diff options
Diffstat (limited to 'backends/dc')
-rw-r--r-- | backends/dc/README | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/backends/dc/README b/backends/dc/README index 852de803c6..efc3337f3d 100644 --- a/backends/dc/README +++ b/backends/dc/README @@ -4,10 +4,11 @@ Compiling ScummVM for SEGA Dreamcast If you want to compile ScummVM for your Dreamcast, you'll need the following: -* gcc-3.3.3 configured as a cross-compiler for `sh-elf' - (including corresponding binutils) +* gcc-3.4.2 configured as a cross-compiler for `sh-elf' -* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz> +* binutils-2.14 configured likewise (don't use 2.15, it's broken...) + +* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz> * libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz> @@ -15,6 +16,9 @@ you'll need the following: Edit the Makefile to contain the path to libronin if you installed it -somewhere other than /usr/local/ronin, then run `make', and you should -get an ELF binary with the name `scummvm.elf'. +somewhere other than /usr/local/ronin, then run `make dist', and you +should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG. + +For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make', +to get a static binary with the name `scummvm.elf'. |