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-rw-r--r--backends/graphics/opengl/gltexture.h15
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp39
-rw-r--r--backends/graphics/opengl/opengl-graphics.h10
3 files changed, 17 insertions, 47 deletions
diff --git a/backends/graphics/opengl/gltexture.h b/backends/graphics/opengl/gltexture.h
index f0cd7aed56..2f0bef2bbf 100644
--- a/backends/graphics/opengl/gltexture.h
+++ b/backends/graphics/opengl/gltexture.h
@@ -20,6 +20,9 @@
*
*/
+#ifndef BACKENDS_GRAPHICS_OPENGL_GLTEXTURE_H
+#define BACKENDS_GRAPHICS_OPENGL_GLTEXTURE_H
+
#include "common/scummsys.h"
#ifdef WIN32
@@ -31,6 +34,16 @@
#undef ARRAYSIZE
#endif
+// HACK: At this point in Windows platforms, common/util.h has been included
+// via common/rect.h (from backends/graphics/sdl/sdl-graphics.h), via
+// backends/graphics/openglsdl/openglsdl-graphics.h. Thus, we end up with
+// COMMON_UTIL_H defined, and ARRAYSIZE undefined (bad!). Therefore,
+// ARRAYSIZE is undefined in openglsdl-graphics.cpp. This is a temporary
+// hackish solution fo fix compilation under Windows.
+#if !defined(ARRAYSIZE) && defined(COMMON_UTIL_H)
+#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+#endif
+
#if defined(USE_GLES)
#include <GLES/gl.h>
#elif defined(SDL_BACKEND)
@@ -106,3 +119,5 @@ protected:
GLint _filter;
bool _refresh;
};
+
+#endif
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 046be4c669..57c2378649 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -67,10 +67,6 @@ OpenGLGraphicsManager::OpenGLGraphicsManager()
}
OpenGLGraphicsManager::~OpenGLGraphicsManager() {
- // Unregister the event observer
- if (g_system->getEventManager()->getEventDispatcher() != NULL)
- g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
-
free(_gamePalette);
free(_cursorPalette);
@@ -79,11 +75,6 @@ OpenGLGraphicsManager::~OpenGLGraphicsManager() {
delete _cursorTexture;
}
-void OpenGLGraphicsManager::initEventObserver() {
- // Register the graphics manager as a event observer
- g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
-}
-
//
// Feature
//
@@ -1282,36 +1273,6 @@ void OpenGLGraphicsManager::adjustMousePosition(int16 &x, int16 &y) {
}
}
-bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) {
- switch (event.type) {
- case Common::EVENT_MOUSEMOVE:
- if (!event.synthetic) {
- _cursorState.x = event.mouse.x;
- _cursorState.y = event.mouse.y;
- }
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_RBUTTONDOWN:
- case Common::EVENT_WHEELUP:
- case Common::EVENT_WHEELDOWN:
- case Common::EVENT_MBUTTONDOWN:
- case Common::EVENT_LBUTTONUP:
- case Common::EVENT_RBUTTONUP:
- case Common::EVENT_MBUTTONUP:
- if (!event.synthetic) {
- Common::Event newEvent(event);
- newEvent.synthetic = true;
- adjustMousePosition(newEvent.mouse.x, newEvent.mouse.y);
- g_system->getEventManager()->pushEvent(newEvent);
- }
- return !event.synthetic;
-
- default:
- break;
- }
-
- return false;
-}
-
bool OpenGLGraphicsManager::saveScreenshot(const char *filename) {
int width = _videoMode.hardwareWidth;
int height = _videoMode.hardwareHeight;
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 56f7d92a12..8a110b2d5f 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -26,7 +26,7 @@
#include "backends/graphics/opengl/gltexture.h"
#include "backends/graphics/graphics.h"
#include "common/array.h"
-#include "common/events.h"
+#include "common/rect.h"
#include "graphics/pixelformat.h"
// Uncomment this to enable the 'on screen display' code.
@@ -50,13 +50,11 @@ enum {
* the buffers swap, and implement loadGFXMode for handling the window/context if
* needed. If USE_RGB_COLOR is enabled, getSupportedFormats must be implemented.
*/
-class OpenGLGraphicsManager : public GraphicsManager, public Common::EventObserver {
+class OpenGLGraphicsManager : public GraphicsManager {
public:
OpenGLGraphicsManager();
virtual ~OpenGLGraphicsManager();
- virtual void initEventObserver();
-
virtual bool hasFeature(OSystem::Feature f);
virtual void setFeatureState(OSystem::Feature f, bool enable);
virtual bool getFeatureState(OSystem::Feature f);
@@ -109,10 +107,6 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void displayMessageOnOSD(const char *msg);
-
- // Override from Common::EventObserver
- bool notifyEvent(const Common::Event &event);
-
protected:
/**
* Setup OpenGL settings