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-rw-r--r--backends/fs/n64/n64-fs-factory.cpp47
-rw-r--r--backends/fs/n64/n64-fs-factory.h42
-rw-r--r--backends/fs/n64/n64-fs.cpp213
3 files changed, 302 insertions, 0 deletions
diff --git a/backends/fs/n64/n64-fs-factory.cpp b/backends/fs/n64/n64-fs-factory.cpp
new file mode 100644
index 0000000000..7e314693b8
--- /dev/null
+++ b/backends/fs/n64/n64-fs-factory.cpp
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifdef __N64__
+
+#include <n64utils.h>
+
+#include "backends/fs/n64/n64-fs-factory.h"
+#include "backends/fs/n64/n64-fs.cpp"
+
+AbstractFSNode *N64FilesystemFactory::makeRootFileNode() const {
+ return new N64FilesystemNode();
+}
+
+AbstractFSNode *N64FilesystemFactory::makeCurrentDirectoryFileNode() const {
+ char buf[MAXPATHLEN];
+ return romfs_getcwd(buf, MAXPATHLEN) ? new N64FilesystemNode(Common::String(buf), false) : NULL;
+}
+
+AbstractFSNode *N64FilesystemFactory::makeFileNodePath(const Common::String &path) const {
+ assert(!path.empty());
+ return new N64FilesystemNode(path, false);
+}
+
+#endif
+
diff --git a/backends/fs/n64/n64-fs-factory.h b/backends/fs/n64/n64-fs-factory.h
new file mode 100644
index 0000000000..915153c6f8
--- /dev/null
+++ b/backends/fs/n64/n64-fs-factory.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef N64_FILESYSTEM_FACTORY_H
+#define N64_FILESYSTEM_FACTORY_H
+
+#include <romfs.h>
+#include "backends/fs/fs-factory.h"
+
+/**
+ * Creates N64FilesystemNode objects.
+ *
+ * Parts of this class are documented in the base interface class, FilesystemFactory.
+ */
+class N64FilesystemFactory : public FilesystemFactory {
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
+};
+
+#endif /*N64_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/n64/n64-fs.cpp b/backends/fs/n64/n64-fs.cpp
new file mode 100644
index 0000000000..514e3be02d
--- /dev/null
+++ b/backends/fs/n64/n64-fs.cpp
@@ -0,0 +1,213 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef __N64__
+
+#include "backends/fs/abstract-fs.h"
+#include "backends/fs/stdiostream.h"
+
+#include <sys/param.h>
+
+#include <unistd.h>
+
+#include <n64utils.h>
+
+#define ROOT_PATH "/"
+
+/**
+ * Implementation of the ScummVM file system API based on N64 Hkz romfs.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class N64FilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isValid;
+
+public:
+ /**
+ * Creates a N64FilesystemNode with the root node as path.
+ */
+ N64FilesystemNode();
+
+ /**
+ * Creates a N64FilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
+ N64FilesystemNode(const Common::String &p, bool verify = true);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const {
+ return _displayName;
+ }
+ virtual Common::String getName() const {
+ return _displayName;
+ }
+ virtual Common::String getPath() const {
+ return _path;
+ }
+ virtual bool isDirectory() const {
+ return _isDirectory;
+ }
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+N64FilesystemNode::N64FilesystemNode() {
+ _isDirectory = true;
+ _displayName = "Root";
+ _isValid = true;
+ _path = ROOT_PATH;
+}
+
+N64FilesystemNode::N64FilesystemNode(const Common::String &p, bool verify) {
+ assert(p.size() > 0);
+
+ _path = p;
+ _displayName = lastPathComponent(_path, '/');
+ _isValid = true;
+ _isDirectory = true;
+
+ // Check if it's a dir
+ ROMFILE *tmpfd = romfs_open(p.c_str(), "r");
+ if (tmpfd) {
+ _isDirectory = (tmpfd->type == 0 || tmpfd->type == 1);
+ romfs_close(tmpfd);
+ }
+}
+
+bool N64FilesystemNode::exists() const {
+ int ret = -1;
+
+ ret = romfs_access(_path.c_str(), F_OK);
+
+ return ret == 0;
+}
+
+bool N64FilesystemNode::isReadable() const {
+ int ret = -1;
+
+ ret = romfs_access(_path.c_str(), R_OK);
+
+ return ret == 0;
+}
+
+// We can't write on ROMFS!
+bool N64FilesystemNode::isWritable() const {
+ return false;
+}
+
+
+AbstractFSNode *N64FilesystemNode::getChild(const Common::String &n) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
+ assert(_isDirectory);
+
+ Common::String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += n;
+
+ return new N64FilesystemNode(newPath, true);
+}
+
+bool N64FilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
+ assert(_isDirectory);
+ ROMDIR *dirp = romfs_opendir(_path.c_str());
+ romfs_dirent *dp;
+
+ if (dirp == NULL)
+ return false;
+
+ // loop over dir entries using readdir
+ while ((dp = romfs_readdir(dirp)) != NULL) {
+ // Skip 'invisible' files if necessary
+ if (dp->entryname[0] == '.' && !hidden) {
+ free(dp);
+ continue;
+ }
+ // Skip '.' and '..' to avoid cycles
+ if ((dp->entryname[0] == '.' && dp->entryname[1] == 0) || (dp->entryname[0] == '.' && dp->entryname[1] == '.')) {
+ free(dp);
+ continue;
+ }
+
+ // Start with a clone of this node, with the correct path set
+ N64FilesystemNode entry(*this);
+ entry._displayName = dp->entryname;
+ if (_path.lastChar() != '/')
+ entry._path += '/';
+ entry._path += entry._displayName;
+
+ // Force validity for now...
+ entry._isValid = 1;
+
+ entry._isDirectory = (dp->type == 0 || dp->type == 1);
+
+ // Honor the chosen mode
+ if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
+ (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory)) {
+
+ free(dp);
+ continue;
+ }
+
+ myList.push_back(new N64FilesystemNode(entry));
+
+ free(dp);
+ }
+ romfs_closedir(dirp);
+
+ return true;
+}
+
+AbstractFSNode *N64FilesystemNode::getParent() const {
+ if (_path == ROOT_PATH)
+ return 0;
+
+ const char *start = _path.c_str();
+ const char *end = lastPathComponent(_path, '/');
+
+ return new N64FilesystemNode(Common::String(start, end - start), false);
+}
+
+Common::SeekableReadStream *N64FilesystemNode::createReadStream() {
+ return StdioStream::makeFromPath(getPath(), false);
+}
+
+Common::WriteStream *N64FilesystemNode::createWriteStream() {
+ return StdioStream::makeFromPath(getPath(), true);
+}
+
+#endif //#ifdef __N64__
+