diff options
Diffstat (limited to 'backends/audiocd/default/default-audiocd.cpp')
-rw-r--r-- | backends/audiocd/default/default-audiocd.cpp | 36 |
1 files changed, 35 insertions, 1 deletions
diff --git a/backends/audiocd/default/default-audiocd.cpp b/backends/audiocd/default/default-audiocd.cpp index 0e7dc66ba1..56e737d359 100644 --- a/backends/audiocd/default/default-audiocd.cpp +++ b/backends/audiocd/default/default-audiocd.cpp @@ -33,6 +33,8 @@ DefaultAudioCDManager::DefaultAudioCDManager() { _cd.start = 0; _cd.duration = 0; _cd.numLoops = 0; + _cd.volume = Audio::Mixer::kMaxChannelVolume; + _cd.balance = 0; _mixer = g_system->getMixer(); _emulating = false; assert(_mixer); @@ -70,7 +72,7 @@ void DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int du */ _emulating = true; _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle, - Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops)); + Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance); } else { _emulating = false; if (!only_emulate) @@ -100,6 +102,38 @@ bool DefaultAudioCDManager::isPlaying() const { } } +void DefaultAudioCDManager::setVolume(byte volume) { + _cd.volume = volume; + if (_emulating) { + // Audio CD emulation + if (_mixer->isSoundHandleActive(_handle)) + _mixer->setChannelVolume(_handle, _cd.volume); + } else { + // Real Audio CD + + // Unfortunately I can't implement this atm + // since SDL doesn't seem to offer an interface method for this. + + // g_system->setVolumeCD(_cd.volume); + } +} + +void DefaultAudioCDManager::setBalance(int8 balance) { + _cd.balance = balance; + if (_emulating) { + // Audio CD emulation + if (isPlaying()) + _mixer->setChannelBalance(_handle, _cd.balance); + } else { + // Real Audio CD + + // Unfortunately I can't implement this atm + // since SDL doesn't seem to offer an interface method for this. + + // g_system->setBalanceCD(_cd.balance); + } +} + void DefaultAudioCDManager::update() { if (_emulating) { // Check whether the audio track stopped playback |