diff options
Diffstat (limited to 'backends/graphics/opengl')
| -rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 4 | ||||
| -rw-r--r-- | backends/graphics/opengl/opengl-graphics.h | 4 | 
2 files changed, 0 insertions, 8 deletions
| diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 00e8dc358e..9ad0e62f37 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -122,10 +122,6 @@ const OSystem::GraphicsMode glGraphicsModes[] = {  } // End of anonymous namespace -const OSystem::GraphicsMode *OpenGLGraphicsManager::supportedGraphicsModes() { -	return glGraphicsModes; -} -  const OSystem::GraphicsMode *OpenGLGraphicsManager::getSupportedGraphicsModes() const {  	return glGraphicsModes;  } diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h index ebfe38fb60..d2d0358407 100644 --- a/backends/graphics/opengl/opengl-graphics.h +++ b/backends/graphics/opengl/opengl-graphics.h @@ -57,10 +57,6 @@ public:  	virtual void setFeatureState(OSystem::Feature f, bool enable);  	virtual bool getFeatureState(OSystem::Feature f); -	// HACK: This is required for the SDL backend to switch between OpenGL SDL -	// and Surface SDL. -	static const OSystem::GraphicsMode *supportedGraphicsModes(); -  	virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;  	virtual int getDefaultGraphicsMode() const;  	virtual bool setGraphicsMode(int mode); | 
