aboutsummaryrefslogtreecommitdiff
path: root/backends/fs/ps2
diff options
context:
space:
mode:
Diffstat (limited to 'backends/fs/ps2')
-rw-r--r--backends/fs/ps2/ps2-fs-factory.cpp3
-rw-r--r--backends/fs/ps2/ps2-fs-factory.h3
-rw-r--r--backends/fs/ps2/ps2-fs.cpp90
-rw-r--r--backends/fs/ps2/ps2-fs.h105
4 files changed, 119 insertions, 82 deletions
diff --git a/backends/fs/ps2/ps2-fs-factory.cpp b/backends/fs/ps2/ps2-fs-factory.cpp
index 8b5202bff4..9e7ec3fa10 100644
--- a/backends/fs/ps2/ps2-fs-factory.cpp
+++ b/backends/fs/ps2/ps2-fs-factory.cpp
@@ -28,7 +28,7 @@
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/fs/ps2/ps2-fs-factory.h"
-#include "backends/fs/ps2/ps2-fs.cpp"
+#include "backends/fs/ps2/ps2-fs.h"
DECLARE_SINGLETON(Ps2FilesystemFactory);
@@ -43,4 +43,5 @@ AbstractFSNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
AbstractFSNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new Ps2FilesystemNode(path, true);
}
+
#endif
diff --git a/backends/fs/ps2/ps2-fs-factory.h b/backends/fs/ps2/ps2-fs-factory.h
index 3a1dec252d..f193982d6b 100644
--- a/backends/fs/ps2/ps2-fs-factory.h
+++ b/backends/fs/ps2/ps2-fs-factory.h
@@ -39,9 +39,6 @@ public:
virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
-protected:
- Ps2FilesystemFactory() {};
-
private:
friend class Common::Singleton<SingletonBaseType>;
};
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 0968ecc9d3..24cc6bd30a 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -22,7 +22,14 @@
* $Id$
*/
-#include "backends/fs/abstract-fs.h"
+#if defined(__PLAYSTATION2__)
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+
+#include "backends/fs/ps2/ps2-fs.h"
+
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
@@ -40,81 +47,6 @@
extern AsyncFio fio;
extern OSystem_PS2 *g_systemPs2;
-/**
- * Implementation of the ScummVM file system API based on the Ps2SDK.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class Ps2FilesystemNode : public AbstractFSNode {
-
-friend class Ps2FilesystemFactory;
-
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _isDirectory;
- bool _isRoot;
- bool _isHere;
- bool _verified;
-
-private:
- const char *getDeviceDescription() const;
- void doverify();
-
-public:
- /**
- * Creates a PS2FilesystemNode with the root node as path.
- */
- Ps2FilesystemNode();
-
- /**
- * Creates a PS2FilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- */
- Ps2FilesystemNode(const Common::String &path);
- Ps2FilesystemNode(const Common::String &path, bool verify);
-
- /**
- * Copy constructor.
- */
- Ps2FilesystemNode(const Ps2FilesystemNode *node);
-
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
-
- virtual bool exists() const {
- // printf("%s : is %d\n", _path.c_str(), _isHere);
- return _isHere;
- }
-
- virtual bool isDirectory() const {
- // printf("%s : dir %d\n", _path.c_str(), _isDirectory);
- return _isDirectory;
- }
-
- virtual bool isReadable() const {
- return _isHere;
- }
-
- virtual bool isWritable() const {
- if (strncmp(_path.c_str(), "cdfs", 4)==0)
- return false;
- return true; // exists(); // creating ?
- }
-
- virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-
- int getDev() { return 0; };
-};
-
const char *_lastPathComponent(const Common::String &str) {
if (str.empty())
return "";
@@ -502,10 +434,12 @@ const char *Ps2FilesystemNode::getDeviceDescription() const {
}
Common::SeekableReadStream *Ps2FilesystemNode::createReadStream() {
- Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath().c_str(), false);
+ Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath(), false);
return ss;
}
Common::WriteStream *Ps2FilesystemNode::createWriteStream() {
- return PS2FileStream::makeFromPath(getPath().c_str(), true);
+ return PS2FileStream::makeFromPath(getPath(), true);
}
+
+#endif
diff --git a/backends/fs/ps2/ps2-fs.h b/backends/fs/ps2/ps2-fs.h
new file mode 100644
index 0000000000..0c37ceeb91
--- /dev/null
+++ b/backends/fs/ps2/ps2-fs.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef PS2_FILESYSTEM_H
+#define PS2_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on the Ps2SDK.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class Ps2FilesystemNode : public AbstractFSNode {
+
+friend class Ps2FilesystemFactory;
+
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isRoot;
+ bool _isHere;
+ bool _verified;
+
+private:
+ const char *getDeviceDescription() const;
+ void doverify();
+
+public:
+ /**
+ * Creates a PS2FilesystemNode with the root node as path.
+ */
+ Ps2FilesystemNode();
+
+ /**
+ * Creates a PS2FilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ */
+ Ps2FilesystemNode(const Common::String &path);
+ Ps2FilesystemNode(const Common::String &path, bool verify);
+
+ /**
+ * Copy constructor.
+ */
+ Ps2FilesystemNode(const Ps2FilesystemNode *node);
+
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+
+ virtual bool exists() const {
+ // printf("%s : is %d\n", _path.c_str(), _isHere);
+ return _isHere;
+ }
+
+ virtual bool isDirectory() const {
+ // printf("%s : dir %d\n", _path.c_str(), _isDirectory);
+ return _isDirectory;
+ }
+
+ virtual bool isReadable() const {
+ return _isHere;
+ }
+
+ virtual bool isWritable() const {
+ if (strncmp(_path.c_str(), "cdfs", 4)==0)
+ return false;
+ return true; // exists(); // creating ?
+ }
+
+ virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+
+ int getDev() { return 0; };
+};
+
+#endif