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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef AUDIO_MIDIPARSER_QT_H
+#define AUDIO_MIDIPARSER_QT_H
+
+#include "audio/midiparser.h"
+#include "common/array.h"
+#include "common/hashmap.h"
+#include "common/queue.h"
+#include "common/quicktime.h"
+
+/**
+ * The QuickTime Music version of MidiParser.
+ *
+ * QuickTime Music is actually a superset of MIDI. It has its own custom
+ * instruments and supports more than 15 non-percussion channels. It also
+ * has custom control changes and a more advanced pitch bend (which we
+ * convert to GM pitch bend as best as possible). We then use the fallback
+ * GM instrument that each QuickTime instrument definition has to provide.
+ *
+ * Furthermore, Apple's documentation on this is terrible. You know
+ * documentation is bad when it contradicts itself three times on the same
+ * subject (like about setting the GM instrument field to percussion).
+ *
+ * This is as close to a proper QuickTime Music parser as we can currently
+ * implement using our MidiParser interface.
+ */
+class MidiParser_QT : public MidiParser, public Common::QuickTimeParser {
+public:
+ MidiParser_QT() {}
+ ~MidiParser_QT() {}
+
+ // MidiParser
+ bool loadMusic(byte *data, uint32 size);
+ void unloadMusic();
+
+ /**
+ * Load the MIDI from a 'Tune' resource
+ */
+ bool loadFromTune(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
+
+ /**
+ * Load the MIDI from a QuickTime stream
+ */
+ bool loadFromContainerStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
+
+ /**
+ * Load the MIDI from a QuickTime file
+ */
+ bool loadFromContainerFile(const Common::String &fileName);
+
+protected:
+ // MidiParser
+ void parseNextEvent(EventInfo &info);
+ void resetTracking();
+
+ // QuickTimeParser
+ SampleDesc *readSampleDesc(Track *track, uint32 format, uint32 descSize);
+
+private:
+ struct MIDITrackInfo {
+ byte *data;
+ uint32 size;
+ uint32 timeScale;
+ };
+
+ struct PartStatus {
+ uint32 instrument;
+ byte volume;
+ byte pan;
+ uint16 pitchBend;
+ };
+
+ class MIDISampleDesc : public SampleDesc {
+ public:
+ MIDISampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
+ ~MIDISampleDesc() {}
+
+ byte *_requestData;
+ uint32 _requestSize;
+ };
+
+ uint32 readNextEvent();
+ void handleGeneralEvent(uint32 control);
+ void handleControllerEvent(uint32 control, uint32 part, byte intPart, byte fracPart);
+ void handleNoteEvent(uint32 part, byte pitch, byte velocity, uint32 length);
+
+ void definePart(uint32 part, uint32 instrument);
+ void setupPart(uint32 part);
+
+ byte getChannel(uint32 part);
+ bool isChannelAllocated(byte channel) const;
+ byte findFreeChannel(uint32 part);
+ void deallocateFreeChannel();
+ void deallocateChannel(byte channel);
+ bool allChannelsAllocated() const;
+
+ byte *readWholeTrack(Common::QuickTimeParser::Track *track, uint32 &trackSize);
+
+ Common::Array<MIDITrackInfo> _trackInfo;
+ Common::Queue<EventInfo> _queuedEvents;
+
+ typedef Common::HashMap<uint, PartStatus> PartMap;
+ PartMap _partMap;
+
+ typedef Common::HashMap<uint, byte> ChannelMap;
+ ChannelMap _channelMap;
+
+ void initFromContainerTracks();
+ void initCommon();
+ uint32 readUint32();
+};
+
+#endif