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-rw-r--r--backends/fs/gp32/gp32-fs-factory.cpp42
-rw-r--r--backends/fs/gp32/gp32-fs-factory.h51
-rw-r--r--backends/fs/gp32/gp32-fs.cpp256
3 files changed, 0 insertions, 349 deletions
diff --git a/backends/fs/gp32/gp32-fs-factory.cpp b/backends/fs/gp32/gp32-fs-factory.cpp
deleted file mode 100644
index 150c4f3236..0000000000
--- a/backends/fs/gp32/gp32-fs-factory.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-#if defined(__GP32__)
-#include "backends/fs/gp32/gp32-fs-factory.h"
-#include "backends/fs/gp32/gp32-fs.cpp"
-
-DECLARE_SINGLETON(GP32FilesystemFactory);
-
-AbstractFilesystemNode *GP32FilesystemFactory::makeRootFileNode() const {
- return new GP32FilesystemNode();
-}
-
-AbstractFilesystemNode *GP32FilesystemFactory::makeCurrentDirectoryFileNode() const {
- return new GP32FilesystemNode();
-}
-
-AbstractFilesystemNode *GP32FilesystemFactory::makeFileNodePath(const String &path) const {
- return new GP32FilesystemNode(path);
-}
-#endif
diff --git a/backends/fs/gp32/gp32-fs-factory.h b/backends/fs/gp32/gp32-fs-factory.h
deleted file mode 100644
index 7e6cb595ca..0000000000
--- a/backends/fs/gp32/gp32-fs-factory.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-#ifndef GP32_FILESYSTEM_FACTORY_H
-#define GP32_FILESYSTEM_FACTORY_H
-
-#include "common/singleton.h"
-#include "backends/fs/fs-factory.h"
-
-/**
- * Creates GP32FilesystemNode objects.
- *
- * Parts of this class are documented in the base interface class, FilesystemFactory.
- */
-class GP32FilesystemFactory : public FilesystemFactory, public Common::Singleton<GP32FilesystemFactory> {
-public:
- typedef Common::String String;
-
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
-
-protected:
- GP32FilesystemFactory() {};
-
-private:
- friend class Common::Singleton<SingletonBaseType>;
-};
-
-#endif /*GP32_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/gp32/gp32-fs.cpp b/backends/fs/gp32/gp32-fs.cpp
deleted file mode 100644
index 06830c13f5..0000000000
--- a/backends/fs/gp32/gp32-fs.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "backends/fs/abstract-fs.h"
-
-#define MAX_PATH_SIZE 256
-
-/**
- * Implementation of the ScummVM file system API.
- *
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
- */
-class GP32FilesystemNode : public AbstractFilesystemNode {
-protected:
- String _displayName;
- String _path;
- bool _isDirectory;
- bool _isRoot;
-
-public:
- /**
- * Creates a GP32FilesystemNode with the root node as path.
- */
- GP32FilesystemNode();
-
- /**
- * Creates a GP32FilesystemNode for a given path.
- *
- * @param path String with the path the new node should point to.
- */
- GP32FilesystemNode(const String &path);
-
- virtual bool exists() const { return true; } //FIXME: this is just a stub
- virtual String getDisplayName() const { return _displayName; }
- virtual String getName() const { return _displayName; }
- virtual String getPath() const { return _path; }
- virtual bool isDirectory() const { return _isDirectory; }
- // FIXME: isValid should return false if this Node can't be used!
- // so client code can rely on the return value.
- virtual bool isReadable() const { return true; } //FIXME: this is just a stub
- virtual bool isWritable() const { return true; } //FIXME: this is just a stub
-
- virtual AbstractFilesystemNode *getChild(const String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
-};
-
-const char gpRootPath[] = "gp:\\";
-//char gpCurrentPath[MAX_PATH_SIZE] = "gp:\\"; // must end with '\'
-
-/**
- * Returns the last component of a given path.
- *
- * Examples:
- * gp:\foo\bar.txt would return "\bar.txt"
- * gp:\foo\bar\ would return "\bar\"
- *
- * @param str Path to obtain the last component from.
- * @return Pointer to the first char of the last component inside str.
- */
-const char *lastPathComponent(const Common::String &str) {
- if(str.empty())
- return "";
-
- const char *start = str.c_str();
- const char *cur = start + str.size() - 2;
-
- while (cur >= start && *cur != '\\') {
- --cur;
- }
-
- return cur + 1;
-}
-
-/**
- * FIXME: document this function.
- *
- * @param path
- * @param convPath
- */
-int gpMakePath(const char *path, char *convPath) {
- // copy root or current directory
- const char *p;
- if ((*path == '/') || (*path == '\\')) {
- path++;
- p = gpRootPath;
- while (*p)
- *convPath++ = *p++;
- }// else
- // p = gpCurrentPath;
-
- //while (*p)
- // *convPath++ = *p++;
-
- // add filenames/directories. remove "." & "..", replace "/" with "\"
- do {
- switch (*path) {
- case 0:
- case '/':
- case '\\':
- if (*(convPath - 1) == '\\') {
- // already ends with '\'
- } else if ((*(convPath - 2) == '\\') && (*(convPath - 1) == '.')) {
- convPath--; // remove '.' and end with '\'
- } else if ((*(convPath - 3) == '\\') && (*(convPath - 2) == '.') && (*(convPath - 1) == '.')) {
- convPath -= 3; // remove "\.."
- if (*(convPath - 1) == ':')
- *convPath++ = '\\'; // "gp:" -> "gp:\"
- else
- while (*(convPath - 1) != '\\')
- convPath--; // remove one directory and end with '\'
- } else {
- *convPath++ = '\\'; // just add '\'
- }
- break;
-
- default:
- *convPath++ = *path;
- break;
- }
- } while (*path++);
-
- *convPath = '\\';
-
- // *--convPath = 0; // remove last '\' and null-terminate
- *convPath = 0; // remove last '\' and null-terminate
-
- return 0;
-}
-
-GP32FilesystemNode::GP32FilesystemNode() {
- _isDirectory = true;
- _isRoot = true;
- _displayName = "GP32 Root";
- _path = "gp:\\";
-}
-
-GP32FilesystemNode::GP32FilesystemNode(const String &path) {
- const char *dsplName = NULL, *pos = NULL;
- char convPath[256];
-
- gpMakePath(path.c_str(), convPath);
-
- _path = convPath;
- pos = convPath;
-
- while (*pos)
- if (*pos++ == '\\')
- dsplName = pos;
-
- BP("FS: path name: %s", path.c_str());
-
- if (strcmp(path.c_str(), "gp:\\") == 0) {
- _isRoot = true;
- _displayName = "GP32 Root";
- } else {
- _isRoot = false;
- _displayName = String(dsplName);
- }
- _isDirectory = true;
-}
-
-AbstractFilesystemNode *GP32FilesystemNode::getChild(const String &n) const {
- // FIXME: Pretty lame implementation! We do no error checking to speak
- // of, do not check if this is a special node, etc.
- assert(_isDirectory);
-
- String newPath(_path);
- if (_path.lastChar() != '\\')
- newPath += '\\';
- newPath += n;
-
- return new GP32FilesystemNode(newPath);
-}
-
-bool GP32FilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
- assert(_isDirectory);
-
- //TODO: honor the hidden flag
-
- GPDIRENTRY dirEntry;
- GPFILEATTR attr;
- GP32FilesystemNode entry;
- uint32 read;
-
- if (mode == FilesystemNode::kListAll)
- LP("listDir(kListAll)");
- else
- LP("listDir(kListDirectoriesOnly)");
-
- int startIdx = 0; // current file
- String listDir(_path);
- //listDir += "/";
-
- while (GpDirEnumList(listDir.c_str(), startIdx++, 1, &dirEntry, &read) == SM_OK) {
-da if (dirEntry.name[0] == '.')
- continue;
-
- entry._displayName = dirEntry.name;
- entry._path = _path;
- entry._path += dirEntry.name;
- entry._isRoot = false;
-
- GpFileAttr(entry._path.c_str(), &attr);
- entry._isDirectory = attr.attr & (1 << 4);
-
- // Honor the chosen mode
- if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) ||
- (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
- continue;
-
- if (entry._isDirectory)
- entry._path += "\\";
- myList.push_back(new GP32FilesystemNode(entry));
- }
-
- BP("Dir... %s", listDir.c_str());
-
- return true;
-}
-
-AbstractFilesystemNode *GP32FilesystemNode::getParent() const {
- if (_isRoot)
- return 0;
-
- const char *start = _path.c_str();
- const char *end = lastPathComponent(_path);
-
- GP32FilesystemNode *p = new GP32FilesystemNode(String(start, end - start));
-
- NP("%s", p->_path.c_str());
-
- return p;
-}