diff options
Diffstat (limited to 'backends/graphics/opengl')
-rw-r--r-- | backends/graphics/opengl/gltexture.h | 15 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 39 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.h | 10 |
3 files changed, 17 insertions, 47 deletions
diff --git a/backends/graphics/opengl/gltexture.h b/backends/graphics/opengl/gltexture.h index f0cd7aed56..2f0bef2bbf 100644 --- a/backends/graphics/opengl/gltexture.h +++ b/backends/graphics/opengl/gltexture.h @@ -20,6 +20,9 @@ * */ +#ifndef BACKENDS_GRAPHICS_OPENGL_GLTEXTURE_H +#define BACKENDS_GRAPHICS_OPENGL_GLTEXTURE_H + #include "common/scummsys.h" #ifdef WIN32 @@ -31,6 +34,16 @@ #undef ARRAYSIZE #endif +// HACK: At this point in Windows platforms, common/util.h has been included +// via common/rect.h (from backends/graphics/sdl/sdl-graphics.h), via +// backends/graphics/openglsdl/openglsdl-graphics.h. Thus, we end up with +// COMMON_UTIL_H defined, and ARRAYSIZE undefined (bad!). Therefore, +// ARRAYSIZE is undefined in openglsdl-graphics.cpp. This is a temporary +// hackish solution fo fix compilation under Windows. +#if !defined(ARRAYSIZE) && defined(COMMON_UTIL_H) +#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0]))) +#endif + #if defined(USE_GLES) #include <GLES/gl.h> #elif defined(SDL_BACKEND) @@ -106,3 +119,5 @@ protected: GLint _filter; bool _refresh; }; + +#endif diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 046be4c669..57c2378649 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -67,10 +67,6 @@ OpenGLGraphicsManager::OpenGLGraphicsManager() } OpenGLGraphicsManager::~OpenGLGraphicsManager() { - // Unregister the event observer - if (g_system->getEventManager()->getEventDispatcher() != NULL) - g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this); - free(_gamePalette); free(_cursorPalette); @@ -79,11 +75,6 @@ OpenGLGraphicsManager::~OpenGLGraphicsManager() { delete _cursorTexture; } -void OpenGLGraphicsManager::initEventObserver() { - // Register the graphics manager as a event observer - g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false); -} - // // Feature // @@ -1282,36 +1273,6 @@ void OpenGLGraphicsManager::adjustMousePosition(int16 &x, int16 &y) { } } -bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) { - switch (event.type) { - case Common::EVENT_MOUSEMOVE: - if (!event.synthetic) { - _cursorState.x = event.mouse.x; - _cursorState.y = event.mouse.y; - } - case Common::EVENT_LBUTTONDOWN: - case Common::EVENT_RBUTTONDOWN: - case Common::EVENT_WHEELUP: - case Common::EVENT_WHEELDOWN: - case Common::EVENT_MBUTTONDOWN: - case Common::EVENT_LBUTTONUP: - case Common::EVENT_RBUTTONUP: - case Common::EVENT_MBUTTONUP: - if (!event.synthetic) { - Common::Event newEvent(event); - newEvent.synthetic = true; - adjustMousePosition(newEvent.mouse.x, newEvent.mouse.y); - g_system->getEventManager()->pushEvent(newEvent); - } - return !event.synthetic; - - default: - break; - } - - return false; -} - bool OpenGLGraphicsManager::saveScreenshot(const char *filename) { int width = _videoMode.hardwareWidth; int height = _videoMode.hardwareHeight; diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h index 56f7d92a12..8a110b2d5f 100644 --- a/backends/graphics/opengl/opengl-graphics.h +++ b/backends/graphics/opengl/opengl-graphics.h @@ -26,7 +26,7 @@ #include "backends/graphics/opengl/gltexture.h" #include "backends/graphics/graphics.h" #include "common/array.h" -#include "common/events.h" +#include "common/rect.h" #include "graphics/pixelformat.h" // Uncomment this to enable the 'on screen display' code. @@ -50,13 +50,11 @@ enum { * the buffers swap, and implement loadGFXMode for handling the window/context if * needed. If USE_RGB_COLOR is enabled, getSupportedFormats must be implemented. */ -class OpenGLGraphicsManager : public GraphicsManager, public Common::EventObserver { +class OpenGLGraphicsManager : public GraphicsManager { public: OpenGLGraphicsManager(); virtual ~OpenGLGraphicsManager(); - virtual void initEventObserver(); - virtual bool hasFeature(OSystem::Feature f); virtual void setFeatureState(OSystem::Feature f, bool enable); virtual bool getFeatureState(OSystem::Feature f); @@ -109,10 +107,6 @@ public: virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual void displayMessageOnOSD(const char *msg); - - // Override from Common::EventObserver - bool notifyEvent(const Common::Event &event); - protected: /** * Setup OpenGL settings |