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path: root/backends/events/psp2sdl/psp2sdl-events.cpp
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Diffstat (limited to 'backends/events/psp2sdl/psp2sdl-events.cpp')
-rw-r--r--backends/events/psp2sdl/psp2sdl-events.cpp48
1 files changed, 41 insertions, 7 deletions
diff --git a/backends/events/psp2sdl/psp2sdl-events.cpp b/backends/events/psp2sdl/psp2sdl-events.cpp
index a8a179d170..a342fa836b 100644
--- a/backends/events/psp2sdl/psp2sdl-events.cpp
+++ b/backends/events/psp2sdl/psp2sdl-events.cpp
@@ -44,6 +44,17 @@ PSP2EventSource::PSP2EventSource() {
}
_multiFingerDragging[port] = DRAG_NONE;
}
+
+ for (int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
+ for (int i = 0; i < 2; i++) {
+ _simulatedClickStartTime[port][i] = 0;
+ }
+ }
+}
+
+bool PSP2EventSource::pollEvent(Common::Event &event) {
+ finishSimulatedMouseClicks();
+ return SdlEventSource::pollEvent(event);
}
void PSP2EventSource::preprocessEvents(SDL_Event *event) {
@@ -148,8 +159,12 @@ void PSP2EventSource::preprocessFingerUp(SDL_Event *event) {
Uint8 simulatedButton = 0;
if (numFingersDown == 2) {
simulatedButton = SDL_BUTTON_RIGHT;
+ // need to raise the button later
+ _simulatedClickStartTime[port][1] = event->tfinger.timestamp;
} else if (numFingersDown == 1) {
simulatedButton = SDL_BUTTON_LEFT;
+ // need to raise the button later
+ _simulatedClickStartTime[port][0] = event->tfinger.timestamp;
if (port == 0 && !ConfMan.getBool("frontpanel_touchpad_mode")) {
convertTouchXYToGameXY(event->tfinger.x, event->tfinger.y, &x, &y);
}
@@ -159,13 +174,6 @@ void PSP2EventSource::preprocessFingerUp(SDL_Event *event) {
event->button.button = simulatedButton;
event->button.x = x;
event->button.y = y;
-
- SDL_Event ev;
- ev.type = SDL_MOUSEBUTTONUP;
- ev.button.button = simulatedButton;
- ev.button.x = x;
- ev.button.y = y;
- SDL_PushEvent(&ev);
}
}
}
@@ -424,4 +432,30 @@ void PSP2EventSource::convertTouchXYToGameXY(float touchX, float touchY, int *ga
*gameY = _km.y_max;
}
}
+
+void PSP2EventSource::finishSimulatedMouseClicks() {
+ for (int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
+ for (int i = 0; i < 2; i++) {
+ if (_simulatedClickStartTime[port][i] != 0) {
+ Uint32 currentTime = SDL_GetTicks();
+ if (currentTime - _simulatedClickStartTime[port][i] >= SIMULATED_CLICK_DURATION) {
+ int simulatedButton;
+ if (i == 0) {
+ simulatedButton = SDL_BUTTON_LEFT;
+ } else {
+ simulatedButton = SDL_BUTTON_RIGHT;
+ }
+ SDL_Event ev;
+ ev.type = SDL_MOUSEBUTTONUP;
+ ev.button.button = simulatedButton;
+ ev.button.x = _km.x / MULTIPLIER;
+ ev.button.y = _km.y / MULTIPLIER;
+ SDL_PushEvent(&ev);
+
+ _simulatedClickStartTime[port][i] = 0;
+ }
+ }
+ }
+ }
+}
#endif