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-rw-r--r--backends/graphics/graphics.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/backends/graphics/graphics.h b/backends/graphics/graphics.h
index df4fb6a9e2..2f6cd0550f 100644
--- a/backends/graphics/graphics.h
+++ b/backends/graphics/graphics.h
@@ -42,11 +42,14 @@ public:
virtual void setFeatureState(OSystem::Feature f, bool enable) = 0;
virtual bool getFeatureState(OSystem::Feature f) const = 0;
- virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const = 0;
- virtual int getDefaultGraphicsMode() const = 0;
- virtual bool setGraphicsMode(int mode) = 0;
- virtual void resetGraphicsScale() = 0;
- virtual int getGraphicsMode() const = 0;
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const {
+ static const OSystem::GraphicsMode noGraphicsModes[] = {{"NONE", "Normal", 0}, {nullptr, nullptr, 0 }};
+ return noGraphicsModes;
+ };
+ virtual int getDefaultGraphicsMode() const { return 0; }
+ virtual bool setGraphicsMode(int mode) { return (mode == 0); }
+ virtual void resetGraphicsScale() {}
+ virtual int getGraphicsMode() const { return 0; }
virtual const OSystem::GraphicsMode *getSupportedShaders() const {
static const OSystem::GraphicsMode no_shader[2] = {{"NONE", "Normal (no shader)", 0}, {0, 0, 0}};
return no_shader;