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-rw-r--r--audio/decoders/voc.cpp403
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diff --git a/audio/decoders/voc.cpp b/audio/decoders/voc.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/debug.h"
+#include "common/endian.h"
+#include "common/util.h"
+#include "common/stream.h"
+
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "audio/decoders/raw.h"
+#include "audio/decoders/voc.h"
+
+
+namespace Audio {
+
+int getSampleRateFromVOCRate(int vocSR) {
+ if (vocSR == 0xa5 || vocSR == 0xa6) {
+ return 11025;
+ } else if (vocSR == 0xd2 || vocSR == 0xd3) {
+ return 22050;
+ } else {
+ int sr = 1000000L / (256L - vocSR);
+ // inexact sampling rates occur e.g. in the kitchen in Monkey Island,
+ // very easy to reach right from the start of the game.
+ //warning("inexact sample rate used: %i (0x%x)", sr, vocSR);
+ return sr;
+ }
+}
+
+static byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate, int &loops, int &begin_loop, int &end_loop) {
+ VocFileHeader fileHeader;
+
+ debug(2, "loadVOCFromStream");
+
+ if (stream.read(&fileHeader, 8) != 8)
+ goto invalid;
+
+ if (!memcmp(&fileHeader, "VTLK", 4)) {
+ if (stream.read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
+ goto invalid;
+ } else if (!memcmp(&fileHeader, "Creative", 8)) {
+ if (stream.read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
+ goto invalid;
+ } else {
+ invalid:;
+ warning("loadVOCFromStream: Invalid header");
+ return NULL;
+ }
+
+ if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
+ error("loadVOCFromStream: Invalid header");
+ if (fileHeader.desc[19] != 0x1A)
+ debug(3, "loadVOCFromStream: Partially invalid header");
+
+ int32 offset = FROM_LE_16(fileHeader.datablock_offset);
+ int16 version = FROM_LE_16(fileHeader.version);
+ int16 code = FROM_LE_16(fileHeader.id);
+ assert(offset == sizeof(VocFileHeader));
+ // 0x100 is an invalid VOC version used by German version of DOTT (Disk) and
+ // French version of Simon the Sorcerer 2 (CD)
+ assert(version == 0x010A || version == 0x0114 || version == 0x0100);
+ assert(code == ~version + 0x1234);
+
+ int len;
+ byte *ret_sound = 0;
+ size = 0;
+ begin_loop = 0;
+ end_loop = 0;
+
+ while ((code = stream.readByte())) {
+ len = stream.readByte();
+ len |= stream.readByte() << 8;
+ len |= stream.readByte() << 16;
+
+ debug(2, "Block code %d, len %d", code, len);
+
+ switch (code) {
+ case 1:
+ case 9: {
+ int packing;
+ if (code == 1) {
+ int time_constant = stream.readByte();
+ packing = stream.readByte();
+ len -= 2;
+ rate = getSampleRateFromVOCRate(time_constant);
+ } else {
+ rate = stream.readUint32LE();
+ int bits = stream.readByte();
+ int channels = stream.readByte();
+ if (bits != 8 || channels != 1) {
+ warning("Unsupported VOC file format (%d bits per sample, %d channels)", bits, channels);
+ break;
+ }
+ packing = stream.readUint16LE();
+ stream.readUint32LE();
+ len -= 12;
+ }
+ debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
+ if (packing == 0) {
+ if (size) {
+ ret_sound = (byte *)realloc(ret_sound, size + len);
+ } else {
+ ret_sound = (byte *)malloc(len);
+ }
+ stream.read(ret_sound + size, len);
+ size += len;
+ begin_loop = size;
+ end_loop = size;
+ } else {
+ warning("VOC file packing %d unsupported", packing);
+ }
+ } break;
+ case 3: // silence
+ // occur with a few Igor sounds, voc file starts with a silence block with a
+ // frequency different from the data block. Just ignore fow now (implementing
+ // it wouldn't make a big difference anyway...)
+ assert(len == 3);
+ stream.readUint16LE();
+ stream.readByte();
+ break;
+ case 6: // begin of loop
+ assert(len == 2);
+ loops = stream.readUint16LE();
+ break;
+ case 7: // end of loop
+ assert(len == 0);
+ break;
+ case 8: { // "Extended"
+ // This occures in the LoL Intro demo.
+ // This block overwrites the next parameters of a block 1 "Sound data".
+ // To assure we never get any bad data here, we will assert in case
+ // this tries to define a stereo sound block or tries to use something
+ // different than 8bit unsigned sound data.
+ // TODO: Actually we would need to check the frequency divisor (the
+ // first word) here too. It is used in the following equation:
+ // sampleRate = 256000000/(channels * (65536 - frequencyDivisor))
+ assert(len == 4);
+ stream.readUint16LE();
+ uint8 codec = stream.readByte();
+ uint8 channels = stream.readByte() + 1;
+ assert(codec == 0 && channels == 1);
+ } break;
+ default:
+ warning("Unhandled code %d in VOC file (len %d)", code, len);
+ return ret_sound;
+ }
+ }
+ debug(4, "VOC Data Size : %d", size);
+ return ret_sound;
+}
+
+byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate) {
+ int loops, begin_loop, end_loop;
+ return loadVOCFromStream(stream, size, rate, loops, begin_loop, end_loop);
+}
+
+
+#ifdef STREAM_AUDIO_FROM_DISK
+
+int parseVOCFormat(Common::SeekableReadStream& stream, RawStreamBlock* block, int &rate, int &loops, int &begin_loop, int &end_loop) {
+ VocFileHeader fileHeader;
+ int currentBlock = 0;
+ int size = 0;
+
+ debug(2, "parseVOCFormat");
+
+ if (stream.read(&fileHeader, 8) != 8)
+ goto invalid;
+
+ if (!memcmp(&fileHeader, "VTLK", 4)) {
+ if (stream.read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
+ goto invalid;
+ } else if (!memcmp(&fileHeader, "Creative", 8)) {
+ if (stream.read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
+ goto invalid;
+ } else {
+ invalid:;
+ warning("loadVOCFromStream: Invalid header");
+ return 0;
+ }
+
+ if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
+ error("loadVOCFromStream: Invalid header");
+ if (fileHeader.desc[19] != 0x1A)
+ debug(3, "loadVOCFromStream: Partially invalid header");
+
+ int32 offset = FROM_LE_16(fileHeader.datablock_offset);
+ int16 version = FROM_LE_16(fileHeader.version);
+ int16 code = FROM_LE_16(fileHeader.id);
+ assert(offset == sizeof(VocFileHeader));
+ // 0x100 is an invalid VOC version used by German version of DOTT (Disk) and
+ // French version of Simon the Sorcerer 2 (CD)
+ assert(version == 0x010A || version == 0x0114 || version == 0x0100);
+ assert(code == ~version + 0x1234);
+
+ int len;
+ size = 0;
+ begin_loop = 0;
+ end_loop = 0;
+
+ while ((code = stream.readByte())) {
+ len = stream.readByte();
+ len |= stream.readByte() << 8;
+ len |= stream.readByte() << 16;
+
+ debug(2, "Block code %d, len %d", code, len);
+
+ switch (code) {
+ case 1:
+ case 9: {
+ int packing;
+ if (code == 1) {
+ int time_constant = stream.readByte();
+ packing = stream.readByte();
+ len -= 2;
+ rate = getSampleRateFromVOCRate(time_constant);
+ } else {
+ rate = stream.readUint32LE();
+ int bits = stream.readByte();
+ int channels = stream.readByte();
+ if (bits != 8 || channels != 1) {
+ warning("Unsupported VOC file format (%d bits per sample, %d channels)", bits, channels);
+ break;
+ }
+ packing = stream.readUint16LE();
+ stream.readUint32LE();
+ len -= 12;
+ }
+ debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
+ if (packing == 0) {
+
+ // Found a data block - so add it to the block list
+ block[currentBlock].pos = stream.pos();
+ block[currentBlock].len = len;
+ currentBlock++;
+
+ stream.seek(len, SEEK_CUR);
+
+ size += len;
+ begin_loop = size;
+ end_loop = size;
+ } else {
+ warning("VOC file packing %d unsupported", packing);
+ }
+ } break;
+ case 3: // silence
+ // occur with a few Igor sounds, voc file starts with a silence block with a
+ // frequency different from the data block. Just ignore fow now (implementing
+ // it wouldn't make a big difference anyway...)
+ assert(len == 3);
+ stream.readUint16LE();
+ stream.readByte();
+ break;
+ case 6: // begin of loop
+ assert(len == 2);
+ loops = stream.readUint16LE();
+ break;
+ case 7: // end of loop
+ assert(len == 0);
+ break;
+ case 8: // "Extended"
+ // This occures in the LoL Intro demo. This block can usually be used to create stereo
+ // sound, but the LoL intro has only an empty block, thus this dummy implementation will
+ // work.
+ assert(len == 4);
+ stream.readUint16LE();
+ stream.readByte();
+ stream.readByte();
+ break;
+ default:
+ warning("Unhandled code %d in VOC file (len %d)", code, len);
+ return 0;
+ }
+ }
+ debug(4, "VOC Data Size : %d", size);
+ return currentBlock;
+}
+
+AudioStream *makeVOCDiskStream(Common::SeekableReadStream *stream, byte flags, DisposeAfterUse::Flag disposeAfterUse) {
+ const int MAX_AUDIO_BLOCKS = 256;
+
+ RawStreamBlock *block = new RawStreamBlock[MAX_AUDIO_BLOCKS];
+ int rate, loops, begin_loop, end_loop;
+
+ int numBlocks = parseVOCFormat(*stream, block, rate, loops, begin_loop, end_loop);
+
+ AudioStream *audioStream = 0;
+
+ // Create an audiostream from the data. Note the numBlocks may be 0,
+ // e.g. when invalid data is encountered. See bug #2890038.
+ if (numBlocks)
+ audioStream = makeRawDiskStream_OLD(stream, block, numBlocks, rate, flags, disposeAfterUse/*, begin_loop, end_loop*/);
+
+ delete[] block;
+
+ return audioStream;
+}
+
+SeekableAudioStream *makeVOCDiskStreamNoLoop(Common::SeekableReadStream *stream, byte flags, DisposeAfterUse::Flag disposeAfterUse) {
+ const int MAX_AUDIO_BLOCKS = 256;
+
+ RawStreamBlock *block = new RawStreamBlock[MAX_AUDIO_BLOCKS];
+ int rate, loops, begin_loop, end_loop;
+
+ int numBlocks = parseVOCFormat(*stream, block, rate, loops, begin_loop, end_loop);
+
+ SeekableAudioStream *audioStream = 0;
+
+ // Create an audiostream from the data. Note the numBlocks may be 0,
+ // e.g. when invalid data is encountered. See bug #2890038.
+ if (numBlocks)
+ audioStream = makeRawDiskStream_OLD(stream, block, numBlocks, rate, flags, disposeAfterUse);
+
+ delete[] block;
+
+ return audioStream;
+}
+
+#endif
+
+
+AudioStream *makeVOCStream(Common::SeekableReadStream *stream, byte flags, uint loopStart, uint loopEnd, DisposeAfterUse::Flag disposeAfterUse) {
+#ifdef STREAM_AUDIO_FROM_DISK
+ return makeVOCDiskStream(stream, flags, disposeAfterUse);
+#else
+ int size, rate;
+
+ byte *data = loadVOCFromStream(*stream, size, rate);
+
+ if (!data) {
+ if (disposeAfterUse == DisposeAfterUse::YES)
+ delete stream;
+ return 0;
+ }
+
+ SeekableAudioStream *s = Audio::makeRawStream(data, size, rate, flags);
+
+ if (loopStart != loopEnd) {
+ const bool isStereo = (flags & Audio::FLAG_STEREO) != 0;
+ const bool is16Bit = (flags & Audio::FLAG_16BITS) != 0;
+
+ if (loopEnd == 0)
+ loopEnd = size;
+ assert(loopStart <= loopEnd);
+ assert(loopEnd <= (uint)size);
+
+ // Verify the buffer sizes are sane
+ if (is16Bit && isStereo)
+ assert((loopStart & 3) == 0 && (loopEnd & 3) == 0);
+ else if (is16Bit || isStereo)
+ assert((loopStart & 1) == 0 && (loopEnd & 1) == 0);
+
+ const uint32 extRate = s->getRate() * (is16Bit ? 2 : 1) * (isStereo ? 2 : 1);
+
+ return new SubLoopingAudioStream(s, 0, Timestamp(0, loopStart, extRate), Timestamp(0, loopEnd, extRate));
+ } else {
+ return s;
+ }
+#endif
+}
+
+SeekableAudioStream *makeVOCStream(Common::SeekableReadStream *stream, byte flags, DisposeAfterUse::Flag disposeAfterUse) {
+#ifdef STREAM_AUDIO_FROM_DISK
+ return makeVOCDiskStreamNoLoop(stream, flags, disposeAfterUse);
+#else
+ int size, rate;
+
+ byte *data = loadVOCFromStream(*stream, size, rate);
+
+ if (!data) {
+ if (disposeAfterUse == DisposeAfterUse::YES)
+ delete stream;
+ return 0;
+ }
+
+ return makeRawStream(data, size, rate, flags);
+#endif
+}
+
+} // End of namespace Audio