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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if defined(MAEMO)
+
+#if !defined(BACKEND_EVENTS_SDL_MAEMO_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_MAEMO_H
+
+#include "backends/events/sdl/sdl-events.h"
+#include "backends/platform/sdl/sdl.h"
+#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
+
+/**
+ * SDL events manager for Maemo
+ */
+class MaemoSdlEventSource : public SdlEventSource {
+public:
+ MaemoSdlEventSource();
+protected:
+ virtual bool remapKey(SDL_Event &ev, Common::Event &event);
+ virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
+
+ bool _clickEnabled;
+};
+
+#endif
+
+#endif