSamplesPos += samples;
+AudioStream *AACDecoder::decodeFrame(Common::SeekableReadStream &stream) {
+ // read everything into a buffer
+ uint32 inBufferPos = 0;
+ uint32 inBufferSize = stream.size();
+ byte *inBuffer = new byte[inBufferSize];
+ stream.read(inBuffer, inBufferSize);
- if (_remainingSamplesPos == _remainingSamplesSize) {
- delete[] _remainingSamples;
- _remainingSamples = 0;
- }
- }
+ QueuingAudioStream *audioStream = makeQueuingAudioStream(_rate, _channels == 2);
// Decode until we have enough samples (or there's no more left)
- while (samples < numSamples && !endOfData()) {
+ while (inBufferPos < inBufferSize) {
NeAACDecFrameInfo frameInfo;
- uint16 *decodedSamples = (uint16 *)NeAACDecDecode(_handle, &frameInfo, _inBuffer + _inBufferPos, _inBufferSize - _inBufferPos);
+ void *decodedSamples = NeAACDecDecode(_handle, &frameInfo, inBuffer + inBufferPos, inBufferSize - inBufferPos);
if (frameInfo.error != 0)
error("Failed to decode AAC frame: %s", NeAACDecGetErrorMessage(frameInfo.error));
- int decodedSampleSize = frameInfo.samples;
- int copySamples = (decodedSampleSize > (numSamples - samples)) ? (numSamples - samples) : decodedSampleSize;
+ byte *buffer = (byte *)malloc(frameInfo.samples * 2);
+ memcpy(buffer, decodedSamples, frameInfo.samples * 2);
+
+ byte flags = FLAG_16BITS;
- memcpy(buffer + samples, decodedSamples, copySamples * 2);
- samples += copySamples;
+ if (_channels == 2)
+ flags |= FLAG_STEREO;
- // Copy leftover samples for use in a later readBuffer() call
- if (copySamples != decodedSampleSize) {
- _remainingSamplesSize = decodedSampleSize - copySamples;
- _remainingSamples = new int16[_remainingSamplesSize];
- _remainingSamplesPos = 0;
- memcpy(_remainingSamples, decodedSamples + copySamples, _remainingSamplesSize * 2);
- }
+#ifdef SCUMM_LITTLE_ENDIAN
+ flags |= FLAG_LITTLE_ENDIAN;
+#endif
- _inBufferPos += frameInfo.bytesconsumed;
+ audioStream->queueBuffer(buffer, frameInfo.samples * 2, DisposeAfterUse::YES, flags);
+
+ inBufferPos += frameInfo.bytesconsumed;
}
- return samples;
+ return audioStream;
}
// Factory function
-AudioStream *makeAACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
-
- return new AACStream(stream, disposeStream, extraData, disposeExtraData);
+Codec *makeAACDecoder(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
+ return new AACDecoder(extraData, disposeExtraData);
}
} // End of namespace Audio