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Diffstat (limited to 'backends/graphics/opengl/opengl-graphics.cpp')
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index c0551de386..046be4c669 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -179,7 +179,7 @@ bool OpenGLGraphicsManager::setGraphicsMode(int mode) {
}
int OpenGLGraphicsManager::getGraphicsMode() const {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
return _videoMode.mode;
}
@@ -420,12 +420,12 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) {
}
void OpenGLGraphicsManager::updateScreen() {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
internUpdateScreen();
}
void OpenGLGraphicsManager::setShakePos(int shakeOffset) {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
_shakePos = shakeOffset;
}
@@ -440,7 +440,7 @@ void OpenGLGraphicsManager::clearFocusRectangle() {
//
void OpenGLGraphicsManager::showOverlay() {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
if (_overlayVisible)
return;
@@ -451,7 +451,7 @@ void OpenGLGraphicsManager::showOverlay() {
}
void OpenGLGraphicsManager::hideOverlay() {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
if (!_overlayVisible)
return;
@@ -483,7 +483,7 @@ void OpenGLGraphicsManager::grabOverlay(OverlayColor *buf, int pitch) {
}
void OpenGLGraphicsManager::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
if (_overlayTexture == NULL)
return;
@@ -642,7 +642,7 @@ void OpenGLGraphicsManager::setMouseCursor(const byte *buf, uint w, uint h, int
void OpenGLGraphicsManager::setCursorPalette(const byte *colors, uint start, uint num) {
assert(colors);
-
+
// Save the cursor palette
memcpy(_cursorPalette + start * 3, colors, num * 3);
@@ -1315,7 +1315,7 @@ bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) {
bool OpenGLGraphicsManager::saveScreenshot(const char *filename) {
int width = _videoMode.hardwareWidth;
int height = _videoMode.hardwareHeight;
-
+
// A line of a BMP image must have a size divisible by 4.
// We calculate the padding bytes needed here.
// Since we use a 3 byte per pixel mode, we can use width % 4 here, since
@@ -1358,7 +1358,7 @@ bool OpenGLGraphicsManager::saveScreenshot(const char *filename) {
out.writeUint32LE(0);
out.writeUint32LE(0);
out.writeUint32LE(0);
- out.writeUint32LE(0);
+ out.writeUint32LE(0);
// Write pixel data to BMP
out.write(pixels, lineSize * height);
@@ -1413,7 +1413,7 @@ void OpenGLGraphicsManager::updateOSD() {
int dstX = (_osdSurface.w - width) / 2;
int dstY = (_osdSurface.h - height) / 2;
- // Draw a dark gray rect
+ // Draw a dark gray rect (R = 40, G = 40, B = 40)
const uint16 color = 0x294B;
_osdSurface.fillRect(Common::Rect(dstX, dstY, dstX + width, dstY + height), color);
@@ -1423,9 +1423,9 @@ void OpenGLGraphicsManager::updateOSD() {
dstX, dstY + i * lineHeight + vOffset + lineSpacing, width,
0xFFFF, Graphics::kTextAlignCenter);
}
-
+
// Update the texture
- _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0,
+ _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0,
_osdSurface.w, _osdSurface.h);
}
#endif