diff options
Diffstat (limited to 'backends/graphics/opengl')
-rw-r--r-- | backends/graphics/opengl/gltexture.cpp | 2 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 10 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.h | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/backends/graphics/opengl/gltexture.cpp b/backends/graphics/opengl/gltexture.cpp index 3d1027b44f..b7f5c90105 100644 --- a/backends/graphics/opengl/gltexture.cpp +++ b/backends/graphics/opengl/gltexture.cpp @@ -108,7 +108,7 @@ void GLTexture::refresh() { void GLTexture::allocBuffer(GLuint w, GLuint h) { _realWidth = w; _realHeight = h; - + if (w <= _textureWidth && h <= _textureHeight && !_refresh) // Already allocated a sufficiently large buffer return; diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 4c2c70daf2..046be4c669 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -642,7 +642,7 @@ void OpenGLGraphicsManager::setMouseCursor(const byte *buf, uint w, uint h, int void OpenGLGraphicsManager::setCursorPalette(const byte *colors, uint start, uint num) { assert(colors); - + // Save the cursor palette memcpy(_cursorPalette + start * 3, colors, num * 3); @@ -1315,7 +1315,7 @@ bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) { bool OpenGLGraphicsManager::saveScreenshot(const char *filename) { int width = _videoMode.hardwareWidth; int height = _videoMode.hardwareHeight; - + // A line of a BMP image must have a size divisible by 4. // We calculate the padding bytes needed here. // Since we use a 3 byte per pixel mode, we can use width % 4 here, since @@ -1358,7 +1358,7 @@ bool OpenGLGraphicsManager::saveScreenshot(const char *filename) { out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); - out.writeUint32LE(0); + out.writeUint32LE(0); // Write pixel data to BMP out.write(pixels, lineSize * height); @@ -1423,9 +1423,9 @@ void OpenGLGraphicsManager::updateOSD() { dstX, dstY + i * lineHeight + vOffset + lineSpacing, width, 0xFFFF, Graphics::kTextAlignCenter); } - + // Update the texture - _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0, + _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0, _osdSurface.w, _osdSurface.h); } #endif diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h index 463715aad8..56f7d92a12 100644 --- a/backends/graphics/opengl/opengl-graphics.h +++ b/backends/graphics/opengl/opengl-graphics.h @@ -185,7 +185,7 @@ protected: /** * Set the scale factor. - * + * * This can only be used in a GFX transaction. * * @param newScale New scale factor. @@ -332,7 +332,7 @@ protected: GLTexture *_osdTexture; Graphics::Surface _osdSurface; uint8 _osdAlpha; - uint32 _osdFadeStartTime; + uint32 _osdFadeStartTime; bool _requireOSDUpdate; enum { kOSDFadeOutDelay = 2 * 1000, |