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Diffstat (limited to 'audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h')
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
index 50a05f92a9..4f81fa9a5c 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
@@ -80,17 +80,15 @@ protected:
// additional output that has to be inserted into the buffer.
virtual void nextTickEx(int32 *buffer, uint32 bufferSize) {}
- void toggleRegProtection(bool prot) {
- _regProtectionFlag = prot;
- }
+ void toggleRegProtection(bool prot);
uint8 readSSGStatus();
virtual void timerCallbackA() = 0;
virtual void timerCallbackB() = 0;
- // The audio driver can store and apply two different audio settings
+ // The audio driver can store and apply two different volume settings
// (usually for music and sound effects). The channel mask will determine
- // which channels get effected by the setting. The first bits will be
+ // which channels get effected by which setting. The first bits will be
// the normal fm channels, the next bits the ssg channels and the final
// bit the rhythm channel.
void setVolumeIntern(int volA, int volB);