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Diffstat (limited to 'backends/graphics/gph/gph-graphics.h')
-rw-r--r-- | backends/graphics/gph/gph-graphics.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/backends/graphics/gph/gph-graphics.h b/backends/graphics/gph/gph-graphics.h new file mode 100644 index 0000000000..6ba2b344a6 --- /dev/null +++ b/backends/graphics/gph/gph-graphics.h @@ -0,0 +1,62 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_GRAPHICS_GPH_H +#define BACKENDS_GRAPHICS_GPH_H + +#include "backends/graphics/sdl/sdl-graphics.h" +#include "graphics/scaler/aspect.h" // for aspect2Real +#include "graphics/scaler/downscaler.h" + +enum { + GFX_HALF = 12 +}; + +class GPHGraphicsManager : public SdlGraphicsManager { +public: + GPHGraphicsManager(SdlEventSource *boss); + + bool hasFeature(OSystem::Feature f); + void setFeatureState(OSystem::Feature f, bool enable); + bool getFeatureState(OSystem::Feature f); + int getDefaultGraphicsMode() const; + + void initSize(uint w, uint h); + const OSystem::GraphicsMode *getSupportedGraphicsModes() const; + bool setGraphicsMode(const char *name); + bool setGraphicsMode(int mode); + void setGraphicsModeIntern(); + void internUpdateScreen(); + void showOverlay(); + void hideOverlay(); + bool loadGFXMode(); + void drawMouse(); + void undrawMouse(); + virtual void warpMouse(int x, int y); + + SdlGraphicsManager::MousePos *getMouseCurState(); + SdlGraphicsManager::VideoState *getVideoMode(); + + virtual void adjustMouseEvent(const Common::Event &event); +}; + +#endif /* BACKENDS_GRAPHICS_GPH_H */ |