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Diffstat (limited to 'backends/fs/abstract-fs.h')
| -rw-r--r-- | backends/fs/abstract-fs.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h new file mode 100644 index 0000000000..3d17590782 --- /dev/null +++ b/backends/fs/abstract-fs.h @@ -0,0 +1,121 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef BACKENDS_ABSTRACT_FS_H +#define BACKENDS_ABSTRACT_FS_H + +#include "common/str.h" + +#include "backends/fs/fs.h" + +/** + * Abstract file system node. Private subclasses implement the actual + * functionality. + */ +class AbstractFilesystemNode { +protected: + friend class FilesystemNode; + typedef Common::String String; + typedef FilesystemNode::ListMode ListMode; + + /** + * The parent node of this directory. + * The parent of the root is the root itself. + */ + virtual AbstractFilesystemNode *parent() const = 0; + + /** + * The child node with the given name. If no child with this name + * exists, returns 0. Will never be called on a node which is not + * a directory node. + */ + virtual AbstractFilesystemNode *child(const String &name) const = 0; + + /** + * This method is a rather ugly hack which is used internally by the + * actual node implementions to wrap up raw nodes inside FilesystemNode + * objects. We probably want to get rid of this eventually and replace it + * with a cleaner / more elegant solution, but for now it works. + * @note This takes over ownership of node. Do not delete it yourself, + * else you'll get ugly crashes. You've been warned! + */ + static FilesystemNode wrap(AbstractFilesystemNode *node); + +public: + virtual ~AbstractFilesystemNode() {} + + /** + * Return a human readable string for this node, usable for display (e.g. + * in the GUI code). Do *not* rely on it being usable for anything else, + * like constructing paths! + * @return the display name + */ + virtual String displayName() const = 0; + + /** + * Is this node valid? Returns true if the file/directory pointed + * to by this node exists, false otherwise. + * + * @todo Maybe rename this to exists() ? Or maybe even distinguish between + * the two? E.g. a path may be non-existant but valid, while another might + * be completely invalid). But do we ever need to make that distinction? + */ + virtual bool isValid() const = 0; + + /** + * Is this node pointing to a directory? + * @todo Currently we assume that a valid node that is not a directory + * automatically is a file (ignoring things like symlinks). That might + * actually be OK... but we could still add an isFile method. Or even replace + * isValid and isDirectory by a getType() method that can return values like + * kDirNodeType, kFileNodeType, kInvalidNodeType. + */ + virtual bool isDirectory() const = 0; + + /** + * Return a string representation of the file which can be passed to fopen(), + * and is suitable for archiving (i.e. writing to the config file). + * This will usually be a 'path' (hence the name of the method), but can + * be anything that fulfilly the above criterions. + */ + virtual String path() const = 0; + + /** + * Return a list of child nodes of this directory node. If called + * on a node that does not represent a directory, an error is triggered. + * @todo Rename this to listChildren. + */ + virtual FSList listDir(ListMode mode) const = 0; + + + /* TODO: + bool exists(); + + bool isDirectory(); + bool isFile(); + + bool isReadable(); + bool isWriteable(); + */ +}; + + +#endif |
