diff options
Diffstat (limited to 'backends/audiocd/win32')
-rw-r--r-- | backends/audiocd/win32/win32-audiocd.cpp | 202 |
1 files changed, 27 insertions, 175 deletions
diff --git a/backends/audiocd/win32/win32-audiocd.cpp b/backends/audiocd/win32/win32-audiocd.cpp index e3fdcf6477..0b04a7ca5d 100644 --- a/backends/audiocd/win32/win32-audiocd.cpp +++ b/backends/audiocd/win32/win32-audiocd.cpp @@ -23,6 +23,7 @@ #include "backends/audiocd/win32/win32-audiocd.h" #include "audio/audiostream.h" +#include "backends/audiocd/audiocd-stream.h" #include "backends/audiocd/default/default-audiocd.h" #include "common/array.h" #include "common/config-manager.h" @@ -43,29 +44,10 @@ #endif enum { - kLeadoutTrack = 0xAA -}; - -enum { - kBytesPerFrame = 2352, - kSamplesPerFrame = kBytesPerFrame / 2 -}; - -enum { - kSecondsPerMinute = 60, - kFramesPerSecond = 75 -}; - -enum { // The CD-ROM pre-gap is 2s kPreGapFrames = kFramesPerSecond * 2 }; -enum { - // Keep about a second's worth of audio in the buffer - kBufferThreshold = kFramesPerSecond -}; - static int getFrameCount(const TRACK_DATA &data) { int time = data.Address[1]; time *= kSecondsPerMinute; @@ -75,35 +57,19 @@ static int getFrameCount(const TRACK_DATA &data) { return time; } -class Win32AudioCDStream : public Audio::SeekableAudioStream { +class Win32AudioCDStream : public AudioCDStream { public: Win32AudioCDStream(HANDLE handle, const TRACK_DATA &startEntry, const TRACK_DATA &endEntry); ~Win32AudioCDStream(); - int readBuffer(int16 *buffer, const int numSamples); - bool isStereo() const { return true; } - int getRate() const { return 44100; } - bool endOfData() const; - bool seek(const Audio::Timestamp &where); - Audio::Timestamp getLength() const; +protected: + uint getStartFrame() const; + uint getEndFrame() const; + bool readFrame(int frame, int16 *buffer); private: HANDLE _driveHandle; const TRACK_DATA &_startEntry, &_endEntry; - int16 _buffer[kSamplesPerFrame]; - int _frame; - uint _bufferPos; - - Common::Queue<int16 *> _bufferQueue; - int _bufferFrame; - Common::Mutex _mutex; - - bool readNextFrame(); - static void timerProc(void *refCon); - void onTimer(); - void emptyQueue(); - void startTimer(); - void stopTimer(); }; Win32AudioCDStream::Win32AudioCDStream(HANDLE handle, const TRACK_DATA &startEntry, const TRACK_DATA &endEntry) : @@ -113,150 +79,36 @@ Win32AudioCDStream::Win32AudioCDStream(HANDLE handle, const TRACK_DATA &startEnt Win32AudioCDStream::~Win32AudioCDStream() { stopTimer(); - emptyQueue(); -} - -int Win32AudioCDStream::readBuffer(int16 *buffer, const int numSamples) { - int samples = 0; - - // See if any data is left first - while (_bufferPos < kSamplesPerFrame && samples < numSamples) - buffer[samples++] = _buffer[_bufferPos++]; - - // Bail out if done - if (endOfData()) - return samples; - - while (samples < numSamples && !endOfData()) { - if (!readNextFrame()) - return samples; - - // Copy the samples over - for (_bufferPos = 0; _bufferPos < kSamplesPerFrame && samples < numSamples; ) - buffer[samples++] = _buffer[_bufferPos++]; - } - - return samples; -} - -bool Win32AudioCDStream::readNextFrame() { - // Fetch a frame from the queue - int16 *buffer; - - { - Common::StackLock lock(_mutex); - - // Nothing we can do if it's empty - if (_bufferQueue.empty()) - return false; - - buffer = _bufferQueue.pop(); - } - - memcpy(_buffer, buffer, kSamplesPerFrame * 2); - delete[] buffer; - _frame++; - return true; -} - -bool Win32AudioCDStream::endOfData() const { - return getFrameCount(_startEntry) + _frame >= getFrameCount(_endEntry) && _bufferPos == kSamplesPerFrame; -} - -bool Win32AudioCDStream::seek(const Audio::Timestamp &where) { - // Stop the timer - stopTimer(); - - // Clear anything out of the queue - emptyQueue(); - - // Convert to the frame number - // Really not much else needed - _bufferPos = kSamplesPerFrame; - _frame = where.convertToFramerate(kFramesPerSecond).totalNumberOfFrames(); - _bufferFrame = _frame; - - // Start the timer again - startTimer(); - return true; } -Audio::Timestamp Win32AudioCDStream::getLength() const { - return Audio::Timestamp(0, getFrameCount(_endEntry) - getFrameCount(_startEntry), 75); +uint Win32AudioCDStream::getStartFrame() const { + return getFrameCount(_startEntry); } -void Win32AudioCDStream::timerProc(void *refCon) { - static_cast<Win32AudioCDStream *>(refCon)->onTimer(); -} - -void Win32AudioCDStream::onTimer() { - // The goal here is to do as much work in this timer instead - // of doing it in the readBuffer() call, which is the mixer. - - // If we're done, bail. - if (getFrameCount(_startEntry) + _bufferFrame >= getFrameCount(_endEntry)) - return; - - // Get a quick count of the number of items in the queue - // We don't care that much; we only need a quick estimate - _mutex.lock(); - uint32 queueCount = _bufferQueue.size(); - _mutex.unlock(); - - // If we have enough audio buffered, bail out - if (queueCount >= kBufferThreshold) - return; - - while (queueCount < kBufferThreshold && getFrameCount(_startEntry) + _bufferFrame < getFrameCount(_endEntry)) { - int16 *buffer = new int16[kSamplesPerFrame]; - - // Figure out the MSF of the frame we're looking for - int frame = _bufferFrame + getFrameCount(_startEntry); - - // Request to read that frame - RAW_READ_INFO readAudio; - memset(&readAudio, 0, sizeof(readAudio)); - readAudio.DiskOffset.QuadPart = (frame - kPreGapFrames) * 2048; - readAudio.SectorCount = 1; - readAudio.TrackMode = CDDA; - - DWORD bytesReturned; - bool result = DeviceIoControl( - _driveHandle, - IOCTL_CDROM_RAW_READ, - &readAudio, - sizeof(readAudio), - buffer, - kBytesPerFrame, - &bytesReturned, - NULL); - if (!result) { - warning("Failed to retrieve CD sector %d: %d", frame, (int)GetLastError()); - _bufferFrame = getFrameCount(_endEntry) - getFrameCount(_startEntry); - return; - } - - _bufferFrame++; - - // Now push the buffer onto the queue - Common::StackLock lock(_mutex); - _bufferQueue.push(buffer); - queueCount = _bufferQueue.size(); - } +uint Win32AudioCDStream::getEndFrame() const { + return getFrameCount(_endFrame); } -void Win32AudioCDStream::startTimer() { - g_system->getTimerManager()->installTimerProc(timerProc, 10 * 1000, this, "Win32AudioCDStream"); -} +bool Win32AudioCDStream::readFrame(int frame, int16 *buffer) { + // Request to read that frame + RAW_READ_INFO readAudio; + memset(&readAudio, 0, sizeof(readAudio)); + readAudio.DiskOffset.QuadPart = (frame - kPreGapFrames) * 2048; + readAudio.SectorCount = 1; + readAudio.TrackMode = CDDA; -void Win32AudioCDStream::stopTimer() { - g_system->getTimerManager()->removeTimerProc(timerProc); + DWORD bytesReturned; + return DeviceIoControl( + _driveHandle, + IOCTL_CDROM_RAW_READ, + &readAudio, + sizeof(readAudio), + buffer, + kBytesPerFrame, + &bytesReturned, + NULL); } -void Win32AudioCDStream::emptyQueue() { - while (!_bufferQueue.empty()) - delete[] _bufferQueue.pop(); -} class Win32AudioCDManager : public DefaultAudioCDManager { public: |