diff options
Diffstat (limited to 'backends/events')
-rw-r--r-- | backends/events/default/default-events.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp index ee3cfe7ce9..4c7dcc70d4 100644 --- a/backends/events/default/default-events.cpp +++ b/backends/events/default/default-events.cpp @@ -140,8 +140,9 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { _vk->close(true); } else { // Check if the engine is already paused before pausing it again - // Fixes #2912148. Where opening the GMM and then the virtual keyboard + // Workaround for #2912148. Where opening the GMM and then the virtual keyboard // and then closing them left the game mute. + // FIXME: Engines should really allow recursive pausing. bool enginePaused = g_engine ? g_engine->isPaused() : true; if (!enginePaused) g_engine->pauseEngine(true); |