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-rw-r--r--backends/gp32/gp-fs.cpp90
1 files changed, 61 insertions, 29 deletions
diff --git a/backends/gp32/gp-fs.cpp b/backends/gp32/gp-fs.cpp
index cd2ca42b6f..f752282ff5 100644
--- a/backends/gp32/gp-fs.cpp
+++ b/backends/gp32/gp-fs.cpp
@@ -1,72 +1,84 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001-2005 The ScummVM project
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2004 The ScummVM project
+ * Copyright (C) 2002 Ph0x - GP32 Backend
+ * Copyright (C) 2003/2004 DJWillis - GP32 Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
+ *
*/
#if defined (__GP32__)
-#include "../fs/fs.h"
-#include "stdio.h"
+#include "stdafx.h"
-extern "C" {
- #include "gpstdio.h"
-}
+#include "backends/gp32/gp32.h"
+#include "backends/fs/fs.h"
+#include <stdio.h>
+#include <gpstdio.h>
/*
- * Implementation of the ScummVM file system API based on GP32.
+ * Implementation of the ScummVM file system API based on GP32 SMC File Access.
*/
class GP32FilesystemNode : public FilesystemNode {
protected:
- String _displayName;
+ Common::String _displayName;
bool _isDirectory;
bool _isValid;
- String _path;
+ Common::String _path;
public:
GP32FilesystemNode();
- GP32FilesystemNode(const String &path);
+ GP32FilesystemNode(const Common::String &path);
GP32FilesystemNode(const GP32FilesystemNode *node);
- virtual String displayName() const { return _displayName; }
+ virtual Common::String displayName() const { return _displayName; }
virtual bool isValid() const { return _isValid; }
virtual bool isDirectory() const { return _isDirectory; }
- virtual String path() const { return _path; }
+ virtual Common::String path() const { return _path; }
- virtual FSList *listDir(ListMode mode = kListDirectoriesOnly) const;
+ virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
virtual FilesystemNode *parent() const;
virtual FilesystemNode *clone() const { return new GP32FilesystemNode(this); }
};
-FilesystemNode *FilesystemNode::getRoot() {
+AbstractFilesystemNode *FilesystemNode::getRoot() {
return new GP32FilesystemNode();
}
GP32FilesystemNode::GP32FilesystemNode() {
+ _displayName = "gp:\\SCUMMVM\\GAMES\\";
+ _isValid = true;
+ _isDirectory = true;
+ _path = "gp:\\scummvm\\games\\";
+}
+
+/*
+GP32FilesystemNode::GP32FilesystemNode() {
_displayName = "gp:\\";
_isValid = true;
_isDirectory = true;
_path = "gp:\\";
}
+*/
-/*
-GP32FilesystemNode::GP32FilesystemNode(const String &p) {
+GP32FilesystemNode::GP32FilesystemNode(const Common::String &p) {
// TODO - extract last component from path
_displayName = p;
// TODO - check whether it is a directory, and whether the file actually exists
@@ -74,7 +86,6 @@ GP32FilesystemNode::GP32FilesystemNode(const String &p) {
_isDirectory = true;
_path = p;
}
-*/
GP32FilesystemNode::GP32FilesystemNode(const GP32FilesystemNode *node) {
_displayName = node->_displayName;
@@ -83,13 +94,17 @@ GP32FilesystemNode::GP32FilesystemNode(const GP32FilesystemNode *node) {
_path = node->_path;
}
-FSList *GP32FilesystemNode::listDir(ListMode mode) const {
+AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path) {
+ return new GP32FilesystemNode(path);
+}
+
+FSList GP32FilesystemNode::listDir(ListMode mode) const {
assert(_isDirectory);
GPDIRENTRY dp;
ulong read;
- FSList *myList = new FSList();
+ FSList myList;
int start=0; // current file
@@ -114,7 +129,7 @@ FSList *GP32FilesystemNode::listDir(ListMode mode) const {
if (entry._isDirectory)
entry._path += "\\"; //ph0x
- myList->push_back(entry);
+ myList.push_back(entry);
}
return myList;
}
@@ -134,19 +149,36 @@ FilesystemNode *GP32FilesystemNode::parent() const {
GP32FilesystemNode *p = new GP32FilesystemNode();
+// OLD - REMOVE ON CLEAN COMPILE
+// // Root node is its own parent. Still we can't just return this
+// // as the GUI code will call delete on the old node.
+// if (_path != "gp:\\") { //ph0x
+// const char *start = _path.c_str();
+// const char *end = lastPathComponent(_path);
+//
+// p->_path = String(start, end - start);
+// p->_isValid = true;
+// p->_isDirectory = true;
+// p->_displayName = lastPathComponent(p->_path);
+// }
+// return p;
+//}
+
// Root node is its own parent. Still we can't just return this
// as the GUI code will call delete on the old node.
- if (_path != "gp:\\") { //ph0x
+ if (_path != "gp:\\") {
const char *start = _path.c_str();
const char *end = lastPathComponent(_path);
- p->_path = String(start, end - start);
- p->_isValid = true;
- p->_isDirectory = true;
+ p->_path = Common::String(start, end - start);
p->_displayName = lastPathComponent(p->_path);
+ } else {
+ p->_path = _path;
+ p->_displayName = _displayName;
}
+ p->_isValid = true;
+ p->_isDirectory = true;
return p;
}
-#endif // defined(__GP32__)
-
+#endif /* defined(__GP32__) */