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Diffstat (limited to 'audio/softsynth/fluidsynth.cpp')
-rw-r--r-- | audio/softsynth/fluidsynth.cpp | 254 |
1 files changed, 254 insertions, 0 deletions
diff --git a/audio/softsynth/fluidsynth.cpp b/audio/softsynth/fluidsynth.cpp new file mode 100644 index 0000000000..bd016548ec --- /dev/null +++ b/audio/softsynth/fluidsynth.cpp @@ -0,0 +1,254 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "common/scummsys.h" + +#ifdef USE_FLUIDSYNTH + +#include "common/config-manager.h" +#include "audio/musicplugin.h" +#include "audio/mpu401.h" +#include "audio/softsynth/emumidi.h" + +#include <fluidsynth.h> + +class MidiDriver_FluidSynth : public MidiDriver_Emulated { +private: + MidiChannel_MPU401 _midiChannels[16]; + fluid_settings_t *_settings; + fluid_synth_t *_synth; + int _soundFont; + int _outputRate; + Audio::SoundHandle _handle; + +protected: + // Because GCC complains about casting from const to non-const... + void setInt(const char *name, int val); + void setNum(const char *name, double num); + void setStr(const char *name, const char *str); + + void generateSamples(int16 *buf, int len); + +public: + MidiDriver_FluidSynth(Audio::Mixer *mixer); + + int open(); + void close(); + void send(uint32 b); + + MidiChannel *allocateChannel(); + MidiChannel *getPercussionChannel(); + + // AudioStream API + bool isStereo() const { return true; } + int getRate() const { return _outputRate; } +}; + +// MidiDriver method implementations + +MidiDriver_FluidSynth::MidiDriver_FluidSynth(Audio::Mixer *mixer) + : MidiDriver_Emulated(mixer) { + + for (int i = 0; i < ARRAYSIZE(_midiChannels); i++) { + _midiChannels[i].init(this, i); + } + + // It ought to be possible to get FluidSynth to generate samples at + // lower + + _outputRate = _mixer->getOutputRate(); + if (_outputRate < 22050) + _outputRate = 22050; + else if (_outputRate > 96000) + _outputRate = 96000; +} + +void MidiDriver_FluidSynth::setInt(const char *name, int val) { + char *name2 = strdup(name); + + fluid_settings_setint(_settings, name2, val); + free(name2); +} + +void MidiDriver_FluidSynth::setNum(const char *name, double val) { + char *name2 = strdup(name); + + fluid_settings_setnum(_settings, name2, val); + free(name2); +} + +void MidiDriver_FluidSynth::setStr(const char *name, const char *val) { + char *name2 = strdup(name); + char *val2 = strdup(val); + + fluid_settings_setstr(_settings, name2, val2); + free(name2); + free(val2); +} + +int MidiDriver_FluidSynth::open() { + if (_isOpen) + return MERR_ALREADY_OPEN; + + if (!ConfMan.hasKey("soundfont")) + error("FluidSynth requires a 'soundfont' setting"); + + _settings = new_fluid_settings(); + + // The default gain setting is ridiculously low - at least for me. This + // cannot be fixed by ScummVM's volume settings because they can only + // soften the sound, not amplify it, so instead we add an option to + // adjust the gain of FluidSynth itself. + + double gain = (double)ConfMan.getInt("midi_gain") / 100.0; + + setNum("synth.gain", gain); + setNum("synth.sample-rate", _outputRate); + + _synth = new_fluid_synth(_settings); + + // In theory, this ought to reduce CPU load... but it doesn't make any + // noticeable difference for me, so disable it for now. + + // fluid_synth_set_interp_method(_synth, -1, FLUID_INTERP_LINEAR); + // fluid_synth_set_reverb_on(_synth, 0); + // fluid_synth_set_chorus_on(_synth, 0); + + const char *soundfont = ConfMan.get("soundfont").c_str(); + + _soundFont = fluid_synth_sfload(_synth, soundfont, 1); + if (_soundFont == -1) + error("Failed loading custom sound font '%s'", soundfont); + + MidiDriver_Emulated::open(); + + // The MT-32 emulator uses kSFXSoundType here. I don't know why. + _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true); + return 0; +} + +void MidiDriver_FluidSynth::close() { + if (!_isOpen) + return; + _isOpen = false; + + _mixer->stopHandle(_handle); + + if (_soundFont != -1) + fluid_synth_sfunload(_synth, _soundFont, 1); + + delete_fluid_synth(_synth); + delete_fluid_settings(_settings); +} + +void MidiDriver_FluidSynth::send(uint32 b) { + //byte param3 = (byte) ((b >> 24) & 0xFF); + uint param2 = (byte) ((b >> 16) & 0xFF); + uint param1 = (byte) ((b >> 8) & 0xFF); + byte cmd = (byte) (b & 0xF0); + byte chan = (byte) (b & 0x0F); + + switch (cmd) { + case 0x80: // Note Off + fluid_synth_noteoff(_synth, chan, param1); + break; + case 0x90: // Note On + fluid_synth_noteon(_synth, chan, param1, param2); + break; + case 0xA0: // Aftertouch + break; + case 0xB0: // Control Change + fluid_synth_cc(_synth, chan, param1, param2); + break; + case 0xC0: // Program Change + fluid_synth_program_change(_synth, chan, param1); + break; + case 0xD0: // Channel Pressure + break; + case 0xE0: // Pitch Bend + fluid_synth_pitch_bend(_synth, chan, (param2 << 7) | param1); + break; + case 0xF0: // SysEx + // We should never get here! SysEx information has to be + // sent via high-level semantic methods. + warning("MidiDriver_FluidSynth: Receiving SysEx command on a send() call"); + break; + default: + warning("MidiDriver_FluidSynth: Unknown send() command 0x%02X", cmd); + break; + } +} + +MidiChannel *MidiDriver_FluidSynth::allocateChannel() { + for (int i = 0; i < ARRAYSIZE(_midiChannels); i++) { + if (i != 9 && _midiChannels[i].allocate()) + return &_midiChannels[i]; + } + return NULL; +} + +MidiChannel *MidiDriver_FluidSynth::getPercussionChannel() { + return &_midiChannels[9]; +} + +void MidiDriver_FluidSynth::generateSamples(int16 *data, int len) { + fluid_synth_write_s16(_synth, len, data, 0, 2, data, 1, 2); +} + + +// Plugin interface + +class FluidSynthMusicPlugin : public MusicPluginObject { +public: + const char *getName() const { + return "FluidSynth"; + } + + const char *getId() const { + return "fluidsynth"; + } + + MusicDevices getDevices() const; + Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const; +}; + +MusicDevices FluidSynthMusicPlugin::getDevices() const { + MusicDevices devices; + devices.push_back(MusicDevice(this, "", MT_GM)); + return devices; +} + +Common::Error FluidSynthMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle) const { + *mididriver = new MidiDriver_FluidSynth(g_system->getMixer()); + + return Common::kNoError; +} + +//#if PLUGIN_ENABLED_DYNAMIC(FLUIDSYNTH) + //REGISTER_PLUGIN_DYNAMIC(FLUIDSYNTH, PLUGIN_TYPE_MUSIC, FluidSynthMusicPlugin); +//#else + REGISTER_PLUGIN_STATIC(FLUIDSYNTH, PLUGIN_TYPE_MUSIC, FluidSynthMusicPlugin); +//#endif + +#endif |